mirror of
https://github.com/kadeshar/mod-player-bot-level-brackets.git
synced 2026-01-13 09:17:19 +00:00
Merge pull request #30 from DustinHendrickson/Dustin/NewModuleControlConf
Adding new config varaible to control if the module should run
This commit is contained in:
@@ -4,11 +4,23 @@
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# mod-player-bot-level-brackets configuration
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# mod-player-bot-level-brackets configuration
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##############################################
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##############################################
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#
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#
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# BotLevelBrackets.DebugMode
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# BotLevelBrackets.Enabled
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# Description: Enables debug logging for the Bot Level Brackets module.
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# Description: Enables the module.
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# Default: 1 (enabled)
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# Valid values: 0 (off) / 1 (on)
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BotLevelBrackets.Enabled = 1
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# BotLevelBrackets.FullDebugMode
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# Description: Enables full debug logging for the Bot Level Brackets module.
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# Default: 0 (disabled)
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# Default: 0 (disabled)
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# Valid values: 0 (off) / 1 (on)
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# Valid values: 0 (off) / 1 (on)
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BotLevelBrackets.DebugMode = 0
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BotLevelBrackets.FullDebugMode = 0
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# BotLevelBrackets.LiteDebugMode
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# Description: Enables lite debug logging for the Bot Level Brackets module.
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# Default: 0 (disabled)
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# Valid values: 0 (off) / 1 (on)
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BotLevelBrackets.LiteDebugMode = 0
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# BotLevelBrackets.CheckFrequency
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# BotLevelBrackets.CheckFrequency
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# Description: The frequency (in seconds) at which the bot level distribution check is performed.
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# Description: The frequency (in seconds) at which the bot level distribution check is performed.
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@@ -37,6 +37,8 @@ static const uint8 NUM_RANGES = 9;
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static uint8 g_RandomBotMinLevel = 1;
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static uint8 g_RandomBotMinLevel = 1;
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static uint8 g_RandomBotMaxLevel = 80;
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static uint8 g_RandomBotMaxLevel = 80;
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// New configuration option to enable/disable the mod. Default is true.
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static bool g_BotLevelBracketsEnabled = true;
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// Separate arrays for Alliance and Horde.
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// Separate arrays for Alliance and Horde.
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static LevelRangeConfig g_BaseLevelRanges[NUM_RANGES];
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static LevelRangeConfig g_BaseLevelRanges[NUM_RANGES];
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@@ -45,7 +47,8 @@ static LevelRangeConfig g_HordeLevelRanges[NUM_RANGES];
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static uint32 g_BotDistCheckFrequency = 300; // in seconds
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static uint32 g_BotDistCheckFrequency = 300; // in seconds
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static uint32 g_BotDistFlaggedCheckFrequency = 15; // in seconds
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static uint32 g_BotDistFlaggedCheckFrequency = 15; // in seconds
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static bool g_BotDistDebugMode = false;
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static bool g_BotDistFullDebugMode = false;
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static bool g_BotDistLiteDebugMode = false;
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static bool g_UseDynamicDistribution = false;
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static bool g_UseDynamicDistribution = false;
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// Real player weight to boost bracket contributions.
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// Real player weight to boost bracket contributions.
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@@ -54,7 +57,10 @@ static float g_RealPlayerWeight = 1.0f;
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// Loads the configuration from the config file.
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// Loads the configuration from the config file.
