Warlock overhaul (#1397)

This is a complete overhaul of the warlock class, making 3 new strategies (affliction, demonology, and destruction), as well as finishing the warlock tank strategy (shadow ward and searing pain). It also includes a soulstone fix, where the bots can change who they soulstone based on the non-combat strategies you set for them. It also includes a self-resurrect action and trigger that allows the bots to resurrect using a soulstone or reincarnation. Many other skills were added to finish out the warlock skillset.
This commit is contained in:
ThePenguinMan96
2025-06-27 11:00:38 -07:00
committed by GitHub
parent cf8253579e
commit 00cc2468f1
29 changed files with 1762 additions and 573 deletions

View File

@@ -30,14 +30,4 @@ public:
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "aoe"; }
};
class DpsWarlockDebuffStrategy : public CombatStrategy
{
public:
DpsWarlockDebuffStrategy(PlayerbotAI* botAI) : CombatStrategy(botAI) {}
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "dps debuff"; }
};
#endif