Flee action, factory setting

This commit is contained in:
Yunfan Li
2023-05-29 11:45:18 +08:00
parent dc21fa9d41
commit 2ad567a1a8
22 changed files with 236 additions and 163 deletions

View File

@@ -7,6 +7,7 @@
void HunterBuffDpsStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("aspect of the hawk", NextAction::array(0, new NextAction("aspect of the dragonhawk", 90.0f), nullptr)));
triggers.push_back(new TriggerNode("aspect of the hawk", NextAction::array(0, new NextAction("aspect of the hawk", 90.0f), nullptr)));
}