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static void LoadBotLevelBracketsConfig()
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static void LoadBotLevelBracketsConfig()
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{
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{
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g_BotDistDebugMode = sConfigMgr->GetOption<bool>("BotLevelBrackets.DebugMode", false);
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g_BotLevelBracketsEnabled = sConfigMgr->GetOption<bool>("BotLevelBrackets.Enabled", true);
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g_BotDistFullDebugMode = sConfigMgr->GetOption<bool>("BotLevelBrackets.FullDebugMode", false);
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g_BotDistLiteDebugMode = sConfigMgr->GetOption<bool>("BotLevelBrackets.LiteDebugMode", false);
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g_BotDistCheckFrequency = sConfigMgr->GetOption<uint32>("BotLevelBrackets.CheckFrequency", 300);
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g_BotDistCheckFrequency = sConfigMgr->GetOption<uint32>("BotLevelBrackets.CheckFrequency", 300);
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g_BotDistFlaggedCheckFrequency = sConfigMgr->GetOption<uint32>("BotLevelBrackets.CheckFlaggedFrequency", 15);
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g_BotDistFlaggedCheckFrequency = sConfigMgr->GetOption<uint32>("BotLevelBrackets.CheckFlaggedFrequency", 15);
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g_UseDynamicDistribution = sConfigMgr->GetOption<bool>("BotLevelBrackets.UseDynamicDistribution", false);
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g_UseDynamicDistribution = sConfigMgr->GetOption<bool>("BotLevelBrackets.UseDynamicDistribution", false);
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@@ -145,7 +151,7 @@ static void AdjustBotToRange(Player* bot, int targetRangeIndex, const LevelRange
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uint8 upperBound = factionRanges[targetRangeIndex].upper;
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uint8 upperBound = factionRanges[targetRangeIndex].upper;
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if (upperBound < 55)
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if (upperBound < 55)
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{
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{
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if (g_BotDistDebugMode)
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if (g_BotDistFullDebugMode)
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{
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{
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std::string playerFaction = IsAlliancePlayerBot(bot) ? "Alliance" : "Horde";
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std::string playerFaction = IsAlliancePlayerBot(bot) ? "Alliance" : "Horde";
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LOG_INFO("server.loading",
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LOG_INFO("server.loading",
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@@ -167,7 +173,7 @@ static void AdjustBotToRange(Player* bot, int targetRangeIndex, const LevelRange
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newFactory.Randomize(false);
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newFactory.Randomize(false);
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if (g_BotDistDebugMode)
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if (g_BotDistFullDebugMode)
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{
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{
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PlayerbotAI* botAI = sPlayerbotsMgr->GetPlayerbotAI(bot);
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PlayerbotAI* botAI = sPlayerbotsMgr->GetPlayerbotAI(bot);
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std::string playerClassName = botAI ? botAI->GetChatHelper()->FormatClass(bot->getClass()) : "Unknown";
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std::string playerClassName = botAI ? botAI->GetChatHelper()->FormatClass(bot->getClass()) : "Unknown";
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@@ -213,6 +219,8 @@ static bool IsHordePlayerBot(Player* bot)
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}
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}
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static void LogAllBotLevels()
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static void LogAllBotLevels()
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{
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if (g_BotDistFullDebugMode)
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{
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{
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std::map<uint8, uint32> botLevelCount;
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std::map<uint8, uint32> botLevelCount;
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for (auto const& itr : ObjectAccessor::GetPlayers())
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for (auto const& itr : ObjectAccessor::GetPlayers())
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@@ -230,6 +238,7 @@ static void LogAllBotLevels()
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LOG_INFO("server.loading", "[BotLevelBrackets] Level {}: {} bots", entry.first, entry.second);
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LOG_INFO("server.loading", "[BotLevelBrackets] Level {}: {} bots", entry.first, entry.second);
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}
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}
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}
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}
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}
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static void ClampAndBalanceBrackets()
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static void ClampAndBalanceBrackets()
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{
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{
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@@ -266,7 +275,10 @@ static void ClampAndBalanceBrackets()
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if(totalAlliance != 100 && totalAlliance > 0)
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if(totalAlliance != 100 && totalAlliance > 0)
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{
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{
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance: Sum of percentages is {} (expected 100). Auto adjusting.", totalAlliance);
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance: Sum of percentages is {} (expected 100). Auto adjusting.", totalAlliance);
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}
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int missing = 100 - totalAlliance;
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int missing = 100 - totalAlliance;
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while(missing > 0)
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while(missing > 0)
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@@ -284,8 +296,10 @@ static void ClampAndBalanceBrackets()
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}
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}
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if(totalHorde != 100 && totalHorde > 0)
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if(totalHorde != 100 && totalHorde > 0)
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{
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{
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Horde: Sum of percentages is {} (expected 100). Auto adjusting.", totalHorde);
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LOG_INFO("server.loading", "[BotLevelBrackets] Horde: Sum of percentages is {} (expected 100). Auto adjusting.", totalHorde);
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}
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int missing = 100 - totalHorde;
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int missing = 100 - totalHorde;
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while(missing > 0)
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while(missing > 0)
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@@ -309,33 +323,51 @@ static void ClampAndBalanceBrackets()
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static bool IsBotSafeForLevelReset(Player* bot)
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static bool IsBotSafeForLevelReset(Player* bot)
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{
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{
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if (!bot)
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if (!bot)
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{
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if (g_BotDistFullDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Null bot pointer provided.");
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LOG_INFO("server.loading", "[BotLevelBrackets] Null bot pointer provided.");
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}
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return false;
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return false;
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}
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}
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if (!bot->IsInWorld())
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if (!bot->IsInWorld())
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{
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if (g_BotDistFullDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is not in world.", bot->GetName(), bot->GetLevel());
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is not in world.", bot->GetName(), bot->GetLevel());
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}
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return false;
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return false;
