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grind, teleport, move random for rndbot
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@@ -1399,7 +1399,7 @@ bool MoveRandomAction::Execute(Event event)
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bool MoveRandomAction::isUseful()
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{
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return !botAI->HasRealPlayerMaster() && botAI->GetAiObjectContext()->GetValue<GuidVector>("nearest friendly players")->Get().size() > urand(25, 100);
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return !botAI->HasRealPlayerMaster();
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}
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bool MoveInsideAction::Execute(Event event)
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