[Command] Command autogear

This commit is contained in:
Yunfan Li
2024-05-12 00:22:13 +08:00
parent f475b94ae0
commit 2ca686fc9a
10 changed files with 65 additions and 4 deletions

View File

@@ -115,6 +115,7 @@ class ChatActionContext : public NamedObjectContext<Action>
creators["de"] = &ChatActionContext::dead;
creators["trainer"] = &ChatActionContext::trainer;
creators["maintenance"] = &ChatActionContext::maintenance;
creators["autogear"] = &ChatActionContext::autogear;
creators["equip upgrade"] = &ChatActionContext::equip_upgrade;
creators["attack my target"] = &ChatActionContext::attack_my_target;
creators["chat"] = &ChatActionContext::chat;
@@ -214,6 +215,7 @@ class ChatActionContext : public NamedObjectContext<Action>
static Action* attack_my_target(PlayerbotAI* botAI) { return new AttackMyTargetAction(botAI); }
static Action* trainer(PlayerbotAI* botAI) { return new TrainerAction(botAI); }
static Action* maintenance(PlayerbotAI* botAI) { return new MaintenanceAction(botAI); }
static Action* autogear(PlayerbotAI* botAI) { return new AutoGearAction(botAI); }
static Action* equip_upgrade(PlayerbotAI* botAI) { return new EquipUpgradeAction(botAI); }
static Action* co(PlayerbotAI* botAI) { return new ChangeCombatStrategyAction(botAI); }
static Action* nc(PlayerbotAI* botAI) { return new ChangeNonCombatStrategyAction(botAI); }

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@@ -150,9 +150,11 @@ void TrainerAction::TellFooter(uint32 totalCost)
bool MaintenanceAction::Execute(Event event)
{
if (!sPlayerbotAIConfig->maintenanceCommand)
if (!sPlayerbotAIConfig->maintenanceCommand) {
botAI->TellMaster("maintenance command is not allowed, please check the configuration.");
return false;
botAI->TellMaster("maintenance");
}
botAI->TellMaster("I'm maintaining");
PlayerbotFactory factory(bot, bot->GetLevel());
factory.InitBags(false);
factory.InitAmmo();
@@ -171,4 +173,25 @@ bool MaintenanceAction::Execute(Event event)
}
bot->DurabilityRepairAll(false, 1.0f, false);
return true;
}
bool AutoGearAction::Execute(Event event)
{
if (!sPlayerbotAIConfig->autoGearCommand) {
botAI->TellMaster("autogear command is not allowed, please check the configuration.");
return false;
}
botAI->TellMaster("I'm auto gearing");
uint32 gs = sPlayerbotAIConfig->autoGearScoreLimit == 0 ? 0 :
PlayerbotFactory::CalcMixedGearScore(sPlayerbotAIConfig->autoGearScoreLimit, sPlayerbotAIConfig->autoGearQualityLimit);
PlayerbotFactory factory(bot,
bot->GetLevel(),
sPlayerbotAIConfig->autoGearQualityLimit,
gs);
factory.InitEquipment(true);
if (bot->getLevel() >= sPlayerbotAIConfig->minEnchantingBotLevel) {
factory.ApplyEnchantAndGemsNew();
}
bot->DurabilityRepairAll(false, 1.0f, false);
return true;
}

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@@ -34,4 +34,12 @@ class MaintenanceAction : public Action
MaintenanceAction(PlayerbotAI* botAI) : Action(botAI, "maintenance") { }
bool Execute(Event event) override;
};
class AutoGearAction : public Action
{
public:
AutoGearAction(PlayerbotAI* botAI) : Action(botAI, "autogear") { }
bool Execute(Event event) override;
};
#endif

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@@ -89,6 +89,7 @@ ChatCommandHandlerStrategy::ChatCommandHandlerStrategy(PlayerbotAI* botAI) : Pas
supported.push_back("de");
supported.push_back("trainer");
supported.push_back("maintenance");
supported.push_back("autogear");
supported.push_back("equip upgrade");
supported.push_back("chat");
supported.push_back("home");

View File

@@ -55,6 +55,7 @@ class ChatTriggerContext : public NamedObjectContext<Trigger>
creators["de"] = &ChatTriggerContext::dead;
creators["trainer"] = &ChatTriggerContext::trainer;
creators["maintenance"] = &ChatTriggerContext::maintenance;
creators["autogear"] = &ChatTriggerContext::autogear;
creators["equip upgrade"] = &ChatTriggerContext::equip_upgrade;
creators["attack"] = &ChatTriggerContext::attack;
creators["chat"] = &ChatTriggerContext::chat;
@@ -167,6 +168,7 @@ class ChatTriggerContext : public NamedObjectContext<Trigger>
static Trigger* attack(PlayerbotAI* botAI) { return new ChatCommandTrigger(botAI, "attack"); }
static Trigger* trainer(PlayerbotAI* botAI) { return new ChatCommandTrigger(botAI, "trainer"); }
static Trigger* maintenance(PlayerbotAI* botAI) { return new ChatCommandTrigger(botAI, "maintenance"); }
static Trigger* autogear(PlayerbotAI* botAI) { return new ChatCommandTrigger(botAI, "autogear"); }
static Trigger* equip_upgrade(PlayerbotAI* botAI) { return new ChatCommandTrigger(botAI, "equip upgrade"); }
static Trigger* co(PlayerbotAI* botAI) { return new ChatCommandTrigger(botAI, "co"); }
static Trigger* nc(PlayerbotAI* botAI) { return new ChatCommandTrigger(botAI, "nc"); }