mirror of
https://github.com/kadeshar/mod-player-bot-level-brackets.git
synced 2026-01-13 01:08:36 +00:00
Merge branch 'DustinHendrickson:main' into IgnoreFriends
This commit is contained in:
@@ -40,6 +40,10 @@ static const uint8 NUM_RANGES = 9;
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static uint8 g_RandomBotMinLevel = 1;
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static uint8 g_RandomBotMaxLevel = 80;
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// New configuration option to enable/disable the mod. Default is true.
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static bool g_BotLevelBracketsEnabled = true;
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// New configuration option to ignore bots in guilds with a real player online. Default is true.
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static bool g_BotLevelBracketsIgnoreGuildBotsWithRealPlayers = true;
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// Separate arrays for Alliance and Horde.
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static LevelRangeConfig g_BaseLevelRanges[NUM_RANGES];
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@@ -48,17 +52,25 @@ static LevelRangeConfig g_HordeLevelRanges[NUM_RANGES];
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static uint32 g_BotDistCheckFrequency = 300; // in seconds
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static uint32 g_BotDistFlaggedCheckFrequency = 15; // in seconds
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static bool g_BotDistDebugMode = false;
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static bool g_BotDistFullDebugMode = false;
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static bool g_BotDistLiteDebugMode = false;
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static bool g_UseDynamicDistribution = false;
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static bool g_IgnoreFriendListed = true;
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// Real player weight to boost bracket contributions.
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static float g_RealPlayerWeight = 1.0f;
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// -----------------------------------------------------------------------------
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// Loads the configuration from the config file.
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// -----------------------------------------------------------------------------
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static void LoadBotLevelBracketsConfig()
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{
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g_BotDistDebugMode = sConfigMgr->GetOption<bool>("BotLevelBrackets.DebugMode", false);
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g_BotLevelBracketsEnabled = sConfigMgr->GetOption<bool>("BotLevelBrackets.Enabled", true);
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// Load the new option to ignore guild bots with a real player online.
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g_BotLevelBracketsIgnoreGuildBotsWithRealPlayers = sConfigMgr->GetOption<bool>("BotLevelBrackets.IgnoreGuildBotsWithRealPlayers", true);
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g_BotDistFullDebugMode = sConfigMgr->GetOption<bool>("BotLevelBrackets.FullDebugMode", false);
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g_BotDistLiteDebugMode = sConfigMgr->GetOption<bool>("BotLevelBrackets.LiteDebugMode", false);
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g_BotDistCheckFrequency = sConfigMgr->GetOption<uint32>("BotLevelBrackets.CheckFrequency", 300);
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g_BotDistFlaggedCheckFrequency = sConfigMgr->GetOption<uint32>("BotLevelBrackets.CheckFlaggedFrequency", 15);
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g_UseDynamicDistribution = sConfigMgr->GetOption<bool>("BotLevelBrackets.UseDynamicDistribution", false);
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@@ -150,7 +162,7 @@ static void AdjustBotToRange(Player* bot, int targetRangeIndex, const LevelRange
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uint8 upperBound = factionRanges[targetRangeIndex].upper;
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if (upperBound < 55)
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{
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if (g_BotDistDebugMode)
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if (g_BotDistFullDebugMode)
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{
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std::string playerFaction = IsAlliancePlayerBot(bot) ? "Alliance" : "Horde";
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LOG_INFO("server.loading",
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@@ -172,7 +184,7 @@ static void AdjustBotToRange(Player* bot, int targetRangeIndex, const LevelRange
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newFactory.Randomize(false);
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if (g_BotDistDebugMode)
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if (g_BotDistFullDebugMode)
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{
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PlayerbotAI* botAI = sPlayerbotsMgr->GetPlayerbotAI(bot);
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std::string playerClassName = botAI ? botAI->GetChatHelper()->FormatClass(bot->getClass()) : "Unknown";
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@@ -219,21 +231,48 @@ static bool IsHordePlayerBot(Player* bot)
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static void LogAllBotLevels()
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{
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std::map<uint8, uint32> botLevelCount;
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if (g_BotDistFullDebugMode)
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{
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std::map<uint8, uint32> botLevelCount;
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for (auto const& itr : ObjectAccessor::GetPlayers())
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{
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Player* player = itr.second;
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if (!player || !player->IsInWorld())
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continue;
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if (!IsPlayerBot(player))
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continue;
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uint8 level = player->GetLevel();
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botLevelCount[level]++;
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}
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for (const auto& entry : botLevelCount)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Level {}: {} bots", entry.first, entry.second);
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}
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}
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}
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// -----------------------------------------------------------------------------
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// HELPER FUNCTION: Check if a bot is in a guild with at least one real player online.