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}
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}
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if (!bot->IsAlive())
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if (!bot->IsAlive())
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{
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if (g_BotDistFullDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is not alive.", bot->GetName(), bot->GetLevel());
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is not alive.", bot->GetName(), bot->GetLevel());
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}
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return false;
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return false;
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}
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}
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if (bot->IsInCombat())
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if (bot->IsInCombat())
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{
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if (g_BotDistFullDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in combat.", bot->GetName(), bot->GetLevel());
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in combat.", bot->GetName(), bot->GetLevel());
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}
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return false;
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return false;
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}
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}
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if (bot->InBattleground() || bot->InArena() || bot->inRandomLfgDungeon() || bot->InBattlegroundQueue())
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if (bot->InBattleground() || bot->InArena() || bot->inRandomLfgDungeon() || bot->InBattlegroundQueue())
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{
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if (g_BotDistFullDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in battleground, arena, random dungeon, or battleground queue.", bot->GetName(), bot->GetLevel());
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in battleground, arena, random dungeon, or battleground queue.", bot->GetName(), bot->GetLevel());
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}
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return false;
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return false;
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}
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}
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if (bot->IsInFlight())
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if (bot->IsInFlight())
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{
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if (g_BotDistFullDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in flight.", bot->GetName(), bot->GetLevel());
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in flight.", bot->GetName(), bot->GetLevel());
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}
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return false;
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return false;
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}
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}
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if (Group* group = bot->GetGroup())
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if (Group* group = bot->GetGroup())
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@@ -344,8 +376,11 @@ static bool IsBotSafeForLevelReset(Player* bot)
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{
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{
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Player* member = ref->GetSource();
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Player* member = ref->GetSource();
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if (member && !IsPlayerBot(member))
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if (member && !IsPlayerBot(member))
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{
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if (g_BotDistFullDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) has non-bot group member {} (Level {}).", bot->GetName(), bot->GetLevel(), member->GetName(), member->GetLevel());
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) has non-bot group member {} (Level {}).", bot->GetName(), bot->GetLevel(), member->GetName(), member->GetLevel());
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}
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return false;
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return false;
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}
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}
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}
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}
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@@ -365,8 +400,11 @@ struct PendingResetEntry
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static std::vector<PendingResetEntry> g_PendingLevelResets;
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static std::vector<PendingResetEntry> g_PendingLevelResets;
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static void ProcessPendingLevelResets()
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static void ProcessPendingLevelResets()
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{
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if (g_BotDistFullDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Processing {} pending resets...", g_PendingLevelResets.size());
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LOG_INFO("server.loading", "[BotLevelBrackets] Processing {} pending resets...", g_PendingLevelResets.size());
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}
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if (g_PendingLevelResets.empty())
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if (g_PendingLevelResets.empty())
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return;
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return;
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@@ -379,8 +417,10 @@ static void ProcessPendingLevelResets()
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if (bot && bot->IsInWorld() && IsBotSafeForLevelReset(bot))
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if (bot && bot->IsInWorld() && IsBotSafeForLevelReset(bot))
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{
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{
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AdjustBotToRange(bot, targetRange, it->factionRanges);
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AdjustBotToRange(bot, targetRange, it->factionRanges);
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot '{}' successfully reset to level range {}-{}.",
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if (g_BotDistFullDebugMode)
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bot->GetName(), it->factionRanges[targetRange].lower, it->factionRanges[targetRange].upper);
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot '{}' successfully reset to level range {}-{}.", bot->GetName(), it->factionRanges[targetRange].lower, it->factionRanges[targetRange].upper);
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}
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it = g_PendingLevelResets.erase(it);
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it = g_PendingLevelResets.erase(it);
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}
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}
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else
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else
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@@ -460,7 +500,12 @@ public:
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void OnStartup() override
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void OnStartup() override
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{
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{
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LoadBotLevelBracketsConfig();
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LoadBotLevelBracketsConfig();
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if (g_BotDistDebugMode)
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if (!g_BotLevelBracketsEnabled)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Module disabled via configuration.");
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return;
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}
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Module loaded. Check frequency: {} seconds, Check flagged frequency: {}.", g_BotDistCheckFrequency, g_BotDistFlaggedCheckFrequency);
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LOG_INFO("server.loading", "[BotLevelBrackets] Module loaded. Check frequency: {} seconds, Check flagged frequency: {}.", g_BotDistCheckFrequency, g_BotDistFlaggedCheckFrequency);
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for (uint8 i = 0; i < NUM_RANGES; ++i)
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for (uint8 i = 0; i < NUM_RANGES; ++i)
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@@ -478,13 +523,19 @@ public:
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void OnUpdate(uint32 diff) override
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void OnUpdate(uint32 diff) override
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{
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{
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if (!g_BotLevelBracketsEnabled)
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return;
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m_timer += diff;
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m_timer += diff;
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m_flaggedTimer += diff;
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m_flaggedTimer += diff;
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// Process pending level resets.
