General improvement on init and strats (#1064)

* Potions strats and potions init

* Druid and shaman spell in low level

* Ammo init improvement

* Rogue low level

* Fix melee attack action (for caster with no mana)

* Disable pet spells that reduce dps

* Talents improvement

* Remove CanFreeMove check

* Reduce penalty for non-dagger weapon for rogue
This commit is contained in:
Yunfan Li
2025-03-08 19:36:06 +08:00
committed by GitHub
parent 7dff970e37
commit 24efa7efa2
30 changed files with 207 additions and 104 deletions

View File

@@ -169,4 +169,6 @@ void GenericDruidBuffStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
NextAction::array(0, new NextAction("mark of the wild on party", 13.0f), nullptr)));
triggers.push_back(new TriggerNode("thorns on main tank",
NextAction::array(0, new NextAction("thorns on main tank", 11.0f), nullptr)));
triggers.push_back(new TriggerNode("thorns",
NextAction::array(0, new NextAction("thorns", 10.0f), nullptr)));
}