[Avoid aoe] Crash fix and cover more spell

This commit is contained in:
Yunfan Li
2024-04-18 22:41:14 +08:00
parent 248bf6c003
commit 19ffe0227a
7 changed files with 67 additions and 102 deletions

View File

@@ -78,7 +78,6 @@ bool TellAuraAction::Execute(Event event)
Aura * aura = i->second->GetBase();
if (!aura)
continue;
const std::string auraName = aura->GetSpellInfo()->SpellName[0];
sLog->outMessage("playerbot", LOG_LEVEL_DEBUG, "Info of Aura - name: " + auraName);
AuraObjectType type = aura->GetType();