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// Process pending level resets.
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if (m_flaggedTimer >= g_BotDistFlaggedCheckFrequency * 1000)
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if (m_flaggedTimer >= g_BotDistFlaggedCheckFrequency * 1000)
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{
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if (g_BotDistFullDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Pending Level Resets Triggering.");
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LOG_INFO("server.loading", "[BotLevelBrackets] Pending Level Resets Triggering.");
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}
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ProcessPendingLevelResets();
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ProcessPendingLevelResets();
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m_flaggedTimer = 0;
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m_flaggedTimer = 0;
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}
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}
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@@ -553,7 +604,7 @@ public:
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for (int i = 0; i < NUM_RANGES; ++i)
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for (int i = 0; i < NUM_RANGES; ++i)
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{
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{
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g_AllianceLevelRanges[i].desiredPercent = static_cast<uint8>(round((allianceWeights[i] / allianceTotalWeight) * 100));
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g_AllianceLevelRanges[i].desiredPercent = static_cast<uint8>(round((allianceWeights[i] / allianceTotalWeight) * 100));
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if (g_BotDistDebugMode)
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Dynamic Distribution - Alliance Range {}: {}-{}, Real Players: {} (weight: {:.2f}), New Desired: {}%",
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LOG_INFO("server.loading", "[BotLevelBrackets] Dynamic Distribution - Alliance Range {}: {}-{}, Real Players: {} (weight: {:.2f}), New Desired: {}%",
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i + 1, g_AllianceLevelRanges[i].lower, g_AllianceLevelRanges[i].upper, allianceRealCounts[i], allianceWeights[i], g_AllianceLevelRanges[i].desiredPercent);
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i + 1, g_AllianceLevelRanges[i].lower, g_AllianceLevelRanges[i].upper, allianceRealCounts[i], allianceWeights[i], g_AllianceLevelRanges[i].desiredPercent);
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@@ -566,7 +617,7 @@ public:
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if (sumAlliance < 100 && allianceTotalWeight > 0)
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if (sumAlliance < 100 && allianceTotalWeight > 0)
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{
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{
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uint8 missing = 100 - sumAlliance;
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uint8 missing = 100 - sumAlliance;
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if (g_BotDistDebugMode)
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance normalization: current sum = {}, missing = {}", sumAlliance, missing);
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance normalization: current sum = {}, missing = {}", sumAlliance, missing);
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}
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}
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@@ -582,7 +633,7 @@ public:
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}
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}
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}
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}
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}
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}
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if (g_BotDistDebugMode)
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
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{
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance normalized percentages:");
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance normalized percentages:");
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for (int i = 0; i < NUM_RANGES; ++i)
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for (int i = 0; i < NUM_RANGES; ++i)
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@@ -599,7 +650,7 @@ public:
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for (int i = 0; i < NUM_RANGES; ++i)
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for (int i = 0; i < NUM_RANGES; ++i)
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{
|
{
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g_HordeLevelRanges[i].desiredPercent = static_cast<uint8>(round((hordeWeights[i] / hordeTotalWeight) * 100));
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g_HordeLevelRanges[i].desiredPercent = static_cast<uint8>(round((hordeWeights[i] / hordeTotalWeight) * 100));
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if (g_BotDistDebugMode)
