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Bot should be more consistent at doing quest +several fixes
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@@ -43,4 +43,13 @@ class DebugSpellStrategy : public Strategy
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std::string const getName() override { return "debug spell"; }
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};
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class DebugQuestStrategy : public Strategy
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{
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public:
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DebugQuestStrategy(PlayerbotAI* botAI) : Strategy(botAI) { }
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uint32 GetType() const override { return STRATEGY_TYPE_NONCOMBAT | STRATEGY_TYPE_COMBAT; }
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std::string const getName() override { return "debug quest"; }
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};
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#endif
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