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fix: build (#53)
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@@ -11,7 +11,7 @@ class LearnSpellsOnLevelUp : public PlayerScript
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public:
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LearnSpellsOnLevelUp() : PlayerScript("LearnSpellsOnLevelUp") { }
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void OnFirstLogin(Player* player) override
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void OnPlayerFirstLogin(Player* player) override
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{
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if (sConfigMgr->GetOption<bool>("LearnSpells.OnFirstLogin", 0))
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{
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@@ -26,7 +26,7 @@ public:
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}
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}
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void OnLevelChanged(Player* player, uint8 oldLevel) override
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void OnPlayerLevelChanged(Player* player, uint8 oldLevel) override
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{
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if (sConfigMgr->GetOption<bool>("LearnSpells.Enable", true))
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{
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