mirror of
https://github.com/kadeshar/mod-player-bot-level-brackets.git
synced 2026-01-13 01:08:36 +00:00
Performance update refined.
This commit is contained in:
@@ -140,6 +140,63 @@ static void LoadBotLevelBracketsConfig()
|
||||
ClampAndBalanceBrackets();
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// BOT DETECTION HELPERS
|
||||
// -----------------------------------------------------------------------------
|
||||
static bool IsPlayerBot(Player* player)
|
||||
{
|
||||
if (!player)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PlayerbotAI* botAI = sPlayerbotsMgr->GetPlayerbotAI(player);
|
||||
return botAI && botAI->IsBotAI();
|
||||
}
|
||||
|
||||
static bool IsPlayerRandomBot(Player* player)
|
||||
{
|
||||
if (!player)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return sRandomPlayerbotMgr->IsRandomBot(player);
|
||||
}
|
||||
|
||||
static bool IsAlliancePlayerBot(Player* bot)
|
||||
{
|
||||
return bot && (bot->GetTeamId() == TEAM_ALLIANCE);
|
||||
}
|
||||
|
||||
static bool IsHordePlayerBot(Player* bot)
|
||||
{
|
||||
return bot && (bot->GetTeamId() == TEAM_HORDE);
|
||||
}
|
||||
|
||||
static void LogAllBotLevels()
|
||||
{
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
std::map<uint8, uint32> botLevelCount;
|
||||
for (auto const& itr : ObjectAccessor::GetPlayers())
|
||||
{
|
||||
Player* player = itr.second;
|
||||
if (!player || !player->IsInWorld())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (!IsPlayerBot(player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
botLevelCount[player->GetLevel()]++;
|
||||
}
|
||||
for (const auto& entry : botLevelCount)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Level {}: {} bots", entry.first, entry.second);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Loads the friend guid(s) from character_social into array
|
||||
// -----------------------------------------------------------------------------
|
||||
@@ -302,63 +359,6 @@ static void AdjustBotToRange(Player* bot, int targetRangeIndex, const LevelRange
|
||||
ChatHandler(bot->GetSession()).SendSysMessage("[mod-bot-level-brackets] Your level has been reset.");
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// BOT DETECTION HELPERS
|
||||
// -----------------------------------------------------------------------------
|
||||
static bool IsPlayerBot(Player* player)
|
||||
{
|
||||
if (!player)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PlayerbotAI* botAI = sPlayerbotsMgr->GetPlayerbotAI(player);
|
||||
return botAI && botAI->IsBotAI();
|
||||
}
|
||||
|
||||
static bool IsPlayerRandomBot(Player* player)
|
||||
{
|
||||
if (!player)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return sRandomPlayerbotMgr->IsRandomBot(player);
|
||||
}
|
||||
|
||||
static bool IsAlliancePlayerBot(Player* bot)
|
||||
{
|
||||
return bot && (bot->GetTeamId() == TEAM_ALLIANCE);
|
||||
}
|
||||
|
||||
static bool IsHordePlayerBot(Player* bot)
|
||||
{
|
||||
return bot && (bot->GetTeamId() == TEAM_HORDE);
|
||||
}
|
||||
|
||||
static void LogAllBotLevels()
|
||||
{
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
std::map<uint8, uint32> botLevelCount;
|
||||
for (auto const& itr : ObjectAccessor::GetPlayers())
|
||||
{
|
||||
Player* player = itr.second;
|
||||
if (!player || !player->IsInWorld())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (!IsPlayerBot(player))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
botLevelCount[player->GetLevel()]++;
|
||||
}
|
||||
for (const auto& entry : botLevelCount)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Level {}: {} bots", entry.first, entry.second);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// HELPER FUNCTION: Check if a bot is in a guild with at least one real player online.
|
||||
// -----------------------------------------------------------------------------
|
||||
@@ -956,6 +956,7 @@ public:
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||
}
|
||||
|
||||
// Process Alliance bots.
