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https://github.com/kadeshar/mod-player-bot-level-brackets.git
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Adding support to sync faction brackets when dynamic dist is enabled.
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@@ -44,22 +44,6 @@ BotLevelBrackets.CheckFlaggedFrequency = 15
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# Valid values: 0 (disabled) / 1 (enabled)
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BotLevelBrackets.IgnoreGuildBotsWithRealPlayers = 1
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#
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# BotLevelBrackets.UseDynamicDistribution
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# Description: Enables dynamic recalculation of bot distribution percentages based on the number of non-bot players
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# present in each level bracket.
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# Default: 0 (disabled)
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# Valid values: 0 (off) / 1 (on)
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BotLevelBrackets.UseDynamicDistribution = 0
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#
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# BotLevelBrackets.RealPlayerWeight
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# Description: A multiplier applied to each real player's contribution in their level bracket.
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# When combined with inverse scaling by total player count, a higher value significantly boosts the effective weight
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# of a real player when few are online.
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# Default: 1.0
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BotLevelBrackets.RealPlayerWeight = 1.0
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#
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# BotLevelBrackets.IgnoreFriendListed
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# Description: Ignore bots that are on real players friend's lists from any brackets.
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@@ -79,6 +63,32 @@ BotLevelBrackets.IgnoreFriendListed = 1
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# sum of the Pct values for each faction remains 100.
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BotLevelBrackets.NumRanges = 9
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#
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# BotLevelBrackets.Dynamic.UseDynamicDistribution
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# Description: Enables dynamic recalculation of bot distribution percentages based on the number of non-bot players
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# present in each level bracket.
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# Default: 0 (disabled)
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# Valid values: 0 (off) / 1 (on)
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BotLevelBrackets.Dynamic.UseDynamicDistribution = 0
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#
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# BotLevelBrackets.Dynamic.RealPlayerWeight
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# Description: A multiplier applied to each real player's contribution in their level bracket.
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# When combined with inverse scaling by total player count, a higher value significantly boosts the effective weight
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# of a real player when few are online.
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# Default: 1.0
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BotLevelBrackets.Dynamic.RealPlayerWeight = 1.0
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#
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# BotLevelBrackets.Dynamic.SyncFactions
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# Description: If enabled, both Alliance and Horde must have identical bracket definitions (same number, same level bounds).
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# All real players (regardless of faction) influence the dynamic distribution for both factions.
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# Default: 0 (disabled)
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# Valid values: 0 (off) / 1 (on)
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# WARNING: Server will fail to start if brackets do not match when enabled.
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#
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BotLevelBrackets.Dynamic.SyncFactions = 0
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##############################################
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# Alliance Level Brackets Configuration
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##############################################
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