Improper singletons migration to clean Meyer's singletons (cherry-pick) (#2082)

# Pull Request

- Applies the clean and corrected singletons, Meyer pattern. (cherry
picked from @SmashingQuasar )

Testing by just playing the game in various ways. Been tested by myself
@Celandriel and @SmashingQuasar
---

## Complexity & Impact

- Does this change add new decision branches?
    - [x] No
    - [ ] Yes (**explain below**)

- Does this change increase per-bot or per-tick processing?
    - [x] No
    - [ ] Yes (**describe and justify impact**)

- Could this logic scale poorly under load?
    - [x] No
    - [ ] Yes (**explain why**)

---

## Defaults & Configuration

- Does this change modify default bot behavior?
    - [x] No
    - [ ] Yes (**explain why**)

---

## AI Assistance

- Was AI assistance (e.g. ChatGPT or similar tools) used while working
on this change?
    - [x] No
    - [ ] Yes (**explain below**)
---

## Final Checklist

- [x] Stability is not compromised
- [x] Performance impact is understood, tested, and acceptable
- [x] Added logic complexity is justified and explained
- [x] Documentation updated if needed

---

## Notes for Reviewers

Anything that significantly improves realism at the cost of stability or
performance should be carefully discussed
before merging.

---------

Co-authored-by: Nicolas Lebacq <nicolas.cordier@outlook.com>
Co-authored-by: Keleborn <22352763+Celandriel@users.noreply.github.com>
This commit is contained in:
bashermens
2026-01-30 21:49:37 +01:00
committed by GitHub
parent a92886032c
commit 13fff46fa0
233 changed files with 2460 additions and 2354 deletions

