mirror of
https://github.com/kadeshar/mod-player-bot-level-brackets.git
synced 2026-01-13 01:08:36 +00:00
Performance update refined.
This commit is contained in:
@@ -140,6 +140,63 @@ static void LoadBotLevelBracketsConfig()
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ClampAndBalanceBrackets();
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ClampAndBalanceBrackets();
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}
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}
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// -----------------------------------------------------------------------------
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// BOT DETECTION HELPERS
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// -----------------------------------------------------------------------------
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static bool IsPlayerBot(Player* player)
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{
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if (!player)
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{
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return false;
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}
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PlayerbotAI* botAI = sPlayerbotsMgr->GetPlayerbotAI(player);
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return botAI && botAI->IsBotAI();
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}
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static bool IsPlayerRandomBot(Player* player)
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{
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if (!player)
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{
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return false;
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}
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return sRandomPlayerbotMgr->IsRandomBot(player);
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}
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static bool IsAlliancePlayerBot(Player* bot)
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{
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return bot && (bot->GetTeamId() == TEAM_ALLIANCE);
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}
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static bool IsHordePlayerBot(Player* bot)
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{
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return bot && (bot->GetTeamId() == TEAM_HORDE);
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}
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static void LogAllBotLevels()
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{
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if (g_BotDistFullDebugMode)
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{
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std::map<uint8, uint32> botLevelCount;
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for (auto const& itr : ObjectAccessor::GetPlayers())
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{
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Player* player = itr.second;
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if (!player || !player->IsInWorld())
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{
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continue;
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}
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if (!IsPlayerBot(player))
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{
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continue;
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}
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botLevelCount[player->GetLevel()]++;
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}
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for (const auto& entry : botLevelCount)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Level {}: {} bots", entry.first, entry.second);
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}
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}
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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// Loads the friend guid(s) from character_social into array
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// Loads the friend guid(s) from character_social into array
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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@@ -302,63 +359,6 @@ static void AdjustBotToRange(Player* bot, int targetRangeIndex, const LevelRange
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ChatHandler(bot->GetSession()).SendSysMessage("[mod-bot-level-brackets] Your level has been reset.");
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ChatHandler(bot->GetSession()).SendSysMessage("[mod-bot-level-brackets] Your level has been reset.");
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}
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}
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// -----------------------------------------------------------------------------
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// BOT DETECTION HELPERS
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// -----------------------------------------------------------------------------
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static bool IsPlayerBot(Player* player)
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{
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if (!player)
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{
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return false;
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}
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PlayerbotAI* botAI = sPlayerbotsMgr->GetPlayerbotAI(player);
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return botAI && botAI->IsBotAI();
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}
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static bool IsPlayerRandomBot(Player* player)
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{
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if (!player)
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{
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return false;
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}
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return sRandomPlayerbotMgr->IsRandomBot(player);
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}
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static bool IsAlliancePlayerBot(Player* bot)
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{
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return bot && (bot->GetTeamId() == TEAM_ALLIANCE);
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}
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static bool IsHordePlayerBot(Player* bot)
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{
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return bot && (bot->GetTeamId() == TEAM_HORDE);
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}
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static void LogAllBotLevels()
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{
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if (g_BotDistFullDebugMode)
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{
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std::map<uint8, uint32> botLevelCount;
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for (auto const& itr : ObjectAccessor::GetPlayers())
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{
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Player* player = itr.second;
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if (!player || !player->IsInWorld())
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{
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continue;
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}
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if (!IsPlayerBot(player))
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{
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continue;
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}
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botLevelCount[player->GetLevel()]++;
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}
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for (const auto& entry : botLevelCount)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Level {}: {} bots", entry.first, entry.second);
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}
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}
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}
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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// HELPER FUNCTION: Check if a bot is in a guild with at least one real player online.
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// HELPER FUNCTION: Check if a bot is in a guild with at least one real player online.
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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@@ -956,6 +956,7 @@ public:
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LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
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LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
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}
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}
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// Process Alliance bots.
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// Process Alliance bots.
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// Process Alliance bots.
