mirror of
https://github.com/kadeshar/mod-player-bot-level-brackets.git
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250 lines
11 KiB
Plaintext
250 lines
11 KiB
Plaintext
[worldserver]
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##############################################
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# mod-player-bot-level-brackets configuration
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##############################################
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#
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# BotLevelBrackets.Enabled
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# Description: Enables the module.
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# Default: 1 (enabled)
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# Valid values: 0 (off) / 1 (on)
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BotLevelBrackets.Enabled = 1
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#
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# BotLevelBrackets.FullDebugMode
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# Description: Enables full debug logging for the Bot Level Brackets module.
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# Default: 0 (disabled)
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# Valid values: 0 (off) / 1 (on)
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BotLevelBrackets.FullDebugMode = 0
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#
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# BotLevelBrackets.LiteDebugMode
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# Description: Enables lite debug logging for the Bot Level Brackets module.
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# Default: 0 (disabled)
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# Valid values: 0 (off) / 1 (on)
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BotLevelBrackets.LiteDebugMode = 0
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#
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# BotLevelBrackets.CheckFrequency
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# Description: The frequency (in seconds) at which the bot level distribution check is performed.
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# Default: 300
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BotLevelBrackets.CheckFrequency = 300
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#
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# BotLevelBrackets.CheckFlaggedFrequency
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# Description: The frequency (in seconds) at which the bot level reset is performed for processing safe bots and checking flagged bots that failed safety checks initially.
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# Default: 15
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BotLevelBrackets.CheckFlaggedFrequency = 15
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# BotLevelBrackets.FlaggedProcessLimit
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# Description: Maximum number of flagged bots to process per pending level change step.
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# 0 = unlimited (process all flagged bots each step)
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# Default: 5
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BotLevelBrackets.FlaggedProcessLimit = 5
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#
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# BotLevelBrackets.IgnoreGuildBotsWithRealPlayers
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# Description: When enabled, bots that are in a guild with at least one real (non-bot) player are excluded
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# from bot bracket calculations and will not be level changed or flagged.
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# This now works for both online and offline real players using persistent database tracking.
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# Default: 1 (enabled)
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# Valid values: 0 (disabled) / 1 (enabled)
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BotLevelBrackets.IgnoreGuildBotsWithRealPlayers = 1
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#
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# BotLevelBrackets.GuildTrackerUpdateFrequency
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# Description: The frequency (in seconds) at which the persistent guild tracker database is updated.
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# This tracks which guilds have real players even when they are offline.
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# Default: 600 (10 minutes)
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BotLevelBrackets.GuildTrackerUpdateFrequency = 600
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#
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# BotLevelBrackets.IgnoreFriendListed
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# Description: Ignore bots that are on real players friend's lists from any brackets.
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# Default: 1 (enabled)
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# Valid values: 0 (off) / 1 (on)
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BotLevelBrackets.IgnoreFriendListed = 1
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# BotLevelBrackets.ExcludeNames
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# Description: Comma-separated list of case insensitive bot names to exclude from all bracket checks.
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# Default: ""
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BotLevelBrackets.ExcludeNames =
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#
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# BotLevelBrackets.NumRanges
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# Description: The number of level brackets used for bot distribution.
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# Both Alliance and Horde should have the same number of brackets defined below.
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# Default: 9
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#
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# IMPORTANT: If you are extending the number of brackets beyond 9, you must update your
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# mod_player_bot_level_brackets.conf file AND the corresponding mod_player_bot_level_brackets.conf.dist file to include configuration
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# lines for the additional bracket lines added below (e.g. Range10, Range11, etc.). Ensure that the
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# sum of the Pct values for each faction remains 100.
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BotLevelBrackets.NumRanges = 9
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#
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# BotLevelBrackets.Dynamic.UseDynamicDistribution
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# Description: Enables dynamic recalculation of bot distribution percentages based on the number of non-bot players
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# present in each level bracket.
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# Default: 0 (disabled)
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# Valid values: 0 (off) / 1 (on)
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BotLevelBrackets.Dynamic.UseDynamicDistribution = 0
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# BotLevelBrackets.Dynamic.RealPlayerWeight
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# Description: This setting controls how much extra weight is given to brackets (level ranges) that contain real (non-bot) players, when dynamic distribution is enabled.