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// -----------------------------------------------------------------------------
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static bool BotInGuildWithRealPlayer(Player* bot)
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{
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if (!bot)
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return false;
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// If the bot is not in a guild, nothing to do.
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uint32 guildId = bot->GetGuildId();
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if (guildId == 0)
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return false;
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// Iterate over all players and check for an online, non-bot member in the same guild.
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for (auto const& itr : ObjectAccessor::GetPlayers())
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{
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Player* player = itr.second;
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if (!player || !player->IsInWorld())
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Player* member = itr.second;
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if (!member || !member->IsInWorld())
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continue;
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if (!IsPlayerBot(player))
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continue;
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uint8 level = player->GetLevel();
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botLevelCount[level]++;
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}
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for (const auto& entry : botLevelCount)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Level {}: {} bots", entry.first, entry.second);
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if (!IsPlayerBot(member) && member->GetGuildId() == guildId)
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return true;
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}
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return false;
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}
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static void ClampAndBalanceBrackets()
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@@ -271,8 +310,11 @@ static void ClampAndBalanceBrackets()
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if(totalAlliance != 100 && totalAlliance > 0)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance: Sum of percentages is {} (expected 100). Auto adjusting.", totalAlliance);
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance: Sum of percentages is {} (expected 100). Auto adjusting.", totalAlliance);
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}
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int missing = 100 - totalAlliance;
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while(missing > 0)
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{
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@@ -289,9 +331,11 @@ static void ClampAndBalanceBrackets()
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}
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if(totalHorde != 100 && totalHorde > 0)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Horde: Sum of percentages is {} (expected 100). Auto adjusting.", totalHorde);
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Horde: Sum of percentages is {} (expected 100). Auto adjusting.", totalHorde);
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}
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int missing = 100 - totalHorde;
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while(missing > 0)
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{
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@@ -315,32 +359,50 @@ static bool IsBotSafeForLevelReset(Player* bot)
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{
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if (!bot)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Null bot pointer provided.");
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Null bot pointer provided.");
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}
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return false;
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}
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if (!bot->IsInWorld())
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is not in world.", bot->GetName(), bot->GetLevel());
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is not in world.", bot->GetName(), bot->GetLevel());
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}
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return false;
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}
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if (!bot->IsAlive())
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is not alive.", bot->GetName(), bot->GetLevel());
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is not alive.", bot->GetName(), bot->GetLevel());
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}
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return false;
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}
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if (bot->IsInCombat())
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in combat.", bot->GetName(), bot->GetLevel());
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in combat.", bot->GetName(), bot->GetLevel());
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}
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return false;
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}
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if (bot->InBattleground() || bot->InArena() || bot->inRandomLfgDungeon() || bot->InBattlegroundQueue())
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in battleground, arena, random dungeon, or battleground queue.", bot->GetName(), bot->GetLevel());
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in battleground, arena, random dungeon, or battleground queue.", bot->GetName(), bot->GetLevel());
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}
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return false;
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}
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if (bot->IsInFlight())
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in flight.", bot->GetName(), bot->GetLevel());
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) is in flight.", bot->GetName(), bot->GetLevel());
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}
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return false;
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}
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if (Group* group = bot->GetGroup())
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@@ -350,7 +412,10 @@ static bool IsBotSafeForLevelReset(Player* bot)
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Player* member = ref->GetSource();
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if (member && !IsPlayerBot(member))
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) has non-bot group member {} (Level {}).", bot->GetName(), bot->GetLevel(), member->GetName(), member->GetLevel());
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot {} (Level {}) has non-bot group member {} (Level {}).", bot->GetName(), bot->GetLevel(), member->GetName(), member->GetLevel());
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}
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return false;
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}
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}
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@@ -385,7 +450,10 @@ static std::vector<PendingResetEntry> g_PendingLevelResets;
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static void ProcessPendingLevelResets()
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Processing {} pending resets...", g_PendingLevelResets.size());
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Processing {} pending resets...", g_PendingLevelResets.size());
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}
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if (g_PendingLevelResets.empty())
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return;
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@@ -394,12 +462,19 @@ static void ProcessPendingLevelResets()
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{
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Player* bot = it->bot;
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int targetRange = it->targetRange;
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// If the bot is in a guild with a real player online and the option is enabled, remove it from pending resets.
