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[Assist Dps] Healer assist dps strats
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@@ -3,6 +3,7 @@
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "GenericShamanStrategy.h"
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#include "HealShamanStrategy.h"
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#include "Playerbots.h"
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#include "Strategy.h"
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@@ -162,3 +163,18 @@ void ShamanCureStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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new TriggerNode("party member cleanse spirit curse",
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NextAction::array(0, new NextAction("cleanse spirit curse on party", 23.0f), nullptr)));
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}
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void ShamanAssistDpsStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(
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new TriggerNode("healer should attack",
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NextAction::array(0,
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new NextAction("flame shock", ACTION_DEFAULT + 0.2f),
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new NextAction("lava burst", ACTION_DEFAULT + 0.1f),
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new NextAction("lightning bolt", ACTION_DEFAULT), nullptr)));
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triggers.push_back(
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new TriggerNode("medium aoe and healer should attack",
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NextAction::array(0,
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new NextAction("chain lightning", ACTION_DEFAULT + 0.3f), nullptr)));
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}
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