Score calculation for item spell

This commit is contained in:
Yunfan Li
2024-04-13 14:42:07 +08:00
parent 69ecee0efe
commit 2b11f791f2
5 changed files with 449 additions and 70 deletions

View File

@@ -329,15 +329,15 @@ class PlayerbotAI : public PlayerbotAIBase
void ResetStrategies(bool load = false);
void ReInitCurrentEngine();
void Reset(bool full = false);
bool IsTank(Player* player);
bool IsHeal(Player* player);
bool IsDps(Player* player);
bool IsRanged(Player* player);
bool IsMelee(Player* player);
bool IsCaster(Player* player);
bool IsCombo(Player* player);
bool IsRangedDps(Player* player);
bool IsMainTank(Player* player);
static bool IsTank(Player* player);
static bool IsHeal(Player* player);
static bool IsDps(Player* player);
static bool IsRanged(Player* player);
static bool IsMelee(Player* player);
static bool IsCaster(Player* player);
static bool IsCombo(Player* player);
static bool IsRangedDps(Player* player);
static bool IsMainTank(Player* player);
bool IsAssistTank(Player* player);
bool IsAssistTankOfIndex(Player* player, int index);
bool IsHealAssistantOfIndex(Player* player, int index);