From 0d48cff1e239960411592b8ed7ea579e4b5173da Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E9=83=91=E4=BD=A9=E8=8C=B9?= Date: Mon, 23 May 2022 10:52:57 -0600 Subject: [PATCH] Remove conserve mana from default non-combat strategies --- src/AiFactory.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/AiFactory.cpp b/src/AiFactory.cpp index 817749c9..6e506a85 100644 --- a/src/AiFactory.cpp +++ b/src/AiFactory.cpp @@ -275,7 +275,7 @@ void AiFactory::AddDefaultCombatStrategies(Player* player, PlayerbotAI* const fa if (!player->InBattleground()) { - engine->addStrategies("racials", "chat", "default", "potions", "cast time", "conserve mana", "duel", nullptr); + engine->addStrategies("racials", "chat", "default", "potions", "cast time", "duel", nullptr); } switch (player->getClass()) @@ -554,7 +554,7 @@ void AiFactory::AddDefaultNonCombatStrategies(Player* player, PlayerbotAI* const if (!player->InBattleground()) { nonCombatEngine->addStrategies("nc", "food", "chat", "follow", - "default", "quest", "loot", "gather", "duel", "emote", "conserve mana", "buff", "mount", nullptr); + "default", "quest", "loot", "gather", "duel", "emote", "buff", "mount", nullptr); } if ((facade->IsRealPlayer() || sRandomPlayerbotMgr->IsRandomBot(player)) && !player->InBattleground())