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# The higher you set this value, the more bots will move to the same level brackets where real players are found, but the effect is *gentle*, not extreme.
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# A value of 0.0 means bots always distribute evenly across all brackets, regardless of where players are. The default value of 1.0 gives a mild, balanced effect.
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# Raising this to 3.0, 5.0, or higher will make bots concentrate more in brackets with real players.
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# The value is a multiplier (not a percent): 0.0 = no extra effect, 1.0 = default, 3.0 = stronger, 5.0 = strong but not extreme.
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# Experiment based on your total bot count and real player counts to find a good number for your server.
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# If you want a large congestion of bots in your level bracket for solo play I recommend 10-15 for RealPlayerWeight.
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# What to expect:
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# - With 1.0 (default): If 6/10 real players are in one bracket, that bracket gets about 12.77% of bots. All-empty brackets get about 10.69% each.
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# - With 3.0: Same scenario: bracket gets about 15.73% of bots. All-empty brackets: 9.93% each.
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# - With 5.0: Bracket with 6/10 real players gets 18.31%. All-empty brackets: 9.28% each.
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# - If all real players are in one bracket and weight is 5.0, that bracket gets about 21.56% of bots (others: 9.80% each).
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# - With 0.0: Every bracket always gets the same number of bots (e.g., 11.11% each for 9 brackets).
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# Formula (per bracket):
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# bracket_weight = 1.0 + (RealPlayerWeight × (1 / TotalRealPlayers) × log(1 + RealPlayersInBracket))
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# All bracket weights are normalized to total 100%.
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# Default: 1.0
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BotLevelBrackets.Dynamic.RealPlayerWeight = 1.0
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#
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# BotLevelBrackets.Dynamic.SyncFactions
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# Description: If enabled, both Alliance and Horde must have identical bracket definitions (same number, same level bounds).
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# All real players (regardless of faction) influence the dynamic distribution for both factions.
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# Default: 0 (disabled)
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# Valid values: 0 (off) / 1 (on)
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# WARNING: Server will fail to start if brackets do not match when enabled.
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#
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BotLevelBrackets.Dynamic.SyncFactions = 0
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##############################################
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# Alliance Level Brackets Configuration
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##############################################
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# The following settings define the level brackets for Alliance bots.
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# For each bracket, you must specify three parameters:
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#
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# BotLevelBrackets.Alliance.RangeX.Lower
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# Description: The lower bound (inclusive) of bracket X.
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#
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# BotLevelBrackets.Alliance.RangeX.Upper
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# Description: The upper bound (inclusive) of bracket X.
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#
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# BotLevelBrackets.Alliance.RangeX.Pct
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# Description: The desired percentage of Alliance bots that should fall into bracket X.
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#
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# EXAMPLE:
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# The default configuration below defines 9 brackets:
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#
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# Range1 covers levels 1-9, Range2 covers levels 10-19, Range3 covers levels 20-29, and so on.
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#
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# To customize or add a new bracket (for example, to isolate level 60 in its own bracket), you can:
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# - Set Range7.Lower = 60 and Range7.Upper = 60, then adjust the Pct values for Range6 and Range8 accordingly.
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#
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# Also, if you want to add an extra bracket beyond the default 9, you must:
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# 1. Increase BotLevelBrackets.NumRanges to the desired number.
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# 2. Add configuration lines for the new RangeX.Lower, RangeX.Upper, and RangeX.Pct.
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#
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# NOTE:
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# The sum of all Pct values for the Alliance brackets must equal 100.
