Dustin Hendrickson
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ccc9ae24a1
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Adjusting bracket logic for when bots fall outside of normal level bracket ranges.
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2025-02-23 18:17:49 -08:00 |
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Dustin Hendrickson
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f6bf61f97b
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Additional debugging and some changes to bracket calcs after latest addition
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2025-02-22 09:36:19 -08:00 |
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Dustin Hendrickson
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b89624c1ab
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Adding support for playerbots Min/Max settings
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2025-02-21 16:53:26 -08:00 |
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Dustin Hendrickson
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05549da0c1
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Readjusting the algo for distribution and player contribution
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2025-02-20 16:34:34 -08:00 |
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Dustin Hendrickson
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e8d1ad69c3
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Adding new Dynamic brackets feature
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2025-02-20 16:24:54 -08:00 |
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Dustin Hendrickson
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82d293c8a0
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Cleanup of old code
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2025-02-19 14:44:15 -08:00 |
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Dustin Hendrickson
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36cd9dc23e
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Fixed bot level reset/init to work inline with the PlayerBotFactory randomize function.
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2025-02-19 14:42:51 -08:00 |
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Dustin Hendrickson
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f483a838ff
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Cleanup and timer work.
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2025-02-19 08:57:48 -08:00 |
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Dustin Hendrickson
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c4a0dcd93d
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Adjusting from a thread to a new timer for processing flagged bots.
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2025-02-19 08:47:24 -08:00 |
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Dustin Hendrickson
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79db7c8e6c
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Pulling the queue processing into its own thread
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2025-02-18 16:27:53 -08:00 |
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Dustin Hendrickson
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1b3dadc57c
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Adding Safety checks, refactoring to flag when not enough safe bots have been found for later processing, split brackets into faction based.
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2025-02-18 14:49:22 -08:00 |
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Dustin Hendrickson
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476536de7d
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Fixing an issue with the getlevel order of operations
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2025-02-17 10:01:20 -08:00 |
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Dustin Hendrickson
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d00989cea5
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Adding bots pre-change level to the debug output
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2025-02-17 09:26:00 -08:00 |
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Dustin Hendrickson
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3896d8be09
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Adding DeathKnight handling and new Brackets
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2025-02-17 08:42:43 -08:00 |
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Dustin Hendrickson
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dbac77a9fe
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Cleanup
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2025-02-16 20:20:59 -08:00 |
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Dustin Hendrickson
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40de43afb0
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Initial commit
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2025-02-16 20:16:05 -08:00 |
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