[worldserver] ################################################################################################### # MONEY FOR KILLS ################################################################################################### # Enable the module? (1: true | 0: false) # Default: 1 MFK.Enable = 1 # Announce the module when the player logs in? # Default: 1 MFK.Announce = 1 # Only allow the player with the killing blow to claim the bounty? # Default: 0 (All players receive the bounty) MFK.KillingBlowOnly = 0 # Award bounty to party members far away from the group? # Default: 0 (Only award players near the group) MFK.MoneyForNothing = 0 # How much gold does a Player take from the victim's corpse on a PVP kill? # Default: 5 (5% of the victim's gold) MFK.PVP.CorpseLootPercent = 5 # Creature kills are expressed in Copper and calculated as ((CreatureLevel * Multiplier) / 3) # Player kills are expressed in Copper and calculated as ((PlayerLevel * Multiplier) / 3) # Boss kills are expressed in Copper and calculated as ((CreatureLevel * Multiplier) * 100) # Loot Examples: # Level 80 MOB Multiplier = 100: (8000 / 3) = 2666 = 26 Silver 66 copper # Level 80 PVP Multiplier = 200: (16000 / 3) = 5333 = 53 Silver, 33 copper # Level 80 DBoss Multiplier = 25: ((8000 * 100) * 25) = 200,000 copper = 20 gold # Level 80 WBoss Multiplier = 200: ((16000 * 200) * 100) = 1,600,000 copper = 160 gold # NOTE: There are many dungeon bosses per dungeon, so set accordingly! # NOTE: A value of 0 will disable the payment type MFK.Kill.Multiplier = 100 MFK.PVP.Multiplier = 200 MFK.DungeonBoss.Multiplier = 25 MFK.WorldBoss.Multiplier = 200