druid rebirth in combat

This commit is contained in:
Yunfan Li
2023-07-14 16:24:38 +08:00
parent 53afe66b8e
commit 01d4121ff8
7 changed files with 26 additions and 1 deletions

View File

@@ -118,5 +118,5 @@ void GenericDruidBuffStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
NonCombatStrategy::InitTriggers(triggers);
triggers.push_back(new TriggerNode("mark of the wild on party", NextAction::array(0, new NextAction("mark of the wild on party", 13.0f), nullptr)));
triggers.push_back(new TriggerNode("thorns on party", NextAction::array(0, new NextAction("thorns on party", 11.0f), nullptr)));
// triggers.push_back(new TriggerNode("thorns on party", NextAction::array(0, new NextAction("thorns on party", 11.0f), nullptr)));
}