fix hunter auto shot

This commit is contained in:
Yunfan Li
2023-07-30 15:46:11 +08:00
parent ced13e5370
commit 252b2f259c
6 changed files with 9 additions and 8 deletions

View File

@@ -17,7 +17,7 @@ class HealPriestStrategy : public GenericPriestStrategy
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
NextAction** getDefaultActions() override;
std::string const getName() override { return "heal"; }
uint32 GetType() const override { return STRATEGY_TYPE_HEAL; }
uint32 GetType() const override { return STRATEGY_TYPE_HEAL | STRATEGY_TYPE_RANGED; }
};
#endif

View File

@@ -17,7 +17,7 @@ class HolyPriestStrategy : public HealPriestStrategy
NextAction** getDefaultActions() override;
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "holy"; }
uint32 GetType() const override { return STRATEGY_TYPE_DPS|STRATEGY_TYPE_RANGED; }
uint32 GetType() const override { return STRATEGY_TYPE_DPS | STRATEGY_TYPE_RANGED; }
};
#endif