|
||||
// Process Alliance bots.
|
||||
if (totalAllianceBots > 0)
|
||||
{
|
||||
@@ -974,78 +975,45 @@ public:
|
||||
allianceDesiredCounts[i], allianceActualCounts[i]);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < g_NumRanges; ++i)
|
||||
{
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] >>> Processing Alliance bots in range {}.", i + 1);
|
||||
}
|
||||
// Collect safe and flagged bots
|
||||
std::vector<Player*> safeBots;
|
||||
std::vector<Player*> flaggedBots;
|
||||
for (Player* bot : allianceBotsByRange[i])
|
||||
{
|
||||
if (IsBotSafeForLevelReset(bot))
|
||||
{
|
||||
if (IsBotSafeForLevelReset(bot)) {
|
||||
safeBots.push_back(bot);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
flaggedBots.push_back(bot);
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' is NOT safe for level reset in range {}.",
|
||||
bot->GetName(), i + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
while (allianceActualCounts[i] > allianceDesiredCounts[i] && !safeBots.empty())
|
||||
{
|
||||
Player* bot = safeBots.back();
|
||||
if (!bot || !bot->IsInWorld() || !bot->GetSession() || bot->GetSession()->isLogingOut() || bot->IsDuringRemoveFromWorld())
|
||||
{
|
||||
safeBots.pop_back();
|
||||
continue;
|
||||
}
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance safe bot '{}' from range {} will be moved.", bot->GetName(), i + 1);
|
||||
}
|
||||
int targetRange = -1;
|
||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||
{
|
||||
for (int j = 0; j < g_NumRanges; ++j)
|
||||
{
|
||||
if (allianceActualCounts[j] < allianceDesiredCounts[j] && g_AllianceLevelRanges[j].upper >= 55)
|
||||
{
|
||||
targetRange = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
// --------- Efficient surplus redistribution for safeBots ----------
|
||||
// Build a list of target ranges that need bots
|
||||
std::vector<int> targetRanges;
|
||||
for (int j = 0; j < g_NumRanges; ++j)
|
||||
{
|
||||
if (allianceActualCounts[j] < allianceDesiredCounts[j])
|
||||
targetRanges.push_back(j);
|
||||
}
|
||||
size_t targetIdx = 0;
|
||||
while (allianceActualCounts[i] > allianceDesiredCounts[i] && !safeBots.empty() && targetIdx < targetRanges.size())
|
||||
{
|
||||
targetRange = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (targetRange == -1)
|
||||
Player* bot = safeBots.back();
|
||||
safeBots.pop_back();
|
||||
|
||||
int targetRange = targetRanges[targetIdx];
|
||||
|
||||
// Skip if no need (already filled by earlier loop)
|
||||
if (allianceActualCounts[targetRange] >= allianceDesiredCounts[targetRange])
|
||||
{
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for alliance safe bot '{}'.", bot->GetName());
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting alliance bot '{}' from range {} to range {} ({}-{}).",
|
||||
bot->GetName(), i + 1, targetRange + 1, g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||
targetIdx++;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Only flag if not already flagged
|
||||
bool alreadyFlagged = false;
|
||||
for (auto& entry : g_PendingLevelResets)
|
||||
{
|
||||
@@ -1066,50 +1034,25 @@ public:
|
||||
}
|
||||
allianceActualCounts[i]--;
|
||||
allianceActualCounts[targetRange]++;
|
||||
if (allianceActualCounts[targetRange] >= allianceDesiredCounts[targetRange])
|
||||
targetIdx++;
|
||||
}
|
||||
while (allianceActualCounts[i] > allianceDesiredCounts[i] && !flaggedBots.empty())
|
||||
// --------- Efficient surplus redistribution for flaggedBots ----------
|
||||
// Reset for flagged bots
|
||||
targetIdx = 0;
|
||||
while (allianceActualCounts[i] > allianceDesiredCounts[i] && !flaggedBots.empty() && targetIdx < targetRanges.size())
|
||||
{
|
||||
Player* bot = flaggedBots.back();