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if (totalAllianceBots > 0)
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if (totalAllianceBots > 0)
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{
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{
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@@ -970,82 +971,49 @@ public:
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance Range {} ({}-{}): Desired = {}, Actual = {}.",
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance Range {} ({}-{}): Desired = {}, Actual = {}.",
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i + 1, g_AllianceLevelRanges[i].lower, g_AllianceLevelRanges[i].upper,
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i + 1, g_AllianceLevelRanges[i].lower, g_AllianceLevelRanges[i].upper,
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allianceDesiredCounts[i], allianceActualCounts[i]);
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allianceDesiredCounts[i], allianceActualCounts[i]);
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}
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}
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}
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}
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for (int i = 0; i < g_NumRanges; ++i)
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for (int i = 0; i < g_NumRanges; ++i)
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{
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{
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if (g_BotDistFullDebugMode)
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// Collect safe and flagged bots
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] >>> Processing Alliance bots in range {}.", i + 1);
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}
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std::vector<Player*> safeBots;
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std::vector<Player*> safeBots;
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std::vector<Player*> flaggedBots;
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std::vector<Player*> flaggedBots;
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for (Player* bot : allianceBotsByRange[i])
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for (Player* bot : allianceBotsByRange[i])
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{
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{
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if (IsBotSafeForLevelReset(bot))
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if (IsBotSafeForLevelReset(bot)) {
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{
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safeBots.push_back(bot);
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safeBots.push_back(bot);
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}
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} else {
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else
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{
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flaggedBots.push_back(bot);
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flaggedBots.push_back(bot);
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' is NOT safe for level reset in range {}.",
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bot->GetName(), i + 1);
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}
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}
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}
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}
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}
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while (allianceActualCounts[i] > allianceDesiredCounts[i] && !safeBots.empty())
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// --------- Efficient surplus redistribution for safeBots ----------
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// Build a list of target ranges that need bots
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std::vector<int> targetRanges;
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for (int j = 0; j < g_NumRanges; ++j)
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{
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if (allianceActualCounts[j] < allianceDesiredCounts[j])
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targetRanges.push_back(j);
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}
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size_t targetIdx = 0;
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while (allianceActualCounts[i] > allianceDesiredCounts[i] && !safeBots.empty() && targetIdx < targetRanges.size())
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{
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{
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Player* bot = safeBots.back();
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Player* bot = safeBots.back();
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if (!bot || !bot->IsInWorld() || !bot->GetSession() || bot->GetSession()->isLogingOut() || bot->IsDuringRemoveFromWorld())
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safeBots.pop_back();
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int targetRange = targetRanges[targetIdx];
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// Skip if no need (already filled by earlier loop)
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if (allianceActualCounts[targetRange] >= allianceDesiredCounts[targetRange])
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{
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{
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safeBots.pop_back();
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targetIdx++;
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continue;
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continue;
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}
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}
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if (g_BotDistFullDebugMode)
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{
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// Only flag if not already flagged
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance safe bot '{}' from range {} will be moved.", bot->GetName(), i + 1);
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}
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int targetRange = -1;
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if (bot->getClass() == CLASS_DEATH_KNIGHT)
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{
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for (int j = 0; j < g_NumRanges; ++j)
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{
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if (allianceActualCounts[j] < allianceDesiredCounts[j] && g_AllianceLevelRanges[j].upper >= 55)
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{
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targetRange = j;
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break;
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}
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}
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}
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else
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{
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for (int j = 0; j < g_NumRanges; ++j)
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{
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if (allianceActualCounts[j] < allianceDesiredCounts[j])
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{
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targetRange = j;
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break;
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}
