coredump fix & rpg actions

This commit is contained in:
Yunfan Li
2023-08-03 15:15:31 +08:00
parent 1d423e4820
commit 1c47108c23
14 changed files with 133 additions and 128 deletions

View File

@@ -261,9 +261,7 @@ void PlayerbotAI::UpdateAI(uint32 elapsed, bool minimal)
}
bool min = minimal;
UpdateAIInternal(elapsed, min);
inCombat = bot->IsInCombat();
// test fix lags because of BG
if (bot && !inCombat)
@@ -272,6 +270,8 @@ void PlayerbotAI::UpdateAI(uint32 elapsed, bool minimal)
if (HasRealPlayerMaster())
min = false;
YieldThread(min);
}
@@ -1972,18 +1972,18 @@ bool PlayerbotAI::CanCastSpell(std::string const name, Unit* target, Item* itemT
bool PlayerbotAI::CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell, Item* itemTarget)
{
if (!spellid) {
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "Can cast spell failed. No spellid. - spellid: {}, bot name: {}",
spellid, bot->GetName());
}
// if (!sPlayerbotAIConfig->logInGroupOnly || (bot->GetGroup() && HasRealPlayerMaster())) {
// LOG_DEBUG("playerbots", "Can cast spell failed. No spellid. - spellid: {}, bot name: {}",
// spellid, bot->GetName());
// }
return false;
}
if (bot->HasUnitState(UNIT_STATE_LOST_CONTROL)) {
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "Can cast spell failed. Unit state lost control. - spellid: {}, bot name: {}",
spellid, bot->GetName());
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// LOG_DEBUG("playerbots", "Can cast spell failed. Unit state lost control. - spellid: {}, bot name: {}",
// spellid, bot->GetName());
// }
return false;
}
@@ -1991,19 +1991,19 @@ bool PlayerbotAI::CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell,
if (!target)
target = bot;
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup())
LOG_DEBUG("playerbots", "Can cast spell? - target name: {}, spellid: {}, bot name: {}",
target->GetName(), spellid, bot->GetName());
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup())
// LOG_DEBUG("playerbots", "Can cast spell? - target name: {}, spellid: {}, bot name: {}",
// target->GetName(), spellid, bot->GetName());
if (Pet* pet = bot->GetPet())
if (pet->HasSpell(spellid))
return true;
if (checkHasSpell && !bot->HasSpell(spellid)) {
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "Can cast spell failed. Bot not has spell. - target name: {}, spellid: {}, bot name: {}",
target->GetName(), spellid, bot->GetName());
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// LOG_DEBUG("playerbots", "Can cast spell failed. Bot not has spell. - target name: {}, spellid: {}, bot name: {}",
// target->GetName(), spellid, bot->GetName());
// }
return false;
}
@@ -2014,28 +2014,28 @@ bool PlayerbotAI::CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell,
}
if (bot->HasSpellCooldown(spellid)) {
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "Can cast spell failed. Spell not has cooldown. - target name: {}, spellid: {}, bot name: {}",
target->GetName(), spellid, bot->GetName());
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// LOG_DEBUG("playerbots", "Can cast spell failed. Spell not has cooldown. - target name: {}, spellid: {}, bot name: {}",
// target->GetName(), spellid, bot->GetName());
// }
return false;
}
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellid);
if (!spellInfo) {
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "Can cast spell failed. No spellInfo. - target name: {}, spellid: {}, bot name: {}",
target->GetName(), spellid, bot->GetName());
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// LOG_DEBUG("playerbots", "Can cast spell failed. No spellInfo. - target name: {}, spellid: {}, bot name: {}",
// target->GetName(), spellid, bot->GetName());
// }
return false;
}
uint32 CastingTime = !spellInfo->IsChanneled() ? spellInfo->CalcCastTime(bot) : spellInfo->GetDuration();
if (CastingTime && bot->isMoving()) {
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "Casting time and bot is moving - target name: {}, spellid: {}, bot name: {}",
target->GetName(), spellid, bot->GetName());
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// LOG_DEBUG("playerbots", "Casting time and bot is moving - target name: {}, spellid: {}, bot name: {}",
// target->GetName(), spellid, bot->GetName());
// }
return false;
}
