Dynamic delay

This commit is contained in:
Yunfan Li
2024-08-14 18:27:13 +08:00
parent 7b0bb20078
commit 2ddaae9ef0
17 changed files with 279 additions and 159 deletions

View File

@@ -23,7 +23,7 @@ class AvoidAoeStrategy : public Strategy
{
public:
explicit AvoidAoeStrategy(PlayerbotAI* ai);
const std::string getName() override { return "avoid aoe"; }
const std::string getName() override { return "aaoe"; }
NextAction** getDefaultActions() override;
void InitMultipliers(std::vector<Multiplier*>& multipliers) override;
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
@@ -33,7 +33,7 @@ class CombatFormationStrategy : public Strategy
{
public:
CombatFormationStrategy(PlayerbotAI* ai) : Strategy(ai) {}
const std::string getName() override { return "combat formation"; }
const std::string getName() override { return "formation"; }
NextAction** getDefaultActions() override;
};