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https://github.com/mod-playerbots/mod-playerbots.git
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[New Rpg] New rpg start up (add GO_GRIND and NEAR_RANDOM status)
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@@ -21,6 +21,7 @@
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#include "PlayerbotTextMgr.h"
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#include "SpellAuras.h"
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#include "WorldPacket.h"
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#include "NewRpgStrategy.h"
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class AiObjectContext;
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class Creature;
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@@ -572,6 +573,7 @@ public:
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std::set<uint32> GetCurrentIncompleteQuestIds();
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void PetFollow();
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static float GetItemScoreMultiplier(ItemQualities quality);
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NewRpgInfo rpgInfo;
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private:
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static void _fillGearScoreData(Player* player, Item* item, std::vector<uint32>* gearScore, uint32& twoHandScore,
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@@ -580,7 +582,7 @@ private:
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void HandleCommands();
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void HandleCommand(uint32 type, const std::string& text, Player& fromPlayer, const uint32 lang = LANG_UNIVERSAL);
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bool _isBotInitializing = true;
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bool _isBotInitializing = false;
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protected:
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Player* bot;
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