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Add quest rewards to gear initialization
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@@ -195,9 +195,9 @@ bool ChooseRpgTargetAction::Execute(Event event)
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}
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}
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}
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if (possiblePlayers.size() > 200 || HasSameTarget(guidP, urand(5, 15), possiblePlayers))
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continue;
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// if (possiblePlayers.size() > 200 || HasSameTarget(guidP, urand(5, 15), possiblePlayers))
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// continue;
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float relevance = getMaxRelevance(guidP);
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