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optimize class spell
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@@ -53,6 +53,7 @@ BEGIN_RANGED_SPELL_ACTION(CastMultiShotAction, "multi-shot")
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END_SPELL_ACTION()
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BEGIN_RANGED_SPELL_ACTION(CastVolleyAction, "volley")
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ActionThreatType getThreatType() override { return ActionThreatType::Aoe; }
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END_SPELL_ACTION()
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DEBUFF_CHECKISOWNER_ACTION(CastSerpentStingAction, "serpent sting");
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