######################################## # AoeLoot module configuration ######################################## # # AOELoot.Enable # Default: 2 - (Enabled for solo and group play) # 1 - (Enabled for solo play only) # 0 - (Disabled) AOELoot.Enable = 2 # AOELoot.Message # Description: Enable module notification message on login # Default: 0 - (Disabled) # 1 - (Enabled) AOELoot.Message = 0 # AOELoot.Range # Description: Radius for AoE looting area # Default: 55.0 AOELoot.Range = 55.0 # AOELoot.DefaultLootMethod # Description: Sets the default loot method for newly created groups # Values: 0 = Free For All (everyone can loot everything) # 1 = Round Robin (items are distributed in turn) # 2 = Master Loot (only master looter can distribute items) # 3 = Group Loot (group rolls on items above threshold) # 4 = Need Before Greed (players roll Need/Greed/Pass on items above threshold) # Default: 3 (Group Loot) AOELoot.DefaultLootMethod = 3 # # AOELoot.DefaultLootThreshold # Description: Item quality threshold for group loot rolls (applies only to Group Loot and Need Before Greed) # Values: 0 = Poor (Gray) # 1 = Common (White) # 2 = Uncommon (Green) # 3 = Rare (Blue) # 4 = Epic (Purple) # 5 = Legendary (Orange) # Default: 2 (Uncommon) AOELoot.DefaultLootThreshold = 2 # AOELoot.Debug # Description: Enables debugging mode. # Values: 0 = Disabled # 1 = Enabled # Default: 0 (Disabled) AOELoot.Debug = 0 # AOELoot.QuestItemsAsRegular # Description: Treat quest items as regular loot instead of processing them separately # Values: 0 = Process quest items separately (default behavior) # 1 = Treat quest items as regular loot # Default: 0 (Process separately) AOELoot.QuestItemsAsRegular = 0 # Chat Commands # .aoeloot off If module is enabled, disables AoE looting for player # .aoeloot on If module is enabled, reenables AoE looting for player # .aoeloot lootall Loot all enemies within AOELoot.Range #