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if (g_BotLevelBracketsIgnoreGuildBotsWithRealPlayers && BotInGuildWithRealPlayer(bot))
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{
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it = g_PendingLevelResets.erase(it);
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continue;
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}
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if (bot && bot->IsInWorld() && IsBotSafeForLevelReset(bot))
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{
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AdjustBotToRange(bot, targetRange, it->factionRanges);
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot '{}' successfully reset to level range {}-{}.",
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bot->GetName(), it->factionRanges[targetRange].lower, it->factionRanges[targetRange].upper);
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Bot '{}' successfully reset to level range {}-{}.", bot->GetName(), it->factionRanges[targetRange].lower, it->factionRanges[targetRange].upper);
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}
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it = g_PendingLevelResets.erase(it);
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}
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else
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@@ -479,7 +554,12 @@ public:
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void OnStartup() override
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{
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LoadBotLevelBracketsConfig();
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if (g_BotDistDebugMode)
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if (!g_BotLevelBracketsEnabled)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Module disabled via configuration.");
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return;
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}
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Module loaded. Check frequency: {} seconds, Check flagged frequency: {}.", g_BotDistCheckFrequency, g_BotDistFlaggedCheckFrequency);
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for (uint8 i = 0; i < NUM_RANGES; ++i)
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@@ -497,13 +577,19 @@ public:
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void OnUpdate(uint32 diff) override
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{
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if (!g_BotLevelBracketsEnabled)
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return;
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m_timer += diff;
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m_flaggedTimer += diff;
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// Process pending level resets.
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if (m_flaggedTimer >= g_BotDistFlaggedCheckFrequency * 1000)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Pending Level Resets Triggering.");
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if (g_BotDistFullDebugMode)
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Pending Level Resets Triggering.");
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}
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ProcessPendingLevelResets();
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m_flaggedTimer = 0;
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}
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@@ -572,7 +658,7 @@ public:
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for (int i = 0; i < NUM_RANGES; ++i)
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{
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g_AllianceLevelRanges[i].desiredPercent = static_cast<uint8>(round((allianceWeights[i] / allianceTotalWeight) * 100));
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if (g_BotDistDebugMode)
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Dynamic Distribution - Alliance Range {}: {}-{}, Real Players: {} (weight: {:.2f}), New Desired: {}%",
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i + 1, g_AllianceLevelRanges[i].lower, g_AllianceLevelRanges[i].upper, allianceRealCounts[i], allianceWeights[i], g_AllianceLevelRanges[i].desiredPercent);
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@@ -585,7 +671,7 @@ public:
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if (sumAlliance < 100 && allianceTotalWeight > 0)
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{
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uint8 missing = 100 - sumAlliance;
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if (g_BotDistDebugMode)
|
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
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{
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance normalization: current sum = {}, missing = {}", sumAlliance, missing);
|
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}
|
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@@ -601,7 +687,7 @@ public:
|
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}
|
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}
|
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}
