mirror of
https://github.com/kadeshar/mod-player-bot-level-brackets.git
synced 2026-01-13 09:17:19 +00:00
Merge pull request #23 from DustinHendrickson/Dustin/FeatureMaxMinBot
Additional debugging and some changes to bracket calcs after latest a…
This commit is contained in:
@@ -281,29 +281,51 @@ static void ClampAndBalanceBrackets()
|
|||||||
static bool IsBotSafeForLevelReset(Player* bot)
|
static bool IsBotSafeForLevelReset(Player* bot)
|
||||||
{
|
{
|
||||||
if (!bot)
|
if (!bot)
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Null bot pointer provided.");
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
if (!bot->IsInWorld())
|
if (!bot->IsInWorld())
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is not in world.", bot->GetName(), bot->GetLevel());
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
if (!bot->IsAlive())
|
if (!bot->IsAlive())
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is not alive.", bot->GetName(), bot->GetLevel());
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
if (bot->IsInCombat())
|
if (bot->IsInCombat())
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in combat.", bot->GetName(), bot->GetLevel());
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
if (bot->InBattleground() || bot->InArena() || bot->inRandomLfgDungeon() || bot->InBattlegroundQueue())
|
if (bot->InBattleground() || bot->InArena() || bot->inRandomLfgDungeon() || bot->InBattlegroundQueue())
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in battleground, arena, random dungeon, or battleground queue.", bot->GetName(), bot->GetLevel());
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
if (bot->IsInFlight())
|
if (bot->IsInFlight())
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in flight.", bot->GetName(), bot->GetLevel());
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
if (Group* group = bot->GetGroup())
|
if (Group* group = bot->GetGroup())
|
||||||
{
|
{
|
||||||
for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
|
for (GroupReference* ref = group->GetFirstMember(); ref; ref = ref->next())
|
||||||
{
|
{
|
||||||
Player* member = ref->GetSource();
|
Player* member = ref->GetSource();
|
||||||
if (member && !IsPlayerBot(member))
|
if (member && !IsPlayerBot(member))
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) has non-bot group member {} (Level {}).", bot->GetName(), bot->GetLevel(), member->GetName(), member->GetLevel());
|
||||||
return false;
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Global container to hold bots flagged for pending level reset.
|
// Global container to hold bots flagged for pending level reset.
|
||||||
// Each entry is a pair: the bot and the target level range index along with a pointer to the faction config.
|
// Each entry is a pair: the bot and the target level range index along with a pointer to the faction config.
|
||||||
struct PendingResetEntry
|
struct PendingResetEntry
|
||||||
@@ -316,17 +338,27 @@ static std::vector<PendingResetEntry> g_PendingLevelResets;
|
|||||||
|
|
||||||
static void ProcessPendingLevelResets()
|
static void ProcessPendingLevelResets()
|
||||||
{
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Processing {} pending resets...", g_PendingLevelResets.size());
|
||||||
|
|
||||||
|
if (g_PendingLevelResets.empty())
|
||||||
|
return;
|
||||||
|
|
||||||
for (auto it = g_PendingLevelResets.begin(); it != g_PendingLevelResets.end(); )
|
for (auto it = g_PendingLevelResets.begin(); it != g_PendingLevelResets.end(); )
|
||||||
{
|
{
|
||||||
Player* bot = it->bot;
|
Player* bot = it->bot;
|
||||||
int targetRange = it->targetRange;
|
int targetRange = it->targetRange;
|
||||||
|
|
||||||
if (bot && bot->IsInWorld() && IsBotSafeForLevelReset(bot))
|
if (bot && bot->IsInWorld() && IsBotSafeForLevelReset(bot))
|
||||||
{
|
{
|
||||||
AdjustBotToRange(bot, targetRange, it->factionRanges);
|
AdjustBotToRange(bot, targetRange, it->factionRanges);
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Bot '{}' successfully reset to level range {}-{}.",
|
||||||
|
bot->GetName(), it->factionRanges[targetRange].lower, it->factionRanges[targetRange].upper);
|
||||||
it = g_PendingLevelResets.erase(it);
|
it = g_PendingLevelResets.erase(it);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
{
|
||||||
++it;
|
++it;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -365,6 +397,7 @@ public:
|
|||||||
// Process pending level resets.
