mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-13 09:07:19 +00:00
Chat refactor quests and generic + suggest
This commit is contained in:
@@ -140,11 +140,85 @@ bool PlayerbotAIConfig::Initialize()
|
||||
minRandomBotsPriceChangeInterval = sConfigMgr->GetOption<int32>("AiPlayerbot.MinRandomBotsPriceChangeInterval", 2 * HOUR);
|
||||
maxRandomBotsPriceChangeInterval = sConfigMgr->GetOption<int32>("AiPlayerbot.MaxRandomBotsPriceChangeInterval", 48 * HOUR);
|
||||
randomBotJoinLfg = sConfigMgr->GetOption<bool>("AiPlayerbot.RandomBotJoinLfg", true);
|
||||
|
||||
//////////////////////////// CHAT
|
||||
enableBroadcasts = sConfigMgr->GetOption<bool>("AiPlayerbot.EnableBroadcasts", true);
|
||||
randomBotTalk = sConfigMgr->GetOption<bool>("AiPlayerbot.RandomBotTalk", false);
|
||||
randomBotEmote = sConfigMgr->GetOption<bool>("AiPlayerbot.RandomBotEmote", false);
|
||||
randomBotSuggestDungeons = sConfigMgr->GetOption<bool>("AiPlayerbot.RandomBotSuggestDungeons", true);
|
||||
randomBotGuildTalk = sConfigMgr->GetOption<bool>("AiPlayerbot.RandomBotGuildTalk", false);
|
||||
randomBotSayWithoutMaster = sConfigMgr->GetOption<bool>("AiPlayerbot.RandomBotSayWithoutMaster", false);
|
||||
|
||||
//broadcastChanceMaxValue is used in urand(1, broadcastChanceMaxValue) for broadcasts,
|
||||
//lowering it will increase the chance, setting it to 0 will disable broadcasts
|
||||
//for internal use, not intended to be change by the user
|
||||
broadcastChanceMaxValue = enableBroadcasts ? 30000 : 0;
|
||||
|
||||
//all broadcast chances should be in range 1-broadcastChanceMaxValue, value of 0 will disable this particular broadcast
|
||||
//setting value to max does not guarantee the broadcast, as there are some internal randoms as well
|
||||
broadcastToGuildGlobalChance = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastToGuildGlobalChance", 30000);
|
||||
broadcastToWorldGlobalChance = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastToWorldGlobalChance", 30000);
|
||||
broadcastToGeneralGlobalChance = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastToGeneralGlobalChance", 30000);
|
||||
broadcastToTradeGlobalChance = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastToTradeGlobalChance", 30000);
|
||||
broadcastToLFGGlobalChance = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastToLFGGlobalChance", 30000);
|
||||
broadcastToLocalDefenseGlobalChance = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastToLocalDefenseGlobalChance", 30000);
|
||||
broadcastToWorldDefenseGlobalChance = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastToWorldDefenseGlobalChance", 30000);
|
||||
broadcastToGuildRecruitmentGlobalChance = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastToGuildRecruitmentGlobalChance", 30000);
|
||||
|
||||
broadcastChanceLootingItemPoor = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceLootingItemPoor", 30);
|
||||
broadcastChanceLootingItemNormal = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceLootingItemNormal", 300);
|
||||
broadcastChanceLootingItemUncommon = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceLootingItemUncommon", 10000);
|
||||
broadcastChanceLootingItemRare = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceLootingItemRare", 20000);
|
||||
broadcastChanceLootingItemEpic = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceLootingItemEpic", 30000);
|
||||
broadcastChanceLootingItemLegendary = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceLootingItemLegendary", 30000);
|
||||
broadcastChanceLootingItemArtifact = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceLootingItemArtifact", 30000);
|
||||
|
||||
broadcastChanceQuestAccepted = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceQuestAccepted", 6000);
|
||||
broadcastChanceQuestUpdateObjectiveCompleted = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceQuestUpdateObjectiveCompleted", 300);
|
||||
broadcastChanceQuestUpdateObjectiveProgress = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceQuestUpdateObjectiveProgress", 300);
|
||||
broadcastChanceQuestUpdateFailedTimer = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceQuestUpdateFailedTimer", 300);
|
||||
broadcastChanceQuestUpdateComplete = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceQuestUpdateComplete", 1000);
|
||||
