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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-01-14 09:29:09 +00:00
debuff on melee attackers
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@@ -8,19 +8,27 @@
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Unit* AttackerWithoutAuraTargetValue::Calculate()
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{
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GuidVector attackers = botAI->GetAiObjectContext()->GetValue<GuidVector >("attackers")->Get();
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Unit* target = botAI->GetAiObjectContext()->GetValue<Unit*>("current target")->Get();
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// Unit* target = botAI->GetAiObjectContext()->GetValue<Unit*>("current target")->Get();
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uint32 max_health = 0;
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Unit* result = nullptr;
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for (ObjectGuid const guid : attackers)
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{
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Unit* unit = botAI->GetUnit(guid);
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if (!unit || unit == target)
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if (!unit || !unit->IsAlive())
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continue;
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if (bot->GetDistance(unit) > botAI->GetRange("spell"))
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if (bot->GetDistance(unit) > botAI->GetRange(range))
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continue;
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if (!botAI->HasAura(qualifier, unit, false, true))
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return unit;
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if (unit->GetHealth() < max_health) {
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continue;
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}
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if (!botAI->HasAura(qualifier, unit, false, true)) {
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max_health = unit->GetHealth();
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result = unit;
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}
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}
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return nullptr;
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return result;
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}
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