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
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{
|
{
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LOG_INFO("server.loading", "[BotLevelBrackets] Dynamic Distribution - Horde Range {}: {}-{}, Real Players: {} (weight: {:.2f}), New Desired: {}%",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Dynamic Distribution - Horde Range {}: {}-{}, Real Players: {} (weight: {:.2f}), New Desired: {}%",
|
||||||
i + 1, g_HordeLevelRanges[i].lower, g_HordeLevelRanges[i].upper, hordeRealCounts[i], hordeWeights[i], g_HordeLevelRanges[i].desiredPercent);
|
i + 1, g_HordeLevelRanges[i].lower, g_HordeLevelRanges[i].upper, hordeRealCounts[i], hordeWeights[i], g_HordeLevelRanges[i].desiredPercent);
|
||||||
@@ -612,7 +663,7 @@ public:
|
|||||||
if (sumHorde < 100 && hordeTotalWeight > 0)
|
if (sumHorde < 100 && hordeTotalWeight > 0)
|
||||||
{
|
{
|
||||||
uint8 missing = 100 - sumHorde;
|
uint8 missing = 100 - sumHorde;
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde normalization: current sum = {}, missing = {}", sumHorde, missing);
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde normalization: current sum = {}, missing = {}", sumHorde, missing);
|
||||||
}
|
}
|
||||||
@@ -628,7 +679,7 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde normalized percentages:");
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde normalized percentages:");
|
||||||
for (int i = 0; i < NUM_RANGES; ++i)
|
for (int i = 0; i < NUM_RANGES; ++i)
|
||||||
@@ -655,7 +706,7 @@ public:
|
|||||||
|
|
||||||
// Iterate only over player bots.
|
// Iterate only over player bots.
|
||||||
auto const& allPlayers = ObjectAccessor::GetPlayers();
|
auto const& allPlayers = ObjectAccessor::GetPlayers();
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Starting processing of {} players.", allPlayers.size());
|
LOG_INFO("server.loading", "[BotLevelBrackets] Starting processing of {} players.", allPlayers.size());
|
||||||
|
|
||||||
for (auto const& itr : allPlayers)
|
for (auto const& itr : allPlayers)
|
||||||
@@ -663,19 +714,19 @@ public:
|
|||||||
Player* player = itr.second;
|
Player* player = itr.second;
|
||||||
if (!player)
|
if (!player)
|
||||||
{
|
{
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping null player.");
|
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping null player.");
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (!player->IsInWorld())
|
if (!player->IsInWorld())
|
||||||
{
|
{
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping player '{}' as they are not in world.", player->GetName());
|
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping player '{}' as they are not in world.", player->GetName());
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (!IsPlayerBot(player) || !IsPlayerRandomBot(player))
|
if (!IsPlayerBot(player) || !IsPlayerRandomBot(player))
|
||||||
{
|
{
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping player '{}' as they are not a random bot.", player->GetName());
|
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping player '{}' as they are not a random bot.", player->GetName());
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
@@ -688,11 +739,11 @@ public:
|
|||||||
{
|
{
|
||||||
allianceActualCounts[rangeIndex]++;
|
allianceActualCounts[rangeIndex]++;
|
||||||
allianceBotsByRange[rangeIndex].push_back(player);
|
allianceBotsByRange[rangeIndex].push_back(player);
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' with level {} added to range {}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' with level {} added to range {}.",
|
||||||
player->GetName(), player->GetLevel(), rangeIndex + 1);
|
player->GetName(), player->GetLevel(), rangeIndex + 1);
|
||||||
}
|
}
|
||||||
else if (g_BotDistDebugMode)
|
else if (g_BotDistFullDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' with level {} does not fall into any defined range.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' with level {} does not fall into any defined range.",
|
||||||
player->GetName(), player->GetLevel());
|
player->GetName(), player->GetLevel());
|
||||||
@@ -706,11 +757,11 @@ public:
|
|||||||
{
|
{
|
||||||
hordeActualCounts[rangeIndex]++;
|
hordeActualCounts[rangeIndex]++;
|
||||||
hordeBotsByRange[rangeIndex].push_back(player);
|
hordeBotsByRange[rangeIndex].push_back(player);
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' with level {} added to range {}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' with level {} added to range {}.",
|
||||||
player->GetName(), player->GetLevel(), rangeIndex + 1);
|
player->GetName(), player->GetLevel(), rangeIndex + 1);
|
||||||
}
|
}
|
||||||
else if (g_BotDistDebugMode)
|
else if (g_BotDistFullDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' with level {} does not fall into any defined range.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' with level {} does not fall into any defined range.",
|
||||||
player->GetName(), player->GetLevel());
|
player->GetName(), player->GetLevel());
|
||||||
@@ -718,7 +769,7 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Total Alliance Bots: {}.", totalAllianceBots);
|
LOG_INFO("server.loading", "[BotLevelBrackets] Total Alliance Bots: {}.", totalAllianceBots);
|
||||||
@@ -728,24 +779,30 @@ public:
|
|||||||
|
|
||||||
// Process Alliance bots.