|
// Process pending level resets.
|
||||||
if (m_flaggedTimer >= g_BotDistFlaggedCheckFrequency * 1000)
|
if (m_flaggedTimer >= g_BotDistFlaggedCheckFrequency * 1000)
|
||||||
{
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Pending Level Resets Triggering.");
|
||||||
ProcessPendingLevelResets();
|
ProcessPendingLevelResets();
|
||||||
m_flaggedTimer = 0;
|
m_flaggedTimer = 0;
|
||||||
}
|
}
|
||||||
@@ -535,13 +568,30 @@ public:
|
|||||||
|
|
||||||
// Iterate only over player bots.
|
// Iterate only over player bots.
|
||||||
auto const& allPlayers = ObjectAccessor::GetPlayers();
|
auto const& allPlayers = ObjectAccessor::GetPlayers();
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Starting processing of {} players.", allPlayers.size());
|
||||||
|
|
||||||
for (auto const& itr : allPlayers)
|
for (auto const& itr : allPlayers)
|
||||||
{
|
{
|
||||||
Player* player = itr.second;
|
Player* player = itr.second;
|
||||||
if (!player || !player->IsInWorld())
|
if (!player)
|
||||||
|
{
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping null player.");
|
||||||
continue;
|
continue;
|
||||||
|
}
|
||||||
|
if (!player->IsInWorld())
|
||||||
|
{
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping player '{}' as they are not in world.", player->GetName());
|
||||||
|
continue;
|
||||||
|
}
|
||||||
if (!IsPlayerBot(player) || !IsPlayerRandomBot(player))
|
if (!IsPlayerBot(player) || !IsPlayerRandomBot(player))
|
||||||
|
{
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping player '{}' as they are not a random bot.", player->GetName());
|
||||||
continue;
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
if (IsAlliancePlayerBot(player))
|
if (IsAlliancePlayerBot(player))
|
||||||
{
|
{
|
||||||
@@ -551,6 +601,9 @@ public:
|
|||||||
{
|
{
|
||||||
allianceActualCounts[rangeIndex]++;
|
allianceActualCounts[rangeIndex]++;
|
||||||
allianceBotsByRange[rangeIndex].push_back(player);
|
allianceBotsByRange[rangeIndex].push_back(player);
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' with level {} added to range {}.",
|
||||||
|
player->GetName(), player->GetLevel(), rangeIndex + 1);
|
||||||
}
|
}
|
||||||
else if (g_BotDistDebugMode)
|
else if (g_BotDistDebugMode)
|
||||||
{
|
{
|
||||||
@@ -566,6 +619,9 @@ public:
|
|||||||
{
|
{
|
||||||
hordeActualCounts[rangeIndex]++;
|
hordeActualCounts[rangeIndex]++;
|
||||||
hordeBotsByRange[rangeIndex].push_back(player);
|
hordeBotsByRange[rangeIndex].push_back(player);
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' with level {} added to range {}.",
|
||||||
|
player->GetName(), player->GetLevel(), rangeIndex + 1);
|
||||||
}
|
}
|
||||||
else if (g_BotDistDebugMode)
|
else if (g_BotDistDebugMode)
|
||||||
{
|
{
|
||||||
@@ -575,36 +631,62 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Total Alliance Bots: {}.", totalAllianceBots);
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Total Horde Bots: {}.", totalHordeBots);
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
|
}
|
||||||
|
|
||||||
// Process Alliance bots.
|
// Process Alliance bots.