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}
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}
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if (targetRange == -1)
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{
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for alliance safe bot '{}'.", bot->GetName());
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}
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break;
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}
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting alliance bot '{}' from range {} to range {} ({}-{}).",
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bot->GetName(), i + 1, targetRange + 1, g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
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}
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bool alreadyFlagged = false;
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bool alreadyFlagged = false;
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for (auto& entry : g_PendingLevelResets)
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for (auto& entry : g_PendingLevelResets)
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{
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{
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@@ -1061,55 +1029,30 @@ public:
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if (g_BotDistFullDebugMode)
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if (g_BotDistFullDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' flagged for pending level reset to range {}-{}.",
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' flagged for pending level reset to range {}-{}.",
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bot->GetName(), g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
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bot->GetName(), g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
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}
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}
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}
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}
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allianceActualCounts[i]--;
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allianceActualCounts[i]--;
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allianceActualCounts[targetRange]++;
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allianceActualCounts[targetRange]++;
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if (allianceActualCounts[targetRange] >= allianceDesiredCounts[targetRange])
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targetIdx++;
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}
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}
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while (allianceActualCounts[i] > allianceDesiredCounts[i] && !flaggedBots.empty())
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// --------- Efficient surplus redistribution for flaggedBots ----------
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// Reset for flagged bots
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targetIdx = 0;
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while (allianceActualCounts[i] > allianceDesiredCounts[i] && !flaggedBots.empty() && targetIdx < targetRanges.size())
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{
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{
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Player* bot = flaggedBots.back();
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Player* bot = flaggedBots.back();
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if (!bot || !bot->IsInWorld() || !bot->GetSession() || bot->GetSession()->isLogingOut() || bot->IsDuringRemoveFromWorld())
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flaggedBots.pop_back();
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int targetRange = targetRanges[targetIdx];
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|
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if (allianceActualCounts[targetRange] >= allianceDesiredCounts[targetRange])
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{
|
{
|
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flaggedBots.pop_back();
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targetIdx++;
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continue;
|
continue;
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}
|
}
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if (g_BotDistFullDebugMode)
|
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance flagged bot '{}' from range {} will be processed for pending reset.", bot->GetName(), i + 1);
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}
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int targetRange = -1;
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if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
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{
|
|
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for (int j = 0; j < g_NumRanges; ++j)
|
|
||||||
{
|
|
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if (allianceActualCounts[j] < allianceDesiredCounts[j] && g_AllianceLevelRanges[j].upper >= 55)
|
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{
|
|
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targetRange = j;
|
|
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break;
|
|
||||||
}
|
|
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}
|
|
||||||
}
|
|
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else
|
|
||||||
{
|
|
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for (int j = 0; j < g_NumRanges; ++j)
|
|
||||||
{
|
|
||||||
if (allianceActualCounts[j] < allianceDesiredCounts[j])
|
|
||||||
{
|
|
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targetRange = j;
|
|
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break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (targetRange == -1)
|
|
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{
|
|
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if (g_BotDistFullDebugMode)
|
|
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{
|
|
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LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged alliance bot '{}' for pending reset.", bot->GetName());
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|
||||||
}
|
|
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break;
|
|
||||||
}
|
|
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bool alreadyFlagged = false;
|
bool alreadyFlagged = false;
|
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for (auto& entry : g_PendingLevelResets)
|
for (auto& entry : g_PendingLevelResets)
|
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{
|
{
|
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@@ -1124,14 +1067,19 @@ public:
|
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g_PendingLevelResets.push_back({bot, targetRange, g_AllianceLevelRanges.data()});
|
g_PendingLevelResets.push_back({bot, targetRange, g_AllianceLevelRanges.data()});
|
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if (g_BotDistFullDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' flagged for pending level reset to range {}-{}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance flagged bot '{}' flagged for pending level reset to range {}-{}.",
|
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bot->GetName(), g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
bot->GetName(), g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
allianceActualCounts[i]--;
|
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|
allianceActualCounts[targetRange]++;
|
||||||
|
if (allianceActualCounts[targetRange] >= allianceDesiredCounts[targetRange])
|
||||||
|
targetIdx++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Process Horde bots.
|
// Process Horde bots.
