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General improvement on init and strats (#1064)
* Potions strats and potions init * Druid and shaman spell in low level * Ammo init improvement * Rogue low level * Fix melee attack action (for caster with no mana) * Disable pet spells that reduce dps * Talents improvement * Remove CanFreeMove check * Reduce penalty for non-dagger weapon for rogue
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@@ -169,4 +169,6 @@ void GenericDruidBuffStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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NextAction::array(0, new NextAction("mark of the wild on party", 13.0f), nullptr)));
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triggers.push_back(new TriggerNode("thorns on main tank",
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NextAction::array(0, new NextAction("thorns on main tank", 11.0f), nullptr)));
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triggers.push_back(new TriggerNode("thorns",
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NextAction::array(0, new NextAction("thorns", 10.0f), nullptr)));
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}
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