|
||||||
if (totalAllianceBots > 0)
|
if (totalAllianceBots > 0)
|
||||||
{
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
int allianceDesiredCounts[NUM_RANGES] = {0};
|
int allianceDesiredCounts[NUM_RANGES] = {0};
|
||||||
for (int i = 0; i < NUM_RANGES; ++i)
|
for (int i = 0; i < NUM_RANGES; ++i)
|
||||||
{
|
{
|
||||||
allianceDesiredCounts[i] = static_cast<int>(round((g_AllianceLevelRanges[i].desiredPercent / 100.0) * totalAllianceBots));
|
allianceDesiredCounts[i] = static_cast<int>(round((g_AllianceLevelRanges[i].desiredPercent / 100.0) * totalAllianceBots));
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistDebugMode)
|
||||||
{
|
{
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance Range {} ({}-{}): Desired = {}, Actual = {}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance Range {} ({}-{}): Desired = {}, Actual = {}.",
|
||||||
i + 1, g_AllianceLevelRanges[i].lower, g_AllianceLevelRanges[i].upper,
|
i + 1, g_AllianceLevelRanges[i].lower, g_AllianceLevelRanges[i].upper,
|
||||||
allianceDesiredCounts[i], allianceActualCounts[i]);
|
allianceDesiredCounts[i], allianceActualCounts[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
// Adjust overpopulated ranges.
|
// Adjust overpopulated ranges.
|
||||||
for (int i = 0; i < NUM_RANGES; ++i)
|
for (int i = 0; i < NUM_RANGES; ++i)
|
||||||
{
|
{
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] >>> Processing Alliance bots in range {}.", i + 1);
|
||||||
|
|
||||||
std::vector<Player*> safeBots;
|
std::vector<Player*> safeBots;
|
||||||
std::vector<Player*> flaggedBots;
|
std::vector<Player*> flaggedBots;
|
||||||
for (Player* bot : allianceBotsByRange[i])
|
for (Player* bot : allianceBotsByRange[i])
|
||||||
{
|
{
|
||||||
if (IsBotSafeForLevelReset(bot))
|
if (IsBotSafeForLevelReset(bot))
|
||||||
|
{
|
||||||
safeBots.push_back(bot);
|
safeBots.push_back(bot);
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
{
|
||||||
|
//LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' is safe for level reset in range {}.", bot->GetName(), i + 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
else
|
else
|
||||||
|
{
|
||||||
flaggedBots.push_back(bot);
|
flaggedBots.push_back(bot);
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' is NOT safe for level reset in range {}.",
|
||||||
|
bot->GetName(), i + 1);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
while (allianceActualCounts[i] > allianceDesiredCounts[i] && !safeBots.empty())
|
while (allianceActualCounts[i] > allianceDesiredCounts[i] && !safeBots.empty())
|
||||||
{
|
{
|
||||||
Player* bot = safeBots.back();
|
Player* bot = safeBots.back();
|
||||||
safeBots.pop_back();
|
safeBots.pop_back();
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance safe bot '{}' from range {} will be moved.",
|
||||||
|
bot->GetName(), i + 1);
|
||||||
int targetRange = -1;
|
int targetRange = -1;
|
||||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||||
{
|
{
|
||||||
@@ -629,7 +711,12 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (targetRange == -1)
|
if (targetRange == -1)
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for alliance safe bot '{}'.", bot->GetName());
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting alliance bot '{}' from range {} to range {} ({}-{}).",
|
||||||
|
bot->GetName(), i + 1, targetRange + 1, g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||||
AdjustBotToRange(bot, targetRange, g_AllianceLevelRanges);
|
AdjustBotToRange(bot, targetRange, g_AllianceLevelRanges);
|
||||||
allianceActualCounts[i]--;
|
allianceActualCounts[i]--;
|
||||||
allianceActualCounts[targetRange]++;
|
allianceActualCounts[targetRange]++;
|
||||||
@@ -638,6 +725,8 @@ public:
|
|||||||
{
|
{
|
||||||
Player* bot = flaggedBots.back();
|
Player* bot = flaggedBots.back();
|
||||||
flaggedBots.pop_back();
|
flaggedBots.pop_back();
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance flagged bot '{}' from range {} will be processed for pending reset.",
|
||||||
|
bot->GetName(), i + 1);
|
||||||
int targetRange = -1;
|
int targetRange = -1;
|
||||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||||
{
|
{
|
||||||
@@ -662,8 +751,10 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (targetRange == -1)
|
if (targetRange == -1)
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged alliance bot '{}' for pending reset.", bot->GetName());
|
||||||
break;
|
break;
|
||||||
// Flag for pending reset.
