mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-02-06 04:13:48 +00:00
Improper singletons migration to clean Meyer's singletons (cherry-pick) (#2082)
# Pull Request
- Applies the clean and corrected singletons, Meyer pattern. (cherry
picked from @SmashingQuasar )
Testing by just playing the game in various ways. Been tested by myself
@Celandriel and @SmashingQuasar
---
## Complexity & Impact
- Does this change add new decision branches?
- [x] No
- [ ] Yes (**explain below**)
- Does this change increase per-bot or per-tick processing?
- [x] No
- [ ] Yes (**describe and justify impact**)
- Could this logic scale poorly under load?
- [x] No
- [ ] Yes (**explain why**)
---
## Defaults & Configuration
- Does this change modify default bot behavior?
- [x] No
- [ ] Yes (**explain why**)
---
## AI Assistance
- Was AI assistance (e.g. ChatGPT or similar tools) used while working
on this change?
- [x] No
- [ ] Yes (**explain below**)
---
## Final Checklist
- [x] Stability is not compromised
- [x] Performance impact is understood, tested, and acceptable
- [x] Added logic complexity is justified and explained
- [x] Documentation updated if needed
---
## Notes for Reviewers
Anything that significantly improves realism at the cost of stability or
performance should be carefully discussed
before merging.
---------
Co-authored-by: Nicolas Lebacq <nicolas.cordier@outlook.com>
Co-authored-by: Keleborn <22352763+Celandriel@users.noreply.github.com>
This commit is contained in:
@@ -64,7 +64,7 @@ Unit* GiveItemAction::GetTarget() { return AI_VALUE2(Unit*, "party member withou
|
||||
|
||||
bool GiveItemAction::isUseful()
|
||||
{
|
||||
return GetTarget() && AI_VALUE2(uint8, "mana", "self target") > sPlayerbotAIConfig->lowMana;
|
||||
return GetTarget() && AI_VALUE2(uint8, "mana", "self target") > sPlayerbotAIConfig.lowMana;
|
||||
}
|
||||
|
||||
Unit* GiveFoodAction::GetTarget() { return AI_VALUE(Unit*, "party member without food"); }
|
||||
@@ -74,7 +74,7 @@ bool GiveFoodAction::isUseful()
|
||||
if (!GetTarget())
|
||||
return false;
|
||||
|
||||
bool isRandomBot = GetTarget()->IsPlayer() && sRandomPlayerbotMgr->IsRandomBot((Player*)GetTarget());
|
||||
bool isRandomBot = GetTarget()->IsPlayer() && sRandomPlayerbotMgr.IsRandomBot((Player*)GetTarget());
|
||||
|
||||
return !isRandomBot || (isRandomBot && !botAI->HasCheat(BotCheatMask::food));
|
||||
}
|
||||
@@ -86,7 +86,7 @@ bool GiveWaterAction::isUseful()
|
||||
if (!GetTarget())
|
||||
return false;
|
||||
|
||||
bool isRandomBot = GetTarget()->IsPlayer() && sRandomPlayerbotMgr->IsRandomBot((Player*)GetTarget());
|
||||
bool isRandomBot = GetTarget()->IsPlayer() && sRandomPlayerbotMgr.IsRandomBot((Player*)GetTarget());
|
||||
|
||||
return !isRandomBot || (isRandomBot && !botAI->HasCheat(BotCheatMask::food));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user