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[Spell] Healer spell enhancement
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@@ -129,7 +129,7 @@ class CastHealingSpellAction : public CastAuraSpellAction
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{
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public:
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CastHealingSpellAction(PlayerbotAI* botAI, std::string const spell, uint8 estAmount = 15.0f,
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HealingManaEfficiency manaEfficiency = HealingManaEfficiency::MEDIUM);
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HealingManaEfficiency manaEfficiency = HealingManaEfficiency::MEDIUM, bool isOwner = true);
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std::string const GetTargetName() override { return "self target"; }
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bool isUseful() override;
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@@ -177,8 +177,8 @@ class HealPartyMemberAction : public CastHealingSpellAction, public PartyMemberA
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{
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public:
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HealPartyMemberAction(PlayerbotAI* botAI, std::string const spell, uint8 estAmount = 15.0f,
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HealingManaEfficiency manaEfficiency = HealingManaEfficiency::MEDIUM)
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: CastHealingSpellAction(botAI, spell, estAmount, manaEfficiency), PartyMemberActionNameSupport(spell)
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HealingManaEfficiency manaEfficiency = HealingManaEfficiency::MEDIUM, bool isOwner = true)
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: CastHealingSpellAction(botAI, spell, estAmount, manaEfficiency, isOwner), PartyMemberActionNameSupport(spell)
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{
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}
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