|
}
|
||||||
bool alreadyFlagged = false;
|
bool alreadyFlagged = false;
|
||||||
for (auto& entry : g_PendingLevelResets)
|
for (auto& entry : g_PendingLevelResets)
|
||||||
{
|
{
|
||||||
@@ -676,12 +767,9 @@ public:
|
|||||||
if (!alreadyFlagged)
|
if (!alreadyFlagged)
|
||||||
{
|
{
|
||||||
g_PendingLevelResets.push_back({bot, targetRange, g_AllianceLevelRanges});
|
g_PendingLevelResets.push_back({bot, targetRange, g_AllianceLevelRanges});
|
||||||
if (g_BotDistDebugMode)
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' flagged for pending level reset to range {}-{}.",
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' flagged for pending level reset to range {}-{}.",
|
bot->GetName(), g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||||
bot->GetName(), g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
|
||||||
}
|
}
|
||||||
allianceActualCounts[i]--;
|
|
||||||
allianceActualCounts[targetRange]++;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -689,6 +777,7 @@ public:
|
|||||||
// Process Horde bots.
|
// Process Horde bots.
|
||||||
if (totalHordeBots > 0)
|
if (totalHordeBots > 0)
|
||||||
{
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
int hordeDesiredCounts[NUM_RANGES] = {0};
|
int hordeDesiredCounts[NUM_RANGES] = {0};
|
||||||
for (int i = 0; i < NUM_RANGES; ++i)
|
for (int i = 0; i < NUM_RANGES; ++i)
|
||||||
{
|
{
|
||||||
@@ -700,21 +789,38 @@ public:
|
|||||||
hordeDesiredCounts[i], hordeActualCounts[i]);
|
hordeDesiredCounts[i], hordeActualCounts[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
for (int i = 0; i < NUM_RANGES; ++i)
|
for (int i = 0; i < NUM_RANGES; ++i)
|
||||||
{
|
{
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Processing Horde bots in range {}.", i + 1);
|
||||||
|
|
||||||
std::vector<Player*> safeBots;
|
std::vector<Player*> safeBots;
|
||||||
std::vector<Player*> flaggedBots;
|
std::vector<Player*> flaggedBots;
|
||||||
for (Player* bot : hordeBotsByRange[i])
|
for (Player* bot : hordeBotsByRange[i])
|
||||||
{
|
{
|
||||||
if (IsBotSafeForLevelReset(bot))
|
if (IsBotSafeForLevelReset(bot))
|
||||||
|
{
|
||||||
safeBots.push_back(bot);
|
safeBots.push_back(bot);
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
{
|
||||||
|
//LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' is safe for level reset in range {}.", bot->GetName(), i + 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
else
|
else
|
||||||
|
{
|
||||||
flaggedBots.push_back(bot);
|
flaggedBots.push_back(bot);
|
||||||
|
if (g_BotDistDebugMode)
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' is NOT safe for level reset in range {}.",
|
||||||
|
bot->GetName(), i + 1);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
while (hordeActualCounts[i] > hordeDesiredCounts[i] && !safeBots.empty())
|
while (hordeActualCounts[i] > hordeDesiredCounts[i] && !safeBots.empty())
|
||||||
{
|
{
|
||||||
Player* bot = safeBots.back();
|
Player* bot = safeBots.back();
|
||||||
safeBots.pop_back();
|
safeBots.pop_back();
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde safe bot '{}' from range {} will be moved.",
|
||||||
|
bot->GetName(), i + 1);
|
||||||
int targetRange = -1;
|
int targetRange = -1;
|
||||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||||
{
|
{
|
||||||
@@ -739,7 +845,12 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (targetRange == -1)
|
if (targetRange == -1)
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for safe horde bot '{}'.", bot->GetName());
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting horde bot '{}' from range {} to range {} ({}-{}).",
|
||||||
|
bot->GetName(), i + 1, targetRange + 1, g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||||