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#
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BotLevelBrackets.Alliance.Range1.Lower = 1
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BotLevelBrackets.Alliance.Range1.Upper = 9
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BotLevelBrackets.Alliance.Range1.Pct = 12
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BotLevelBrackets.Alliance.Range2.Lower = 10
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BotLevelBrackets.Alliance.Range2.Upper = 19
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BotLevelBrackets.Alliance.Range2.Pct = 11
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BotLevelBrackets.Alliance.Range3.Lower = 20
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BotLevelBrackets.Alliance.Range3.Upper = 29
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BotLevelBrackets.Alliance.Range3.Pct = 11
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BotLevelBrackets.Alliance.Range4.Lower = 30
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BotLevelBrackets.Alliance.Range4.Upper = 39
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BotLevelBrackets.Alliance.Range4.Pct = 11
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BotLevelBrackets.Alliance.Range5.Lower = 40
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BotLevelBrackets.Alliance.Range5.Upper = 49
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BotLevelBrackets.Alliance.Range5.Pct = 11
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BotLevelBrackets.Alliance.Range6.Lower = 50
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BotLevelBrackets.Alliance.Range6.Upper = 59
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BotLevelBrackets.Alliance.Range6.Pct = 11
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BotLevelBrackets.Alliance.Range7.Lower = 60
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BotLevelBrackets.Alliance.Range7.Upper = 69
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BotLevelBrackets.Alliance.Range7.Pct = 11
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BotLevelBrackets.Alliance.Range8.Lower = 70
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BotLevelBrackets.Alliance.Range8.Upper = 79
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BotLevelBrackets.Alliance.Range8.Pct = 11
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BotLevelBrackets.Alliance.Range9.Lower = 80
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BotLevelBrackets.Alliance.Range9.Upper = 80
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BotLevelBrackets.Alliance.Range9.Pct = 11
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##############################################
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# Horde Level Brackets Configuration
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##############################################
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# The following settings define the level brackets for Horde bots.
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# For each bracket, you must specify:
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#
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# BotLevelBrackets.Horde.RangeX.Lower
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# Description: The lower bound (inclusive) of bracket X.
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#
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# BotLevelBrackets.Horde.RangeX.Upper
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# Description: The upper bound (inclusive) of bracket X.
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#
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# BotLevelBrackets.Horde.RangeX.Pct
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# Description: The desired percentage of Horde bots that should fall into bracket X.
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#
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# EXAMPLE:
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# The default configuration below defines 9 brackets:
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#
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# Range1 covers levels 1-9, Range2 covers levels 10-19, Range3 covers levels 20-29, and so on.
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#
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# To customize or add a new bracket (for example, to isolate level 70 in its own bracket), you can:
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# - Set Range8.Lower = 70 and Range8.Upper = 70, then adjust the Pct values for the adjacent ranges.
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#
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# NOTE:
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# The sum of all Pct values for the Horde brackets must equal 100.
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#
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BotLevelBrackets.Horde.Range1.Lower = 1
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BotLevelBrackets.Horde.Range1.Upper = 9
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BotLevelBrackets.Horde.Range1.Pct = 12
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BotLevelBrackets.Horde.Range2.Lower = 10
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BotLevelBrackets.Horde.Range2.Upper = 19
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BotLevelBrackets.Horde.Range2.Pct = 11
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BotLevelBrackets.Horde.Range3.Lower = 20
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BotLevelBrackets.Horde.Range3.Upper = 29
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BotLevelBrackets.Horde.Range3.Pct = 11
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BotLevelBrackets.Horde.Range4.Lower = 30
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BotLevelBrackets.Horde.Range4.Upper = 39
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BotLevelBrackets.Horde.Range4.Pct = 11
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BotLevelBrackets.Horde.Range5.Lower = 40
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BotLevelBrackets.Horde.Range5.Upper = 49
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BotLevelBrackets.Horde.Range5.Pct = 11
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BotLevelBrackets.Horde.Range6.Lower = 50
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BotLevelBrackets.Horde.Range6.Upper = 59
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BotLevelBrackets.Horde.Range6.Pct = 11
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BotLevelBrackets.Horde.Range7.Lower = 60
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BotLevelBrackets.Horde.Range7.Upper = 69
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BotLevelBrackets.Horde.Range7.Pct = 11
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BotLevelBrackets.Horde.Range8.Lower = 70
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BotLevelBrackets.Horde.Range8.Upper = 79
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BotLevelBrackets.Horde.Range8.Pct = 11
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BotLevelBrackets.Horde.Range9.Lower = 80
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BotLevelBrackets.Horde.Range9.Upper = 80
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BotLevelBrackets.Horde.Range9.Pct = 11
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