|
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if (g_BotDistDebugMode)
|
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
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{
|
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LOG_INFO("server.loading", "[BotLevelBrackets] Alliance normalized percentages:");
|
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for (int i = 0; i < NUM_RANGES; ++i)
|
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@@ -618,7 +704,7 @@ public:
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for (int i = 0; i < NUM_RANGES; ++i)
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{
|
||||
g_HordeLevelRanges[i].desiredPercent = static_cast<uint8>(round((hordeWeights[i] / hordeTotalWeight) * 100));
|
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if (g_BotDistDebugMode)
|
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
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{
|
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LOG_INFO("server.loading", "[BotLevelBrackets] Dynamic Distribution - Horde Range {}: {}-{}, Real Players: {} (weight: {:.2f}), New Desired: {}%",
|
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i + 1, g_HordeLevelRanges[i].lower, g_HordeLevelRanges[i].upper, hordeRealCounts[i], hordeWeights[i], g_HordeLevelRanges[i].desiredPercent);
|
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@@ -631,7 +717,7 @@ public:
|
||||
if (sumHorde < 100 && hordeTotalWeight > 0)
|
||||
{
|
||||
uint8 missing = 100 - sumHorde;
|
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if (g_BotDistDebugMode)
|
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if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
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{
|
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LOG_INFO("server.loading", "[BotLevelBrackets] Horde normalization: current sum = {}, missing = {}", sumHorde, missing);
|
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}
|
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@@ -647,7 +733,7 @@ public:
|
||||
}
|
||||
}
|
||||
}
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde normalized percentages:");
|
||||
for (int i = 0; i < NUM_RANGES; ++i)
|
||||
@@ -674,7 +760,7 @@ public:
|
||||
|
||||
// Iterate only over player bots.
|
||||
auto const& allPlayers = ObjectAccessor::GetPlayers();
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Starting processing of {} players.", allPlayers.size());
|
||||
|
||||
for (auto const& itr : allPlayers)
|
||||
@@ -682,22 +768,25 @@ public:
|
||||
Player* player = itr.second;
|
||||
if (!player)
|
||||
{
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping null player.");
|
||||
continue;
|
||||
}
|
||||
if (!player->IsInWorld())
|
||||
{
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping player '{}' as they are not in world.", player->GetName());
|
||||
continue;
|
||||
}
|
||||
if (!IsPlayerBot(player) || !IsPlayerRandomBot(player))
|
||||
{
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Skipping player '{}' as they are not a random bot.", player->GetName());
|
||||
continue;
|
||||
}
|
||||
// If the bot is in a guild with a real player online and the option is enabled, skip it.
|
||||
if (g_BotLevelBracketsIgnoreGuildBotsWithRealPlayers && BotInGuildWithRealPlayer(player))
|
||||
continue;
|
||||
|
||||
if (IsAlliancePlayerBot(player))
|
||||
{
|
||||
@@ -707,11 +796,11 @@ public:
|
||||
{
|
||||
allianceActualCounts[rangeIndex]++;
|
||||
allianceBotsByRange[rangeIndex].push_back(player);
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' with level {} added to range {}.",
|
||||
player->GetName(), player->GetLevel(), rangeIndex + 1);
|
||||
}
|
||||
else if (g_BotDistDebugMode)
|
||||
else if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' with level {} does not fall into any defined range.",
|
||||
player->GetName(), player->GetLevel());
|
||||
@@ -725,11 +814,11 @@ public:
|
||||
{
|
||||
hordeActualCounts[rangeIndex]++;
|
||||
hordeBotsByRange[rangeIndex].push_back(player);
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' with level {} added to range {}.",
|
||||
player->GetName(), player->GetLevel(), rangeIndex + 1);
|
||||
}
|
||||
else if (g_BotDistDebugMode)
|
||||
else if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' with level {} does not fall into any defined range.",
|
||||
player->GetName(), player->GetLevel());
|
||||
@@ -737,7 +826,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Total Alliance Bots: {}.", totalAllianceBots);
|
||||
@@ -748,23 +837,29 @@ public:
|
||||
// Process Alliance bots.
|
||||
if (totalAllianceBots > 0)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||
}
|
||||
int allianceDesiredCounts[NUM_RANGES] = {0};
|
||||
for (int i = 0; i < NUM_RANGES; ++i)
|
||||
{
|
||||
allianceDesiredCounts[i] = static_cast<int>(round((g_AllianceLevelRanges[i].desiredPercent / 100.0) * totalAllianceBots));
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance Range {} ({}-{}): Desired = {}, Actual = {}.",
|
||||
i + 1, g_AllianceLevelRanges[i].lower, g_AllianceLevelRanges[i].upper,
|
||||
allianceDesiredCounts[i], allianceActualCounts[i]);
|
||||
}
|
||||
}
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||
}
|
||||
// Adjust overpopulated ranges.
