movement, disable hearthstone

This commit is contained in:
Yunfan Li
2023-05-27 23:59:59 +08:00
parent 3ec656d7ec
commit 09463feb8f
4 changed files with 28 additions and 28 deletions

View File

@@ -12,7 +12,7 @@ void CombatStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
triggers.push_back(new TriggerNode("mounted", NextAction::array(0, new NextAction("check mount state", 54), nullptr)));
triggers.push_back(new TriggerNode("out of react range", NextAction::array(0, new NextAction("flee to master", 55), nullptr)));
triggers.push_back(new TriggerNode("combat stuck", NextAction::array(0, new NextAction("reset", 1.0f), nullptr)));
triggers.push_back(new TriggerNode("combat long stuck", NextAction::array(0, new NextAction("hearthstone", 0.9f), new NextAction("repop", 0.8f), nullptr)));
// triggers.push_back(new TriggerNode("combat long stuck", NextAction::array(0, new NextAction("hearthstone", 0.9f), new NextAction("repop", 0.8f), nullptr)));
}