|
// Process Alliance bots.
|
||||||
if (totalAllianceBots > 0)
|
if (totalAllianceBots > 0)
|
||||||
|
{
|
||||||
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
|
}
|
||||||
int allianceDesiredCounts[NUM_RANGES] = {0};
|
int allianceDesiredCounts[NUM_RANGES] = {0};
|
||||||
for (int i = 0; i < NUM_RANGES; ++i)
|
for (int i = 0; i < NUM_RANGES; ++i)
|
||||||
{
|
{
|
||||||
allianceDesiredCounts[i] = static_cast<int>(round((g_AllianceLevelRanges[i].desiredPercent / 100.0) * totalAllianceBots));
|
allianceDesiredCounts[i] = static_cast<int>(round((g_AllianceLevelRanges[i].desiredPercent / 100.0) * totalAllianceBots));
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance Range {} ({}-{}): Desired = {}, Actual = {}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance Range {} ({}-{}): Desired = {}, Actual = {}.",
|
||||||
i + 1, g_AllianceLevelRanges[i].lower, g_AllianceLevelRanges[i].upper,
|
i + 1, g_AllianceLevelRanges[i].lower, g_AllianceLevelRanges[i].upper,
|
||||||
allianceDesiredCounts[i], allianceActualCounts[i]);
|
allianceDesiredCounts[i], allianceActualCounts[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
|
}
|
||||||
// Adjust overpopulated ranges.
|
// Adjust overpopulated ranges.
|
||||||
for (int i = 0; i < NUM_RANGES; ++i)
|
for (int i = 0; i < NUM_RANGES; ++i)
|
||||||
{
|
{
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] >>> Processing Alliance bots in range {}.", i + 1);
|
LOG_INFO("server.loading", "[BotLevelBrackets] >>> Processing Alliance bots in range {}.", i + 1);
|
||||||
|
|
||||||
std::vector<Player*> safeBots;
|
std::vector<Player*> safeBots;
|
||||||
@@ -755,7 +812,7 @@ public:
|
|||||||
if (IsBotSafeForLevelReset(bot))
|
if (IsBotSafeForLevelReset(bot))
|
||||||
{
|
{
|
||||||
safeBots.push_back(bot);
|
safeBots.push_back(bot);
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
{
|
{
|
||||||
//LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' is safe for level reset in range {}.", bot->GetName(), i + 1);
|
//LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' is safe for level reset in range {}.", bot->GetName(), i + 1);
|
||||||
}
|
}
|
||||||
@@ -763,7 +820,7 @@ public:
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
flaggedBots.push_back(bot);
|
flaggedBots.push_back(bot);
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' is NOT safe for level reset in range {}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' is NOT safe for level reset in range {}.",
|
||||||
bot->GetName(), i + 1);
|
bot->GetName(), i + 1);
|
||||||
}
|
}
|
||||||
@@ -772,8 +829,10 @@ public:
|
|||||||
{
|
{
|
||||||
Player* bot = safeBots.back();
|
Player* bot = safeBots.back();
|
||||||
safeBots.pop_back();
|
safeBots.pop_back();
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance safe bot '{}' from range {} will be moved.",
|
if (g_BotDistFullDebugMode)
|
||||||
bot->GetName(), i + 1);
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance safe bot '{}' from range {} will be moved.", bot->GetName(), i + 1);
|
||||||
|
}
|
||||||
int targetRange = -1;
|
int targetRange = -1;
|
||||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||||
{
|
{
|
||||||
@@ -798,12 +857,17 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (targetRange == -1)
|
if (targetRange == -1)
|
||||||
|
{
|
||||||
|
if (g_BotDistFullDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for alliance safe bot '{}'.", bot->GetName());
|
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for alliance safe bot '{}'.", bot->GetName());
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting alliance bot '{}' from range {} to range {} ({}-{}).",
|
if (g_BotDistFullDebugMode)
|
||||||
bot->GetName(), i + 1, targetRange + 1, g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting alliance bot '{}' from range {} to range {} ({}-{}).", bot->GetName(), i + 1, targetRange + 1, g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||||
|
}
|
||||||
AdjustBotToRange(bot, targetRange, g_AllianceLevelRanges);
|
AdjustBotToRange(bot, targetRange, g_AllianceLevelRanges);
|
||||||
allianceActualCounts[i]--;
|
allianceActualCounts[i]--;
