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https://github.com/kadeshar/mod-player-bot-level-brackets.git
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Updating readme and conf
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@@ -21,7 +21,7 @@ Features
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- **Death Knight Level Safeguard:**
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- **Death Knight Level Safeguard:**
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Death Knight bots are enforced a minimum level of 55.
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Death Knight bots are enforced a minimum level of 55.
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- **Guild Bot Exclusion:**
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- **Guild Bot Exclusion:**
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When enabled, bots that are in a guild with at least one real (non-bot) player online are excluded from bot bracket calculations and will not be adjusted.
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When enabled, bots that are in a guild with at least one real (non-bot) player are excluded from bot bracket calculations and will not be adjusted. This feature now uses persistent database tracking to work for both online and offline real players.
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- **Friend List Exclusion:**
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- **Friend List Exclusion:**
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When enabled, bots that are on real players' friend lists are excluded from level bracket adjustments.
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When enabled, bots that are on real players' friend lists are excluded from level bracket adjustments.
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- **Dynamic Distribution:**
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- **Dynamic Distribution:**
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@@ -83,7 +83,8 @@ BotLevelBrackets.Dynamic.UseDynamicDistribution | Enables dynamic bot distributi
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BotLevelBrackets.Dynamic.RealPlayerWeight | Controls how much bots "follow" real player activity when dynamic distribution is enabled. 0.0 = bots always spread evenly; 1.0 = mild effect; higher values = more bots go where players are, but the effect is scaled. | 1.0 | ≥ 0.0 (float)
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BotLevelBrackets.Dynamic.RealPlayerWeight | Controls how much bots "follow" real player activity when dynamic distribution is enabled. 0.0 = bots always spread evenly; 1.0 = mild effect; higher values = more bots go where players are, but the effect is scaled. | 1.0 | ≥ 0.0 (float)
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BotLevelBrackets.Dynamic.SyncFactions | Enables synchronized brackets and weighting between Alliance and Horde factions when Dynamic Distribution is also enabled. | 0 | 0 (off) / 1 (on)
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BotLevelBrackets.Dynamic.SyncFactions | Enables synchronized brackets and weighting between Alliance and Horde factions when Dynamic Distribution is also enabled. | 0 | 0 (off) / 1 (on)
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BotLevelBrackets.IgnoreFriendListed | Ignores bots that are on real players' friend lists from any bracket calculations. | 1 | 0 (off) / 1 (on)
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BotLevelBrackets.IgnoreFriendListed | Ignores bots that are on real players' friend lists from any bracket calculations. | 1 | 0 (off) / 1 (on)
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BotLevelBrackets.IgnoreGuildBotsWithRealPlayers | Excludes bots in a guild with at least one real (non-bot) player online from adjustments. | 1 | 0 (disabled) / 1 (enabled)
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BotLevelBrackets.IgnoreGuildBotsWithRealPlayers | Excludes bots in a guild with at least one real (non-bot) player from adjustments. Uses persistent database tracking for both online and offline real players. | 1 | 0 (disabled) / 1 (enabled)
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BotLevelBrackets.GuildTrackerUpdateFrequency | Frequency (in seconds) at which the persistent guild tracker database is updated to track guilds with real players. | 600 | Positive Integer
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BotLevelBrackets.NumRanges | Number of level brackets used for bot distribution. Both factions must have the same number defined. | 9 | Positive Integer
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BotLevelBrackets.NumRanges | Number of level brackets used for bot distribution. Both factions must have the same number defined. | 9 | Positive Integer
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BotLevelBrackets.ExcludeNames | Comma-separated list of case insensitive bot names to exclude from all bracket checks. | | String
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BotLevelBrackets.ExcludeNames | Comma-separated list of case insensitive bot names to exclude from all bracket checks. | | String
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@@ -44,8 +44,9 @@ BotLevelBrackets.FlaggedProcessLimit = 5
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#
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#
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# BotLevelBrackets.IgnoreGuildBotsWithRealPlayers
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# BotLevelBrackets.IgnoreGuildBotsWithRealPlayers
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# Description: When enabled, bots that are in a guild with at least one real (non-bot) player online are excluded
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# Description: When enabled, bots that are in a guild with at least one real (non-bot) player are excluded
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# from bot bracket calculations and will not be level changed or flagged.
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# from bot bracket calculations and will not be level changed or flagged.
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# This now works for both online and offline real players using persistent database tracking.
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# Default: 1 (enabled)
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# Default: 1 (enabled)
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# Valid values: 0 (disabled) / 1 (enabled)
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# Valid values: 0 (disabled) / 1 (enabled)
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BotLevelBrackets.IgnoreGuildBotsWithRealPlayers = 1
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BotLevelBrackets.IgnoreGuildBotsWithRealPlayers = 1
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