[Spell] Healer spell enhancement

This commit is contained in:
Yunfan Li
2024-10-04 20:48:29 +08:00
parent db9b1115cb
commit 21e17e163b
15 changed files with 137 additions and 59 deletions

View File

@@ -49,7 +49,7 @@ void HealPaladinStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
NextAction::array(0, new NextAction("reach party member to heal", ACTION_EMERGENCY + 3), nullptr)));
triggers.push_back(
new TriggerNode("medium group heal occasion",
new TriggerNode("medium group heal setting",
NextAction::array(0, new NextAction("divine sacrifice", ACTION_CRITICAL_HEAL + 5),
new NextAction("avenging wrath", ACTION_HIGH + 4),
nullptr)));

View File

@@ -106,7 +106,7 @@ void TankPaladinStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
triggers.push_back(new TriggerNode(
"righteous fury", NextAction::array(0, new NextAction("righteous fury", ACTION_HIGH + 8), nullptr)));
triggers.push_back(
new TriggerNode("medium group heal occasion",
new TriggerNode("medium group heal setting",
NextAction::array(0, new NextAction("divine sacrifice", ACTION_HIGH + 5), nullptr)));
triggers.push_back(new TriggerNode(
"enough mana", NextAction::array(0, new NextAction("consecration", ACTION_HIGH + 4), nullptr)));