enable battleground

This commit is contained in:
Yunfan Li
2023-10-19 00:20:45 +08:00
parent e5e05988b2
commit 29b748803e
16 changed files with 151 additions and 36 deletions

View File

@@ -7,8 +7,9 @@
void BGStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
{
triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("bg join", relevance), nullptr)));
triggers.push_back(new TriggerNode("often", NextAction::array(0, new NextAction("bg join", relevance), nullptr)));
triggers.push_back(new TriggerNode("bg invite active", NextAction::array(0, new NextAction("bg status check", relevance), nullptr)));
triggers.push_back(new TriggerNode("timer", NextAction::array(0, new NextAction("bg strategy check", relevance), nullptr)));
}
BGStrategy::BGStrategy(PlayerbotAI* botAI) : PassTroughStrategy(botAI)