Warning fix + ilvl function fix (#1210)

* 1 variable order warning fixed
70 unused variable warning fixed

* Fixed GetEquipGearScore function

---------

Co-authored-by: Julien MAS <julien.mas81@gmail.com>
This commit is contained in:
Cryo81
2025-04-20 03:26:42 -03:00
committed by GitHub
parent eb3fa56829
commit 07e4dec70d
30 changed files with 120 additions and 87 deletions

View File

@@ -11,7 +11,7 @@
bool ChooseTravelTargetAction::Execute(Event event)
{
Player* requester = event.getOwner() ? event.getOwner() : GetMaster();
// Player* requester = event.getOwner() ? event.getOwner() : GetMaster(); //not used, line marked for removal.
//Get the current travel target. This target is no longer active.
TravelTarget* oldTarget = context->GetValue<TravelTarget*>("travel target")->Get();
@@ -501,7 +501,7 @@ bool ChooseTravelTargetAction::SetQuestTarget(TravelTarget* target, bool onlyCom
continue;
uint32 questId = quest.first;
QuestStatusData* questStatus = &quest.second;
// QuestStatusData* questStatus = &quest.second; //not used, line marked for removal.
const auto questTemplate = sObjectMgr->GetQuestTemplate(questId);
if (!activeQuests && !bot->CanRewardQuest(questTemplate, false))
@@ -826,7 +826,7 @@ TravelDestination* ChooseTravelTargetAction::FindDestination(Player* bot, std::s
{
PlayerbotAI* botAI = GET_PLAYERBOT_AI(bot);
AiObjectContext* context = botAI->GetAiObjectContext();
// AiObjectContext* context = botAI->GetAiObjectContext(); //not used, line marked for removal.
std::vector<TravelDestination*> dests;