debuff on melee attackers

This commit is contained in:
Yunfan Li
2023-08-28 17:28:36 +08:00
parent 953f09364a
commit 1136b7bfdc
17 changed files with 88 additions and 22 deletions

View File

@@ -220,6 +220,11 @@ Value<Unit*>* CastDebuffSpellOnAttackerAction::GetTargetValue()
return context->GetValue<Unit*>("attacker without aura", spell);
}
Value<Unit*>* CastDebuffSpellOnMeleeAttackerAction::GetTargetValue()
{
return context->GetValue<Unit*>("melee attacker without aura", spell);
}
CastBuffSpellAction::CastBuffSpellAction(PlayerbotAI* botAI, std::string const spell, bool checkIsOwner) : CastAuraSpellAction(botAI, spell, checkIsOwner)
{
range = botAI->GetRange("spell");