|
||||
for (int i = 0; i < NUM_RANGES; ++i)
|
||||
{
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] >>> Processing Alliance bots in range {}.", i + 1);
|
||||
|
||||
std::vector<Player*> safeBots;
|
||||
@@ -774,7 +869,7 @@ public:
|
||||
if (IsBotSafeForLevelReset(bot))
|
||||
{
|
||||
safeBots.push_back(bot);
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
//LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' is safe for level reset in range {}.", bot->GetName(), i + 1);
|
||||
}
|
||||
@@ -782,7 +877,7 @@ public:
|
||||
else
|
||||
{
|
||||
flaggedBots.push_back(bot);
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' is NOT safe for level reset in range {}.",
|
||||
bot->GetName(), i + 1);
|
||||
}
|
||||
@@ -791,8 +886,10 @@ public:
|
||||
{
|
||||
Player* bot = safeBots.back();
|
||||
safeBots.pop_back();
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance safe bot '{}' from range {} will be moved.",
|
||||
bot->GetName(), i + 1);
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance safe bot '{}' from range {} will be moved.", bot->GetName(), i + 1);
|
||||
}
|
||||
int targetRange = -1;
|
||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||
{
|
||||
@@ -818,11 +915,16 @@ public:
|
||||
}
|
||||
if (targetRange == -1)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for alliance safe bot '{}'.", bot->GetName());
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for alliance safe bot '{}'.", bot->GetName());
|
||||
}
|
||||
break;
|
||||
}
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting alliance bot '{}' from range {} to range {} ({}-{}).",
|
||||
bot->GetName(), i + 1, targetRange + 1, g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting alliance bot '{}' from range {} to range {} ({}-{}).", bot->GetName(), i + 1, targetRange + 1, g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||
}
|
||||
AdjustBotToRange(bot, targetRange, g_AllianceLevelRanges);
|
||||
allianceActualCounts[i]--;
|
||||
allianceActualCounts[targetRange]++;
|
||||
@@ -831,8 +933,11 @@ public:
|
||||
{
|
||||
Player* bot = flaggedBots.back();
|
||||
flaggedBots.pop_back();
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance flagged bot '{}' from range {} will be processed for pending reset.",
|
||||
bot->GetName(), i + 1);
|
||||
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance flagged bot '{}' from range {} will be processed for pending reset.", bot->GetName(), i + 1);
|
||||
}
|
||||
int targetRange = -1;
|
||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||
{
|
||||
@@ -858,7 +963,10 @@ public:
|
||||
}
|
||||
if (targetRange == -1)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged alliance bot '{}' for pending reset.", bot->GetName());
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged alliance bot '{}' for pending reset.", bot->GetName());
|
||||
}
|
||||
break;
|
||||
}
|
||||
bool alreadyFlagged = false;
|
||||
@@ -873,8 +981,10 @@ public:
|
||||
if (!alreadyFlagged)
|
||||
{
|
||||
g_PendingLevelResets.push_back({bot, targetRange, g_AllianceLevelRanges});
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' flagged for pending level reset to range {}-{}.",
|
||||
bot->GetName(), g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Alliance bot '{}' flagged for pending level reset to range {}-{}.", bot->GetName(), g_AllianceLevelRanges[targetRange].lower, g_AllianceLevelRanges[targetRange].upper);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -883,22 +993,28 @@ public:
|
||||
// Process Horde bots.
