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Update aoe_loot.h
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@@ -49,9 +49,11 @@ public:
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static bool HandleStartAoeLootCommand(ChatHandler* handler, Optional<std::string> args);
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static bool HandleStartAoeLootCommand(ChatHandler* handler, Optional<std::string> args);
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static bool ProcessLootSlot(Player* player, ObjectGuid lguid, uint8 lootSlot);
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static bool ProcessLootSlot(Player* player, ObjectGuid lguid, uint8 lootSlot);
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static bool ProcessLootMoney(Player* player, Creature* creature);
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static bool ProcessLootMoney(Player* player, Creature* creature);
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static void ProcessLootRelease(ObjectGuid lguid, Player* player, Loot* loot);
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};
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};
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void AddSC_AoeLoot();
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void AddSC_AoeLoot();
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#endif //MODULE_AOELOOT_H
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#endif //MODULE_AOELOOT_H
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