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https://github.com/mod-playerbots/mod-playerbots.git
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Miscs for spell casting
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@@ -61,7 +61,7 @@ class DpsPaladinStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
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{
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return new ActionNode ("crusader strike",
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/*P*/ nullptr,
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/*A*/ NextAction::array(0, new NextAction("melee"), nullptr),
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/*A*/ nullptr,
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/*C*/ nullptr);
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}
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ACTION_NODE_A(repentance, "repentance", "hammer of justice");
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@@ -40,7 +40,7 @@ void PaladinCureStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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void PaladinBoostStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(new TriggerNode("avenging wrath", NextAction::array(0, new NextAction("avenging wrath", ACTION_HIGH + 2), nullptr)));
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triggers.push_back(new TriggerNode("divine favor", NextAction::array(0, new NextAction("divine favor", ACTION_HIGH + 1), nullptr)));
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// triggers.push_back(new TriggerNode("divine favor", NextAction::array(0, new NextAction("divine favor", ACTION_HIGH + 1), nullptr)));
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}
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void PaladinCcStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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