broadcastChanceQuestTurnedIn = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceQuestTurnedIn", 10000);
|
||||
|
||||
broadcastChanceKillNormal = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceKillNormal", 30);
|
||||
broadcastChanceKillElite = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceKillElite", 300);
|
||||
broadcastChanceKillRareelite = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceKillRareelite", 3000);
|
||||
broadcastChanceKillWorldboss = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceKillWorldboss", 20000);
|
||||
broadcastChanceKillRare = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceKillRare", 10000);
|
||||
broadcastChanceKillUnknown = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceKillUnknown", 100);
|
||||
broadcastChanceKillPet = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceKillPet", 10);
|
||||
broadcastChanceKillPlayer = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceKillPlayer", 30);
|
||||
|
||||
broadcastChanceLevelupGeneric = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceLevelupGeneric", 20000);
|
||||
broadcastChanceLevelupTenX = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceLevelupTenX", 30000);
|
||||
broadcastChanceLevelupMaxLevel = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceLevelupMaxLevel", 30000);
|
||||
|
||||
broadcastChanceSuggestInstance = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceSuggestInstance", 5000);
|
||||
broadcastChanceSuggestQuest = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceSuggestQuest", 10000);
|
||||
broadcastChanceSuggestGrindMaterials = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceSuggestGrindMaterials", 5000);
|
||||
broadcastChanceSuggestGrindReputation = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceSuggestGrindReputation", 5000);
|
||||
broadcastChanceSuggestSell = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceSuggestSell", 300);
|
||||
broadcastChanceSuggestSomething = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceSuggestSomething", 30000);
|
||||
|
||||
broadcastChanceSuggestSomethingToxic = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceSuggestSomethingToxic", 0);
|
||||
|
||||
broadcastChanceSuggestToxicLinks = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceSuggestToxicLinks", 0);
|
||||
toxicLinksPrefix = sConfigMgr->GetOption<std::string>("AiPlayerbot.ToxicLinksPrefix", "gnomes");
|
||||
|
||||
broadcastChanceSuggestThunderfury = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceSuggestThunderfury", 1);
|
||||
|
||||
//does not depend on global chance
|
||||
broadcastChanceGuildManagement = sConfigMgr->GetOption<int32>("AiPlayerbot.BroadcastChanceGuildManagement", 30000);
|
||||
////////////////////////////
|
||||
|
||||
toxicLinksRepliesChance = sConfigMgr->GetOption<int32>("AiPlayerbot.ToxicLinksRepliesChance", 30); //0-100
|
||||
thunderfuryRepliesChance = sConfigMgr->GetOption<int32>("AiPlayerbot.ThunderfuryRepliesChance", 40); //0-100
|
||||
guildRepliesRate = sConfigMgr->GetOption<int32>("AiPlayerbot.GuildRepliesRate", 100); //0-100
|
||||
suggestDungeonsInLowerCaseRandomly = sConfigMgr->GetOption<bool>("AiPlayerbot.SuggestDungeonsInLowerCaseRandomly", false);
|
||||
|
||||
|
||||
////////////////////////// !CHAT
|
||||
|
||||
|
||||
randomBotJoinBG = sConfigMgr->GetOption<bool>("AiPlayerbot.RandomBotJoinBG", true);
|
||||
randomBotAutoJoinBG = sConfigMgr->GetOption<bool>("AiPlayerbot.RandomBotAutoJoinBG", false);
|
||||
randomBotAutoJoinWarsongBracket = sConfigMgr->GetOption<int32>("AiPlayerbot.RandomBotAutoJoinWarsongBracket", 14);
|
||||
@@ -337,8 +411,6 @@ bool PlayerbotAIConfig::Initialize()
|
||||
autoDoQuests = sConfigMgr->GetOption<bool>("AiPlayerbot.AutoDoQuests", false);
|
||||
syncLevelWithPlayers = sConfigMgr->GetOption<bool>("AiPlayerbot.SyncLevelWithPlayers", false);
|
||||
freeFood = sConfigMgr->GetOption<bool>("AiPlayerbot.FreeFood", true);
|
||||
randomBotSayWithoutMaster = sConfigMgr->GetOption<bool>("AiPlayerbot.RandomBotSayWithoutMaster", false);
|
||||
sayWhenCollectingItems = sConfigMgr->GetOption<bool>("AiPlayerbot.SayWhenCollectingItems", true);
|
||||
randomBotGroupNearby = sConfigMgr->GetOption<bool>("AiPlayerbot.RandomBotGroupNearby", true);
|
||||
|
||||
// arena
|
||||
|
||||
Reference in New Issue
Block a user