fix RandomBotTeleLevel

This commit is contained in:
Yunfan Li
2023-08-02 23:39:34 +08:00
parent 46b94824e4
commit 1d423e4820
4 changed files with 5 additions and 5 deletions

View File

@@ -1156,7 +1156,7 @@ void RandomPlayerbotMgr::PrepareTeleportCache()
uint32 avg_level = fields[4].Get<uint32>();
WorldLocation loc(mapId, x, y, z, 0);
collected_locs++;
for (int32 level = (int32)avg_level - (int32)sPlayerbotAIConfig->randomBotTeleHigerLevel; level <= (int32)avg_level + (int32)sPlayerbotAIConfig->randomBotTeleLowerLevel; level++) {
for (int32 level = (int32)avg_level - (int32)sPlayerbotAIConfig->randomBotTeleHigherLevel; level <= (int32)avg_level + (int32)sPlayerbotAIConfig->randomBotTeleLowerLevel; level++) {
if (level < 1 || level > maxLevel) {
continue;
}