updated getLevel > GetLevel (#20)

This commit is contained in:
Ben Carter
2024-08-20 11:32:45 -04:00
committed by GitHub
parent a9271985b4
commit 4fbf54965b

View File

@@ -129,7 +129,7 @@ public:
if (sConfigMgr->GetOption<bool>(MFKEnable, true))
{
const uint32 PVPMultiplier = sConfigMgr->GetOption<uint32>(MFKPVPKillMult, 0);
const uint32 VictimLevel = victim->getLevel();
const uint32 VictimLevel = victim->GetLevel();
// If enabled...
if (PVPMultiplier > 0)
@@ -175,7 +175,7 @@ public:
if (sConfigMgr->GetOption<bool>(MFKEnable, true))
{
// Get the creature level
const uint32 CreatureLevel = killed->getLevel();
const uint32 CreatureLevel = killed->GetLevel();
uint32 BossMultiplier = 0;
uint32 KillMultiplier = 0;
KillType CreatureType;
@@ -261,7 +261,7 @@ public:
}
else
{
// Only pay players that are in reward distance
// Only pay players that are in reward distance
if (playerInGroup->IsAtGroupRewardDistance(killed))
{
// Pay the bounty
@@ -386,4 +386,4 @@ public:
void AddMoneyForKillsScripts()
{
new MoneyForKills();
}
}