AdjustBotToRange(bot, targetRange, g_HordeLevelRanges);
|
AdjustBotToRange(bot, targetRange, g_HordeLevelRanges);
|
||||||
hordeActualCounts[i]--;
|
hordeActualCounts[i]--;
|
||||||
hordeActualCounts[targetRange]++;
|
hordeActualCounts[targetRange]++;
|
||||||
@@ -748,6 +859,8 @@ public:
|
|||||||
{
|
{
|
||||||
Player* bot = flaggedBots.back();
|
Player* bot = flaggedBots.back();
|
||||||
flaggedBots.pop_back();
|
flaggedBots.pop_back();
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde flagged bot '{}' from range {} will be processed for pending reset.",
|
||||||
|
bot->GetName(), i + 1);
|
||||||
int targetRange = -1;
|
int targetRange = -1;
|
||||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||||
{
|
{
|
||||||
@@ -772,7 +885,10 @@ public:
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (targetRange == -1)
|
if (targetRange == -1)
|
||||||
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged horde bot '{}' for pending reset.", bot->GetName());
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
bool alreadyFlagged = false;
|
bool alreadyFlagged = false;
|
||||||
for (auto& entry : g_PendingLevelResets)
|
for (auto& entry : g_PendingLevelResets)
|
||||||
{
|
{
|
||||||
@@ -785,20 +901,39 @@ public:
|
|||||||
if (!alreadyFlagged)
|
if (!alreadyFlagged)
|
||||||
{
|
{
|
||||||
g_PendingLevelResets.push_back({bot, targetRange, g_HordeLevelRanges});
|
g_PendingLevelResets.push_back({bot, targetRange, g_HordeLevelRanges});
|
||||||
if (g_BotDistDebugMode)
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' flagged for pending level reset to range {}-{}.",
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' flagged for pending level reset to range {}-{}.",
|
bot->GetName(), g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||||
bot->GetName(), g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
|
||||||
}
|
}
|
||||||
hordeActualCounts[i]--;
|
|
||||||
hordeActualCounts[targetRange]++;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (g_BotDistDebugMode)
|
if (g_BotDistDebugMode)
|
||||||
{
|
{
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] ========================================= COMPLETE");
|
||||||
LOG_INFO("server.loading", "[BotLevelBrackets] Distribution adjustment complete. Alliance bots: {}, Horde bots: {}.",
|
LOG_INFO("server.loading", "[BotLevelBrackets] Distribution adjustment complete. Alliance bots: {}, Horde bots: {}.",
|
||||||
totalAllianceBots, totalHordeBots);
|
totalAllianceBots, totalHordeBots);
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
|
int allianceDesiredCounts[NUM_RANGES] = {0};
|
||||||
|
for (int i = 0; i < NUM_RANGES; ++i)
|
||||||
|
{
|
||||||
|
allianceDesiredCounts[i] = static_cast<int>(round((g_AllianceLevelRanges[i].desiredPercent / 100.0) * totalAllianceBots));
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance Range {} ({}-{}): Desired = {}, Actual = {}.",
|
||||||
|
i + 1, g_AllianceLevelRanges[i].lower, g_AllianceLevelRanges[i].upper,
|
||||||
|
allianceDesiredCounts[i], allianceActualCounts[i]);
|
||||||
|
}
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] ----------------------------------------");
|
||||||
|
int hordeDesiredCounts[NUM_RANGES] = {0};
|
||||||
|
for (int i = 0; i < NUM_RANGES; ++i)
|
||||||
|
{
|
||||||
|
hordeDesiredCounts[i] = static_cast<int>(round((g_HordeLevelRanges[i].desiredPercent / 100.0) * totalHordeBots));
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] Horde Range {} ({}-{}): Desired = {}, Actual = {}.",
|
||||||
|
i + 1, g_HordeLevelRanges[i].lower, g_HordeLevelRanges[i].upper,
|
||||||
|
hordeDesiredCounts[i], hordeActualCounts[i]);
|
||||||
|
}
|
||||||
|
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user