mirror of
https://github.com/azerothcore/mod-learn-spells.git
synced 2026-01-13 00:58:37 +00:00
@@ -11,3 +11,8 @@ LearnSpells.Enable = 1
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# Announce the module when the player logs in?
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LearnSpells.Announce = 1
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# Max level Limit the player will learn spells
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# Default: = 80
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MaxLevel = 80
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@@ -1,10 +1,13 @@
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#include "ScriptPCH.h"
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#include "DisableMgr.h"
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#include "Config.h"
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#include "Player.h"
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uint32 MaxLevel;
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class LearnSpellsOnLevelUp : public PlayerScript
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{
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public:
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public:
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std::vector<uint32> ignoreSpells;
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LearnSpellsOnLevelUp() : PlayerScript("LearnSpellsOnLevelUp")
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@@ -42,7 +45,7 @@ class LearnSpellsOnLevelUp : public PlayerScript
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20186, 20185, 20184, 20187, 25899, 24406, 50581, 30708
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};
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ignoreSpells = std::vector<uint32> (temp, temp + sizeof(temp)/sizeof(temp[0]));
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ignoreSpells = std::vector<uint32>(temp, temp + sizeof(temp) / sizeof(temp[0]));
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}
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void OnLogin(Player *player)
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@@ -59,11 +62,14 @@ class LearnSpellsOnLevelUp : public PlayerScript
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void OnLevelChanged(Player* player, uint8 oldLevel)
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{
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if (sConfigMgr->GetBoolDefault("LearnSpells.Enable", true))
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{
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if (player->getLevel() < MaxLevel)
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{
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if (oldLevel < player->getLevel())
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LearnSpellsForNewLevel(player, oldLevel);
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}
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}
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}
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bool IsIgnoredSpell(uint32 spellID)
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{
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@@ -78,7 +84,7 @@ class LearnSpellsOnLevelUp : public PlayerScript
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if (level == player->getLevel() + 1)
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return;
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uint32 family;
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switch(player->getClass())
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switch (player->getClass())
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{
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case CLASS_ROGUE:
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family = SPELLFAMILY_ROGUE;
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@@ -174,6 +180,8 @@ public:
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sConfigMgr->LoadMore(cfg_def_file.c_str());
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sConfigMgr->LoadMore(cfg_file.c_str());
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MaxLevel = sConfigMgr->GetIntDefault("MaxLevel", 80);
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}
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}
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};
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