|
||||||
if (totalHordeBots > 0)
|
if (totalHordeBots > 0)
|
||||||
{
|
{
|
||||||
@@ -1146,82 +1094,45 @@ public:
|
|||||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde Range {} ({}-{}): Desired = {}, Actual = {}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde Range {} ({}-{}): Desired = {}, Actual = {}.",
|
||||||
i + 1, g_HordeLevelRanges[i].lower, g_HordeLevelRanges[i].upper,
|
i + 1, g_HordeLevelRanges[i].lower, g_HordeLevelRanges[i].upper,
|
||||||
hordeDesiredCounts[i], hordeActualCounts[i]);
|
hordeDesiredCounts[i], hordeActualCounts[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < g_NumRanges; ++i)
|
for (int i = 0; i < g_NumRanges; ++i)
|
||||||
{
|
{
|
||||||
if (g_BotDistFullDebugMode)
|
|
||||||
{
|
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Processing Horde bots in range {}.", i + 1);
|
|
||||||
}
|
|
||||||
std::vector<Player*> safeBots;
|
std::vector<Player*> safeBots;
|
||||||
std::vector<Player*> flaggedBots;
|
std::vector<Player*> flaggedBots;
|
||||||
for (Player* bot : hordeBotsByRange[i])
|
for (Player* bot : hordeBotsByRange[i])
|
||||||
{
|
{
|
||||||
if (IsBotSafeForLevelReset(bot))
|
if (IsBotSafeForLevelReset(bot)) {
|
||||||
{
|
|
||||||
safeBots.push_back(bot);
|
safeBots.push_back(bot);
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
flaggedBots.push_back(bot);
|
flaggedBots.push_back(bot);
|
||||||
if (g_BotDistFullDebugMode)
|
|
||||||
{
|
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' is NOT safe for level reset in range {}.",
|
|
||||||
bot->GetName(), i + 1);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
while (hordeActualCounts[i] > hordeDesiredCounts[i] && !safeBots.empty())
|
|
||||||
|
// Efficient surplus redistribution for safeBots
|
||||||
|
std::vector<int> targetRanges;
|
||||||
|
for (int j = 0; j < g_NumRanges; ++j)
|
||||||
|
{
|
||||||
|
if (hordeActualCounts[j] < hordeDesiredCounts[j])
|
||||||
|
targetRanges.push_back(j);
|
||||||
|
}
|
||||||
|
size_t targetIdx = 0;
|
||||||
|
while (hordeActualCounts[i] > hordeDesiredCounts[i] && !safeBots.empty() && targetIdx < targetRanges.size())
|
||||||
{
|
{
|
||||||
Player* bot = safeBots.back();
|
Player* bot = safeBots.back();
|
||||||
if (!bot || !bot->IsInWorld() || !bot->GetSession() || bot->GetSession()->isLogingOut() || bot->IsDuringRemoveFromWorld())
|
safeBots.pop_back();
|
||||||
|
|
||||||
|
int targetRange = targetRanges[targetIdx];
|
||||||
|
|
||||||
|
if (hordeActualCounts[targetRange] >= hordeDesiredCounts[targetRange])
|
||||||
{
|
{
|
||||||
safeBots.pop_back();
|
targetIdx++;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (g_BotDistFullDebugMode)
|
|
||||||
{
|
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde safe bot '{}' from range {} will be moved.", bot->GetName(), i + 1);
|
|
||||||
}
|
|
||||||
int targetRange = -1;
|
|
||||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
|
||||||
{
|
|
||||||
for (int j = 0; j < g_NumRanges; ++j)
|
|
||||||
{
|
|
||||||
if (hordeActualCounts[j] < hordeDesiredCounts[j] && g_HordeLevelRanges[j].upper >= 55)
|
|
||||||
{
|
|
||||||
targetRange = j;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
for (int j = 0; j < g_NumRanges; ++j)
|
|
||||||
{
|
|
||||||
if (hordeActualCounts[j] < hordeDesiredCounts[j])
|
|
||||||
{
|
|
||||||
targetRange = j;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (targetRange == -1)
|
|
||||||
{
|
|
||||||
if (g_BotDistFullDebugMode)
|
|
||||||
{
|
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for safe horde bot '{}'.", bot->GetName());
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if (g_BotDistFullDebugMode)
|
|
||||||
{
|
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting horde bot '{}' from range {} to range {} ({}-{}).",
|
|
||||||
bot->GetName(), i + 1, targetRange + 1, g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
|
||||||
}
|
|
||||||