View File

@@ -12,7 +12,7 @@
void TrainerAction::Learn(uint32 cost, const Trainer::Spell tSpell, std::ostringstream& msg)
{
if (sPlayerbotAIConfig->autoTrainSpells != "free" && !botAI->HasCheat(BotCheatMask::gold))
if (sPlayerbotAIConfig.autoTrainSpells != "free" && !botAI->HasCheat(BotCheatMask::gold))
{
if (AI_VALUE2(uint32, "free money for", (uint32)NeedMoneyFor::spells) < cost)
{
@@ -126,8 +126,8 @@ bool TrainerAction::Execute(Event event)
if (spell)
spells.insert(spell);
if (text.find("learn") != std::string::npos || sRandomPlayerbotMgr->IsRandomBot(bot) ||
(sPlayerbotAIConfig->autoTrainSpells != "no" &&
if (text.find("learn") != std::string::npos || sRandomPlayerbotMgr.IsRandomBot(bot) ||
(sPlayerbotAIConfig.autoTrainSpells != "no" &&
(trainer->GetTrainerType() != Trainer::Type::Tradeskill ||
!botAI->HasActivePlayerMaster()))) // Todo rewrite to only exclude start primary profession skills and make
// config dependent.
@@ -157,7 +157,7 @@ void TrainerAction::TellFooter(uint32 totalCost)
bool MaintenanceAction::Execute(Event event)
{
if (!sPlayerbotAIConfig->maintenanceCommand)
if (!sPlayerbotAIConfig.maintenanceCommand)
{
botAI->TellError("maintenance command is not allowed, please check the configuration.");
return false;
@@ -186,66 +186,66 @@ bool MaintenanceAction::Execute(Event event)
factory.InitMounts();
factory.InitGlyphs(false);
factory.InitKeyring();
if (bot->GetLevel() >= sPlayerbotAIConfig->minEnchantingBotLevel)
if (bot->GetLevel() >= sPlayerbotAIConfig.minEnchantingBotLevel)
factory.ApplyEnchantAndGemsNew();
}
else
{
if (sPlayerbotAIConfig->altMaintenanceAttunementQs)
if (sPlayerbotAIConfig.altMaintenanceAttunementQs)
factory.InitAttunementQuests();
if (sPlayerbotAIConfig->altMaintenanceBags)
if (sPlayerbotAIConfig.altMaintenanceBags)
factory.InitBags(false);
if (sPlayerbotAIConfig->altMaintenanceAmmo)
if (sPlayerbotAIConfig.altMaintenanceAmmo)
factory.InitAmmo();
if (sPlayerbotAIConfig->altMaintenanceFood)
if (sPlayerbotAIConfig.altMaintenanceFood)
factory.InitFood();
if (sPlayerbotAIConfig->altMaintenanceReagents)
if (sPlayerbotAIConfig.altMaintenanceReagents)
factory.InitReagents();
if (sPlayerbotAIConfig->altMaintenanceConsumables)
if (sPlayerbotAIConfig.altMaintenanceConsumables)
factory.InitConsumables();
if (sPlayerbotAIConfig->altMaintenancePotions)
if (sPlayerbotAIConfig.altMaintenancePotions)
factory.InitPotions();
if (sPlayerbotAIConfig->altMaintenanceTalentTree)
if (sPlayerbotAIConfig.altMaintenanceTalentTree)
factory.InitTalentsTree(true);
if (sPlayerbotAIConfig->altMaintenancePet)
if (sPlayerbotAIConfig.altMaintenancePet)
factory.InitPet();
if (sPlayerbotAIConfig->altMaintenancePetTalents)
if (sPlayerbotAIConfig.altMaintenancePetTalents)
factory.InitPetTalents();
if (sPlayerbotAIConfig->altMaintenanceSkills)
if (sPlayerbotAIConfig.altMaintenanceSkills)
factory.InitSkills();
if (sPlayerbotAIConfig->altMaintenanceClassSpells)
if (sPlayerbotAIConfig.altMaintenanceClassSpells)
factory.InitClassSpells();
if (sPlayerbotAIConfig->altMaintenanceAvailableSpells)
if (sPlayerbotAIConfig.altMaintenanceAvailableSpells)
factory.InitAvailableSpells();
if (sPlayerbotAIConfig->altMaintenanceReputation)
if (sPlayerbotAIConfig.altMaintenanceReputation)
factory.InitReputation();
if (sPlayerbotAIConfig->altMaintenanceSpecialSpells)
if (sPlayerbotAIConfig.altMaintenanceSpecialSpells)
factory.InitSpecialSpells();
if (sPlayerbotAIConfig->altMaintenanceMounts)
if (sPlayerbotAIConfig.altMaintenanceMounts)
factory.InitMounts();
if (sPlayerbotAIConfig->altMaintenanceGlyphs)
if (sPlayerbotAIConfig.altMaintenanceGlyphs)
factory.InitGlyphs(false);
if (sPlayerbotAIConfig->altMaintenanceKeyring)
if (sPlayerbotAIConfig.altMaintenanceKeyring)
factory.InitKeyring();
if (sPlayerbotAIConfig->altMaintenanceGemsEnchants && bot->GetLevel() >= sPlayerbotAIConfig->minEnchantingBotLevel)
if (sPlayerbotAIConfig.altMaintenanceGemsEnchants && bot->GetLevel() >= sPlayerbotAIConfig.minEnchantingBotLevel)
factory.ApplyEnchantAndGemsNew();
}
@@ -267,28 +267,28 @@ bool RemoveGlyphAction::Execute(Event event)
bool AutoGearAction::Execute(Event event)
{
if (!sPlayerbotAIConfig->autoGearCommand)
if (!sPlayerbotAIConfig.autoGearCommand)
{
botAI->TellError("autogear command is not allowed, please check the configuration.");
return false;
}
if (!sPlayerbotAIConfig->autoGearCommandAltBots &&
!sPlayerbotAIConfig->IsInRandomAccountList(bot->GetSession()->GetAccountId()))
if (!sPlayerbotAIConfig.autoGearCommandAltBots &&
!sPlayerbotAIConfig.IsInRandomAccountList(bot->GetSession()->GetAccountId()))
{
botAI->TellError("You cannot use autogear on alt bots.");
return false;
}
botAI->TellMaster("I'm auto gearing");
uint32 gs = sPlayerbotAIConfig->autoGearScoreLimit == 0
uint32 gs = sPlayerbotAIConfig.autoGearScoreLimit == 0
? 0
: PlayerbotFactory::CalcMixedGearScore(sPlayerbotAIConfig->autoGearScoreLimit,
sPlayerbotAIConfig->autoGearQualityLimit);
PlayerbotFactory factory(bot, bot->GetLevel(), sPlayerbotAIConfig->autoGearQualityLimit, gs);
: PlayerbotFactory::CalcMixedGearScore(sPlayerbotAIConfig.autoGearScoreLimit,
sPlayerbotAIConfig.autoGearQualityLimit);
PlayerbotFactory factory(bot, bot->GetLevel(), sPlayerbotAIConfig.autoGearQualityLimit, gs);
factory.InitEquipment(true);
factory.InitAmmo();
if (bot->GetLevel() >= sPlayerbotAIConfig->minEnchantingBotLevel)
if (bot->GetLevel() >= sPlayerbotAIConfig.minEnchantingBotLevel)
{
factory.ApplyEnchantAndGemsNew();
}