mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-15 01:49:09 +00:00
Spells
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@@ -39,7 +39,7 @@ private:
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{
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return new ActionNode("seal of vengeance",
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/*P*/ nullptr,
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/*A*/ NextAction::array(0, new NextAction("seal of righteousness"), nullptr),
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/*A*/ NextAction::array(0, new NextAction("seal of command"), nullptr),
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/*C*/ nullptr);
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}
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@@ -47,7 +47,7 @@ private:
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{
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return new ActionNode("seal of command",
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/*P*/ nullptr,
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/*A*/ NextAction::array(0, new NextAction("seal of corruption"), nullptr),
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/*A*/ NextAction::array(0, new NextAction("seal of righteousness"), nullptr),
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/*C*/ nullptr);
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}
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@@ -94,7 +94,7 @@ void DpsPaladinStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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GenericPaladinStrategy::InitTriggers(triggers);
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triggers.push_back(
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new TriggerNode("seal", NextAction::array(0, new NextAction("seal of command", ACTION_HIGH), NULL)));
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new TriggerNode("seal", NextAction::array(0, new NextAction("seal of corruption", ACTION_HIGH), NULL)));
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// triggers.push_back(new TriggerNode("seal", NextAction::array(0, new NextAction("seal of command", 90.0f),
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// nullptr)));
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triggers.push_back(
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