|
||||
if (!bot || !bot->IsInWorld() || !bot->GetSession() || bot->GetSession()->isLogingOut() || bot->IsDuringRemoveFromWorld())
|
||||
{
|
||||
flaggedBots.pop_back();
|
||||
|
||||
int targetRange = targetRanges[targetIdx];
|
||||
|
||||
if (allianceActualCounts[targetRange] >= allianceDesiredCounts[targetRange])
|
||||
{
|
||||
targetIdx++;
|
||||
continue;
|
||||
}
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance flagged bot '{}' from range {} will be processed for pending reset.", bot->GetName(), i + 1);
|
||||
}
|
||||
int targetRange = -1;
|
||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||
{
|
||||
for (int j = 0; j < g_NumRanges; ++j)
|
||||
{
|
||||
if (allianceActualCounts[j] < allianceDesiredCounts[j] && g_AllianceLevelRanges[j].upper >= 55)
|
||||
{
|
||||
targetRange = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int j = 0; j < g_NumRanges; ++j)
|
||||
{
|
||||
if (allianceActualCounts[j] < allianceDesiredCounts[j])
|
||||
{
|
||||
targetRange = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (targetRange == -1)
|
||||
{
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged alliance bot '{}' for pending reset.", bot->GetName());
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
bool alreadyFlagged = false;
|
||||
for (auto& entry : g_PendingLevelResets)
|
||||
{
|
||||
@@ -1124,14 +1067,19 @@ public:
|
||||
g_PendingLevelResets.push_back({bot, targetRange, g_AllianceLevelRanges.data()});
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' flagged for pending level reset to range {}-{}.",
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance flagged bot '{}' flagged for pending level reset to range {}-{}.",
|
||||
bot->GetName(), g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||
}
|
||||
}
|
||||
allianceActualCounts[i]--;
|
||||
allianceActualCounts[targetRange]++;
|
||||
if (allianceActualCounts[targetRange] >= allianceDesiredCounts[targetRange])
|
||||
targetIdx++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Process Horde bots.
|
||||
if (totalHordeBots > 0)
|
||||
{
|
||||
@@ -1150,78 +1098,41 @@ public:
|
||||
hordeDesiredCounts[i], hordeActualCounts[i]);
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < g_NumRanges; ++i)
|
||||
{
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Processing Horde bots in range {}.", i + 1);
|
||||
}
|
||||
std::vector<Player*> safeBots;
|
||||
std::vector<Player*> flaggedBots;
|
||||
for (Player* bot : hordeBotsByRange[i])
|
||||
{
|
||||
if (IsBotSafeForLevelReset(bot))
|
||||
{
|
||||
if (IsBotSafeForLevelReset(bot)) {
|
||||
safeBots.push_back(bot);
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
flaggedBots.push_back(bot);
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' is NOT safe for level reset in range {}.",
|
||||
bot->GetName(), i + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
while (hordeActualCounts[i] > hordeDesiredCounts[i] && !safeBots.empty())
|
||||
{
|
||||
Player* bot = safeBots.back();
|
||||
if (!bot || !bot->IsInWorld() || !bot->GetSession() || bot->GetSession()->isLogingOut() || bot->IsDuringRemoveFromWorld())
|
||||
{
|
||||
safeBots.pop_back();
|
||||
continue;
|
||||
}
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde safe bot '{}' from range {} will be moved.", bot->GetName(), i + 1);
|
||||
}
|
||||
int targetRange = -1;
|
||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||
{
|
||||
for (int j = 0; j < g_NumRanges; ++j)
|
||||
{
|
||||
if (hordeActualCounts[j] < hordeDesiredCounts[j] && g_HordeLevelRanges[j].upper >= 55)
|
||||
{
|
||||
targetRange = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
// Efficient surplus redistribution for safeBots
|
||||
std::vector<int> targetRanges;