bool alreadyFlagged = false;
|
bool alreadyFlagged = false;
|
||||||
for (auto& entry : g_PendingLevelResets)
|
for (auto& entry : g_PendingLevelResets)
|
||||||
{
|
{
|
||||||
@@ -1237,55 +1148,29 @@ public:
|
|||||||
if (g_BotDistFullDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' flagged for pending level reset to range {}-{}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' flagged for pending level reset to range {}-{}.",
|
||||||
bot->GetName(), g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
bot->GetName(), g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
hordeActualCounts[i]--;
|
hordeActualCounts[i]--;
|
||||||
hordeActualCounts[targetRange]++;
|
hordeActualCounts[targetRange]++;
|
||||||
|
if (hordeActualCounts[targetRange] >= hordeDesiredCounts[targetRange])
|
||||||
|
targetIdx++;
|
||||||
}
|
}
|
||||||
while (hordeActualCounts[i] > hordeDesiredCounts[i] && !flaggedBots.empty())
|
// Efficient surplus redistribution for flaggedBots
|
||||||
|
targetIdx = 0;
|
||||||
|
while (hordeActualCounts[i] > hordeDesiredCounts[i] && !flaggedBots.empty() && targetIdx < targetRanges.size())
|
||||||
{
|
{
|
||||||
Player* bot = flaggedBots.back();
|
Player* bot = flaggedBots.back();
|
||||||
if (!bot || !bot->IsInWorld() || !bot->GetSession() || bot->GetSession()->isLogingOut() || bot->IsDuringRemoveFromWorld())
|
flaggedBots.pop_back();
|
||||||
|
|
||||||
|
int targetRange = targetRanges[targetIdx];
|
||||||
|
|
||||||
|
if (hordeActualCounts[targetRange] >= hordeDesiredCounts[targetRange])
|
||||||
{
|
{
|
||||||
flaggedBots.pop_back();
|
targetIdx++;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (g_BotDistFullDebugMode)
|
|
||||||
{
|
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde flagged bot '{}' from range {} will be processed for pending reset.", bot->GetName(), i + 1);
|
|
||||||
}
|
|
||||||
int targetRange = -1;
|
|
||||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
|
||||||
{
|
|
||||||
for (int j = 0; j < g_NumRanges; ++j)
|
|
||||||
{
|
|
||||||
if (hordeActualCounts[j] < hordeDesiredCounts[j] && g_HordeLevelRanges[j].upper >= 55)
|
|
||||||
{
|
|
||||||
targetRange = j;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
for (int j = 0; j < g_NumRanges; ++j)
|
|
||||||
{
|
|
||||||
if (hordeActualCounts[j] < hordeDesiredCounts[j])
|
|
||||||
{
|
|
||||||
targetRange = j;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (targetRange == -1)
|
|
||||||
{
|
|
||||||
if (g_BotDistFullDebugMode)
|
|
||||||
{
|
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged horde bot '{}' for pending reset.", bot->GetName());
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
bool alreadyFlagged = false;
|
bool alreadyFlagged = false;
|
||||||
for (auto& entry : g_PendingLevelResets)
|
for (auto& entry : g_PendingLevelResets)
|
||||||
{
|
{
|
||||||
@@ -1300,14 +1185,19 @@ public:
|
|||||||
g_PendingLevelResets.push_back({bot, targetRange, g_HordeLevelRanges.data()});
|
g_PendingLevelResets.push_back({bot, targetRange, g_HordeLevelRanges.data()});
|
||||||
if (g_BotDistFullDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' flagged for pending level reset to range {}-{}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde flagged bot '{}' flagged for pending level reset to range {}-{}.",
|
||||||
bot->GetName(), g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
bot->GetName(), g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
hordeActualCounts[i]--;
|
||||||
|
hordeActualCounts[targetRange]++;
|
||||||
|
if (hordeActualCounts[targetRange] >= hordeDesiredCounts[targetRange])
|
||||||
|
targetIdx++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] ========================================= COMPLETE");
|
LOG_INFO("server.loading", "[BotLevelBrackets] ========================================= COMPLETE");
|
||||||
|
|||||||
Reference in New Issue
Block a user