|
||||||
allianceActualCounts[targetRange]++;
|
allianceActualCounts[targetRange]++;
|
||||||
@@ -812,8 +876,11 @@ public:
|
|||||||
{
|
{
|
||||||
Player* bot = flaggedBots.back();
|
Player* bot = flaggedBots.back();
|
||||||
flaggedBots.pop_back();
|
flaggedBots.pop_back();
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance flagged bot '{}' from range {} will be processed for pending reset.",
|
|
||||||
bot->GetName(), i + 1);
|
if (g_BotDistFullDebugMode)
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance flagged bot '{}' from range {} will be processed for pending reset.", bot->GetName(), i + 1);
|
||||||
|
}
|
||||||
int targetRange = -1;
|
int targetRange = -1;
|
||||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||||
{
|
{
|
||||||
@@ -838,8 +905,11 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (targetRange == -1)
|
if (targetRange == -1)
|
||||||
|
{
|
||||||
|
if (g_BotDistFullDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged alliance bot '{}' for pending reset.", bot->GetName());
|
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged alliance bot '{}' for pending reset.", bot->GetName());
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
bool alreadyFlagged = false;
|
bool alreadyFlagged = false;
|
||||||
@@ -854,8 +924,10 @@ public:
|
|||||||
if (!alreadyFlagged)
|
if (!alreadyFlagged)
|
||||||
{
|
{
|
||||||
g_PendingLevelResets.push_back({bot, targetRange, g_AllianceLevelRanges});
|
g_PendingLevelResets.push_back({bot, targetRange, g_AllianceLevelRanges});
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' flagged for pending level reset to range {}-{}.",
|
if (g_BotDistFullDebugMode)
|
||||||
bot->GetName(), g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' flagged for pending level reset to range {}-{}.", bot->GetName(), g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -863,23 +935,29 @@ public:
|
|||||||
|
|
||||||
// Process Horde bots.
|
// Process Horde bots.
|
||||||
if (totalHordeBots > 0)
|
if (totalHordeBots > 0)
|
||||||
|
{
|
||||||
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
|
}
|
||||||
int hordeDesiredCounts[NUM_RANGES] = {0};
|
int hordeDesiredCounts[NUM_RANGES] = {0};
|
||||||
for (int i = 0; i < NUM_RANGES; ++i)
|
for (int i = 0; i < NUM_RANGES; ++i)
|
||||||
{
|
{
|
||||||
hordeDesiredCounts[i] = static_cast<int>(round((g_HordeLevelRanges[i].desiredPercent / 100.0) * totalHordeBots));
|
hordeDesiredCounts[i] = static_cast<int>(round((g_HordeLevelRanges[i].desiredPercent / 100.0) * totalHordeBots));
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde Range {} ({}-{}): Desired = {}, Actual = {}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde Range {} ({}-{}): Desired = {}, Actual = {}.",
|
||||||
i + 1, g_HordeLevelRanges[i].lower, g_HordeLevelRanges[i].upper,
|
i + 1, g_HordeLevelRanges[i].lower, g_HordeLevelRanges[i].upper,
|
||||||
hordeDesiredCounts[i], hordeActualCounts[i]);
|
hordeDesiredCounts[i], hordeActualCounts[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
|
}
|
||||||
for (int i = 0; i < NUM_RANGES; ++i)
|
for (int i = 0; i < NUM_RANGES; ++i)
|
||||||
{
|
{
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Processing Horde bots in range {}.", i + 1);
|
LOG_INFO("server.loading", "[BotLevelBrackets] Processing Horde bots in range {}.", i + 1);
|
||||||
|
|
||||||
std::vector<Player*> safeBots;
|
std::vector<Player*> safeBots;
|
||||||
@@ -889,7 +967,7 @@ public:
|
|||||||
if (IsBotSafeForLevelReset(bot))
|
if (IsBotSafeForLevelReset(bot))
|
||||||
{
|
{
|
||||||
safeBots.push_back(bot);
|
safeBots.push_back(bot);
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
{
|
{
|
||||||
//LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' is safe for level reset in range {}.", bot->GetName(), i + 1);
|
//LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' is safe for level reset in range {}.", bot->GetName(), i + 1);
|
||||||
}
|
}
|
||||||
@@ -897,7 +975,7 @@ public:
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
flaggedBots.push_back(bot);
|
flaggedBots.push_back(bot);
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode)