|
||||
for (int j = 0; j < g_NumRanges; ++j)
|
||||
{
|
||||
if (hordeActualCounts[j] < hordeDesiredCounts[j])
|
||||
targetRanges.push_back(j);
|
||||
}
|
||||
size_t targetIdx = 0;
|
||||
while (hordeActualCounts[i] > hordeDesiredCounts[i] && !safeBots.empty() && targetIdx < targetRanges.size())
|
||||
{
|
||||
targetRange = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (targetRange == -1)
|
||||
Player* bot = safeBots.back();
|
||||
safeBots.pop_back();
|
||||
|
||||
int targetRange = targetRanges[targetIdx];
|
||||
|
||||
if (hordeActualCounts[targetRange] >= hordeDesiredCounts[targetRange])
|
||||
{
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for safe horde bot '{}'.", bot->GetName());
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting horde bot '{}' from range {} to range {} ({}-{}).",
|
||||
bot->GetName(), i + 1, targetRange + 1, g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||
targetIdx++;
|
||||
continue;
|
||||
}
|
||||
|
||||
bool alreadyFlagged = false;
|
||||
for (auto& entry : g_PendingLevelResets)
|
||||
{
|
||||
@@ -1242,50 +1153,24 @@ public:
|
||||
}
|
||||
hordeActualCounts[i]--;
|
||||
hordeActualCounts[targetRange]++;
|
||||
if (hordeActualCounts[targetRange] >= hordeDesiredCounts[targetRange])
|
||||
targetIdx++;
|
||||
}
|
||||
while (hordeActualCounts[i] > hordeDesiredCounts[i] && !flaggedBots.empty())
|
||||
// Efficient surplus redistribution for flaggedBots
|
||||
targetIdx = 0;
|
||||
while (hordeActualCounts[i] > hordeDesiredCounts[i] && !flaggedBots.empty() && targetIdx < targetRanges.size())
|
||||
{
|
||||
Player* bot = flaggedBots.back();
|
||||
if (!bot || !bot->IsInWorld() || !bot->GetSession() || bot->GetSession()->isLogingOut() || bot->IsDuringRemoveFromWorld())
|
||||
{
|
||||
flaggedBots.pop_back();
|
||||
|
||||
int targetRange = targetRanges[targetIdx];
|
||||
|
||||
if (hordeActualCounts[targetRange] >= hordeDesiredCounts[targetRange])
|
||||
{
|
||||
targetIdx++;
|
||||
continue;
|
||||
}
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde flagged bot '{}' from range {} will be processed for pending reset.", bot->GetName(), i + 1);
|
||||
}
|
||||
int targetRange = -1;
|
||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||
{
|
||||
for (int j = 0; j < g_NumRanges; ++j)
|
||||
{
|
||||
if (hordeActualCounts[j] < hordeDesiredCounts[j] && g_HordeLevelRanges[j].upper >= 55)
|
||||
{
|
||||
targetRange = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int j = 0; j < g_NumRanges; ++j)
|
||||
{
|
||||
if (hordeActualCounts[j] < hordeDesiredCounts[j])
|
||||
{
|
||||
targetRange = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (targetRange == -1)
|
||||
{
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged horde bot '{}' for pending reset.", bot->GetName());
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
bool alreadyFlagged = false;
|
||||
for (auto& entry : g_PendingLevelResets)
|
||||
{
|
||||
@@ -1300,14 +1185,19 @@ public:
|
||||
g_PendingLevelResets.push_back({bot, targetRange, g_HordeLevelRanges.data()});
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' flagged for pending level reset to range {}-{}.",
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde flagged bot '{}' flagged for pending level reset to range {}-{}.",
|
||||
bot->GetName(), g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||
}
|
||||
}
|
||||
hordeActualCounts[i]--;
|
||||
hordeActualCounts[targetRange]++;
|
||||
if (hordeActualCounts[targetRange] >= hordeDesiredCounts[targetRange])
|
||||
targetIdx++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] ========================================= COMPLETE");
|
||||
|
||||
Reference in New Issue
Block a user