@@ -2059,10 +2059,10 @@ bool PlayerbotAI::CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell,
// }
if (target->IsImmunedToSpell(spellInfo)) {
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "target is immuned to spell - target name: {}, spellid: {}, bot name: {}",
target->GetName(), spellid, bot->GetName());
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// LOG_DEBUG("playerbots", "target is immuned to spell - target name: {}, spellid: {}, bot name: {}",
// target->GetName(), spellid, bot->GetName());
// }
return false;
}
@@ -2081,10 +2081,10 @@ bool PlayerbotAI::CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell,
// }
if (bot != target && sServerFacade->GetDistance2d(bot, target) > sPlayerbotAIConfig->sightDistance) {
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "target is out of sight distance - target name: {}, spellid: {}, bot name: {}",
target->GetName(), spellid, bot->GetName());
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// LOG_DEBUG("playerbots", "target is out of sight distance - target name: {}, spellid: {}, bot name: {}",
// target->GetName(), spellid, bot->GetName());
// }
return false;
}
}
@@ -2100,12 +2100,12 @@ bool PlayerbotAI::CanCastSpell(uint32 spellid, Unit* target, bool checkHasSpell,
SpellCastResult result = spell->CheckCast(true);
delete spell;
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
if (result != SPELL_FAILED_NOT_READY && result != SPELL_CAST_OK) {
LOG_DEBUG("playerbots", "CanCastSpell - target name: {}, spellid: {}, bot name: {}, result: {}",
target->GetName(), spellid, bot->GetName(), result);
}
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// if (result != SPELL_FAILED_NOT_READY && result != SPELL_CAST_OK) {
// LOG_DEBUG("playerbots", "CanCastSpell - target name: {}, spellid: {}, bot name: {}, result: {}",
// target->GetName(), spellid, bot->GetName(), result);
// }
// }
if (oldSel)
bot->SetSelection(oldSel->GetGUID());
@@ -2286,10 +2286,10 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
aiObjectContext->GetValue<time_t>("stay time")->Set(0);
if (bot->IsFlying() || bot->HasUnitState(UNIT_STATE_IN_FLIGHT)) {
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "Spell cast is flying - target name: {}, spellid: {}, bot name: {}}",
target->GetName(), spellId, bot->GetName());
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// LOG_DEBUG("playerbots", "Spell cast is flying - target name: {}, spellid: {}, bot name: {}}",
// target->GetName(), spellId, bot->GetName());
// }
return false;
}
@@ -2316,10 +2316,10 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
if (failWithDelay)
{
SetNextCheckDelay(sPlayerbotAIConfig->globalCoolDown);
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "Spell cast fail with delay - target name: {}, spellid: {}, bot name: {}",
target->GetName(), spellId, bot->GetName());
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// LOG_DEBUG("playerbots", "Spell cast fail with delay - target name: {}, spellid: {}, bot name: {}",
// target->GetName(), spellId, bot->GetName());
// }
return false;
}
@@ -2335,10 +2335,10 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
{
bot->GetTradeData()->SetSpell(spellId);
delete spell;
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "Spell cast no item - target name: {}, spellid: {}, bot name: {}",
target->GetName(), spellId, bot->GetName());
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// LOG_DEBUG("playerbots", "Spell cast no item - target name: {}, spellid: {}, bot name: {}",
// target->GetName(), spellId, bot->GetName());
// }
return true;
}
}
@@ -2400,10 +2400,10 @@ bool PlayerbotAI::CastSpell(uint32 spellId, Unit* target, Item* itemTarget)
SpellCastResult result = spell->prepare(&targets);
if (result != SPELL_CAST_OK) {
if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
LOG_DEBUG("playerbots", "Spell cast failed. - target name: {}, spellid: {}, bot name: {}, result: {}",
target->GetName(), spellId, bot->GetName(), result);
}
// if (!sPlayerbotAIConfig->logInGroupOnly || bot->GetGroup()) {
// LOG_DEBUG("playerbots", "Spell cast failed. - target name: {}, spellid: {}, bot name: {}, result: {}",
// target->GetName(), spellId, bot->GetName(), result);
// }
return false;
}
// if (spellInfo->Effects[0].Effect == SPELL_EFFECT_OPEN_LOCK || spellInfo->Effects[0].Effect == SPELL_EFFECT_SKINNING)