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@@ -342,7 +342,6 @@ public:
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{
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{
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Group::MemberSlotList const& members = group->GetMemberSlots();
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Group::MemberSlotList const& members = group->GetMemberSlots();
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// Pay the group (OnCreatureKill only rewards the player that got the killing blow)
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for (auto itr = members.begin(); itr != members.end(); ++itr)
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for (auto itr = members.begin(); itr != members.end(); ++itr)
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{
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{
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Player* playerInGroup = ObjectAccessor::FindPlayer((*itr).guid);
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Player* playerInGroup = ObjectAccessor::FindPlayer((*itr).guid);
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