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' is NOT safe for level reset in range {}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' is NOT safe for level reset in range {}.",
|
||||||
bot->GetName(), i + 1);
|
bot->GetName(), i + 1);
|
||||||
}
|
}
|
||||||
@@ -906,8 +984,12 @@ public:
|
|||||||
{
|
{
|
||||||
Player* bot = safeBots.back();
|
Player* bot = safeBots.back();
|
||||||
safeBots.pop_back();
|
safeBots.pop_back();
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde safe bot '{}' from range {} will be moved.",
|
|
||||||
bot->GetName(), i + 1);
|
if (g_BotDistFullDebugMode)
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde safe bot '{}' from range {} will be moved.", bot->GetName(), i + 1);
|
||||||
|
}
|
||||||
|
|
||||||
int targetRange = -1;
|
int targetRange = -1;
|
||||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||||
{
|
{
|
||||||
@@ -932,12 +1014,17 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (targetRange == -1)
|
if (targetRange == -1)
|
||||||
|
{
|
||||||
|
if (g_BotDistFullDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for safe horde bot '{}'.", bot->GetName());
|
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for safe horde bot '{}'.", bot->GetName());
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting horde bot '{}' from range {} to range {} ({}-{}).",
|
if (g_BotDistFullDebugMode)
|
||||||
bot->GetName(), i + 1, targetRange + 1, g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting horde bot '{}' from range {} to range {} ({}-{}).", bot->GetName(), i + 1, targetRange + 1, g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||||
|
}
|
||||||
AdjustBotToRange(bot, targetRange, g_HordeLevelRanges);
|
AdjustBotToRange(bot, targetRange, g_HordeLevelRanges);
|
||||||
hordeActualCounts[i]--;
|
hordeActualCounts[i]--;
|
||||||
hordeActualCounts[targetRange]++;
|
hordeActualCounts[targetRange]++;
|
||||||
@@ -946,8 +1033,10 @@ public:
|
|||||||
{
|
{
|
||||||
Player* bot = flaggedBots.back();
|
Player* bot = flaggedBots.back();
|
||||||
flaggedBots.pop_back();
|
flaggedBots.pop_back();
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde flagged bot '{}' from range {} will be processed for pending reset.",
|
if (g_BotDistFullDebugMode)
|
||||||
bot->GetName(), i + 1);
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde flagged bot '{}' from range {} will be processed for pending reset.", bot->GetName(), i + 1);
|
||||||
|
}
|
||||||
int targetRange = -1;
|
int targetRange = -1;
|
||||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||||
{
|
{
|
||||||
@@ -972,8 +1061,11 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (targetRange == -1)
|
if (targetRange == -1)
|
||||||
|
{
|
||||||
|
if (g_BotDistFullDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged horde bot '{}' for pending reset.", bot->GetName());
|
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged horde bot '{}' for pending reset.", bot->GetName());
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
bool alreadyFlagged = false;
|
bool alreadyFlagged = false;
|
||||||
@@ -988,15 +1080,17 @@ public:
|
|||||||
if (!alreadyFlagged)
|
if (!alreadyFlagged)
|
||||||
{
|
{
|
||||||
g_PendingLevelResets.push_back({bot, targetRange, g_HordeLevelRanges});
|
g_PendingLevelResets.push_back({bot, targetRange, g_HordeLevelRanges});
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' flagged for pending level reset to range {}-{}.",
|
if (g_BotDistFullDebugMode)
|
||||||
bot->GetName(), g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' flagged for pending level reset to range {}-{}.", bot->GetName(), g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] ========================================= COMPLETE");
|
LOG_INFO("server.loading", "[BotLevelBrackets] ========================================= COMPLETE");
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Distribution adjustment complete. Alliance bots: {}, Horde bots: {}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Distribution adjustment complete. Alliance bots: {}, Horde bots: {}.",
|
||||||
|
|||||||
Reference in New Issue
Block a user