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major class spells
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@@ -38,8 +38,9 @@ void ShadowPriestStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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void ShadowPriestAoeStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(new TriggerNode("shadow word: pain on attacker", NextAction::array(0, new NextAction("shadow word: pain on attacker", ACTION_HIGH + 1), nullptr)));
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triggers.push_back(new TriggerNode("medium aoe", NextAction::array(0, new NextAction("mind sear", ACTION_HIGH + 4), nullptr)));
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triggers.push_back(new TriggerNode("shadow word: pain on attacker", NextAction::array(0, new NextAction("shadow word: pain on attacker", ACTION_NORMAL + 5), nullptr)));
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triggers.push_back(new TriggerNode("vampiric touch on attacker", NextAction::array(0, new NextAction("vampiric touch on attacker", ACTION_NORMAL + 4), nullptr)));
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// triggers.push_back(new TriggerNode("medium aoe", NextAction::array(0, new NextAction("mind sear", ACTION_HIGH + 4), nullptr)));
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}
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void ShadowPriestDebuffStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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