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optimize class spell
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@@ -80,12 +80,14 @@ BloodDKStrategy::BloodDKStrategy(PlayerbotAI* botAI) : GenericDKStrategy(botAI)
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NextAction** BloodDKStrategy::getDefaultActions()
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{
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return NextAction::array(0,
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new NextAction("rune strike", ACTION_NORMAL + 7),
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new NextAction("icy touch", ACTION_NORMAL + 6),
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new NextAction("heart strike", ACTION_NORMAL + 5),
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new NextAction("blood strike", ACTION_NORMAL + 4),
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new NextAction("rune strike", ACTION_NORMAL + 8),
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new NextAction("icy touch", ACTION_NORMAL + 7),
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new NextAction("heart strike", ACTION_NORMAL + 6),
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new NextAction("blood strike", ACTION_NORMAL + 5),
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new NextAction("dancing rune weapon", ACTION_NORMAL + 4),
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new NextAction("death coil", ACTION_NORMAL + 3),
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new NextAction("plague strike", ACTION_NORMAL + 2),
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new NextAction("horn of winter", ACTION_NORMAL + 1),
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new NextAction("melee", ACTION_NORMAL),
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NULL);
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}
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