|
||||
if (totalHordeBots > 0)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||
}
|
||||
int hordeDesiredCounts[NUM_RANGES] = {0};
|
||||
for (int i = 0; i < NUM_RANGES; ++i)
|
||||
{
|
||||
hordeDesiredCounts[i] = static_cast<int>(round((g_HordeLevelRanges[i].desiredPercent / 100.0) * totalHordeBots));
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde Range {} ({}-{}): Desired = {}, Actual = {}.",
|
||||
i + 1, g_HordeLevelRanges[i].lower, g_HordeLevelRanges[i].upper,
|
||||
hordeDesiredCounts[i], hordeActualCounts[i]);
|
||||
}
|
||||
}
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] =========================================");
|
||||
}
|
||||
for (int i = 0; i < NUM_RANGES; ++i)
|
||||
{
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Processing Horde bots in range {}.", i + 1);
|
||||
|
||||
std::vector<Player*> safeBots;
|
||||
@@ -908,7 +1024,7 @@ public:
|
||||
if (IsBotSafeForLevelReset(bot))
|
||||
{
|
||||
safeBots.push_back(bot);
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
//LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' is safe for level reset in range {}.", bot->GetName(), i + 1);
|
||||
}
|
||||
@@ -916,7 +1032,7 @@ public:
|
||||
else
|
||||
{
|
||||
flaggedBots.push_back(bot);
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode)
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' is NOT safe for level reset in range {}.",
|
||||
bot->GetName(), i + 1);
|
||||
}
|
||||
@@ -925,8 +1041,12 @@ public:
|
||||
{
|
||||
Player* bot = safeBots.back();
|
||||
safeBots.pop_back();
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde safe bot '{}' from range {} will be moved.",
|
||||
bot->GetName(), i + 1);
|
||||
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde safe bot '{}' from range {} will be moved.", bot->GetName(), i + 1);
|
||||
}
|
||||
|
||||
int targetRange = -1;
|
||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||
{
|
||||
@@ -952,11 +1072,16 @@ public:
|
||||
}
|
||||
if (targetRange == -1)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for safe horde bot '{}'.", bot->GetName());
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for safe horde bot '{}'.", bot->GetName());
|
||||
}
|
||||
break;
|
||||
}
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting horde bot '{}' from range {} to range {} ({}-{}).",
|
||||
bot->GetName(), i + 1, targetRange + 1, g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] !!!! Adjusting horde bot '{}' from range {} to range {} ({}-{}).", bot->GetName(), i + 1, targetRange + 1, g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||
}
|
||||
AdjustBotToRange(bot, targetRange, g_HordeLevelRanges);
|
||||
hordeActualCounts[i]--;
|
||||
hordeActualCounts[targetRange]++;
|
||||
@@ -965,8 +1090,10 @@ public:
|
||||
{
|
||||
Player* bot = flaggedBots.back();
|
||||
flaggedBots.pop_back();
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde flagged bot '{}' from range {} will be processed for pending reset.",
|
||||
bot->GetName(), i + 1);
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde flagged bot '{}' from range {} will be processed for pending reset.", bot->GetName(), i + 1);
|
||||
}
|
||||
int targetRange = -1;
|
||||
if (bot->getClass() == CLASS_DEATH_KNIGHT)
|
||||
{
|
||||
@@ -992,7 +1119,10 @@ public:
|
||||
}
|
||||
if (targetRange == -1)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged horde bot '{}' for pending reset.", bot->GetName());
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] No valid target range found for flagged horde bot '{}' for pending reset.", bot->GetName());
|
||||
}
|
||||
break;
|
||||
}
|
||||
bool alreadyFlagged = false;
|
||||
@@ -1007,15 +1137,17 @@ public:
|
||||
if (!alreadyFlagged)
|
||||
{
|
||||
g_PendingLevelResets.push_back({bot, targetRange, g_HordeLevelRanges});
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' flagged for pending level reset to range {}-{}.",
|
||||
bot->GetName(), g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||
if (g_BotDistFullDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Horde bot '{}' flagged for pending level reset to range {}-{}.", bot->GetName(), g_HordeLevelRanges[targetRange].lower, g_HordeLevelRanges[targetRange].upper);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (g_BotDistDebugMode)
|
||||
if (g_BotDistFullDebugMode || g_BotDistLiteDebugMode)
|
||||
{
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] ========================================= COMPLETE");
|
||||
LOG_INFO("server.loading", "[BotLevelBrackets] Distribution adjustment complete. Alliance bots: {}, Horde bots: {}.",
|
||||
|
||||
Reference in New Issue
Block a user