Second pass for adding 'healer dps' check based on map ID. Now works when teleporting in addition to on init.

This commit is contained in:
Spargel
2025-07-27 02:29:07 -05:00
parent 64b09fd3ca
commit 0d8e8fbd61
2 changed files with 13 additions and 0 deletions

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@@ -401,6 +401,7 @@ public:
void ClearStrategies(BotState type);
std::vector<std::string> GetStrategies(BotState type);
void ApplyInstanceStrategies(uint32 mapId, bool tellMaster = false);
void EvaluateHealerDpsStrategy();
bool ContainsStrategy(StrategyType type);
bool HasStrategy(std::string const name, BotState type);
BotState GetState() { return currentState; };