mirror of
https://github.com/kadeshar/mod-player-bot-level-brackets.git
synced 2026-01-13 01:08:36 +00:00
Urand fix
This commit is contained in:
@@ -71,7 +71,7 @@ static float g_RealPlayerWeight = 1.0f;
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static bool g_SyncFactions = false;
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static bool g_SyncFactions = false;
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// Array for character social list friends
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// Array for character social list friends
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std::vector<int> g_SocialFriendsList;
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std::vector<uint64> g_SocialFriendsList;
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// Array for excluded bot names.
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// Array for excluded bot names.
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static std::vector<std::string> g_ExcludeBotNames;
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static std::vector<std::string> g_ExcludeBotNames;
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@@ -338,7 +338,7 @@ static void LoadSocialFriendList()
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do
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do
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{
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{
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uint32 socialFriendGUID = result->Fetch()->Get<uint32>();
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uint32 socialFriendGUID = result->Fetch()->Get<uint32>();
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g_SocialFriendsList.push_back(socialFriendGUID);
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g_SocialFriendsList.push_back(static_cast<uint64>(socialFriendGUID));
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if (g_BotDistFullDebugMode)
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if (g_BotDistFullDebugMode)
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{
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{
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LOG_INFO("server.load", "[BotLevelBrackets] Adding GUID {} to Social Friend List", socialFriendGUID);
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LOG_INFO("server.load", "[BotLevelBrackets] Adding GUID {} to Social Friend List", socialFriendGUID);
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@@ -1829,13 +1829,13 @@ class BotLevelBracketsCommandScript : public CommandScript
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public:
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public:
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BotLevelBracketsCommandScript() : CommandScript("BotLevelBracketsCommandScript") {}
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BotLevelBracketsCommandScript() : CommandScript("BotLevelBracketsCommandScript") {}
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ChatCommandTable GetCommands() const override
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Acore::ChatCommands::ChatCommandTable GetCommands() const override
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{
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{
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static ChatCommandTable commandTable =
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static Acore::ChatCommands::ChatCommandTable commandTable =
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{
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{
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{ "reload", SEC_ADMINISTRATOR, false, &HandleReloadConfig, "" }
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{ "reload", SEC_ADMINISTRATOR, false, &HandleReloadConfig, "" }
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};
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};
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static ChatCommandTable commandTableMain =
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static Acore::ChatCommands::ChatCommandTable commandTableMain =
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{
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{
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{ "botlevelbrackets", SEC_ADMINISTRATOR, true, nullptr, "", commandTable }
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{ "botlevelbrackets", SEC_ADMINISTRATOR, true, nullptr, "", commandTable }
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};
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};
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